Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-02-24 11:47:16, ended 2026-02-24 11:50:13.

A4Paper, neutral female human Wizard

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A4Paper the Evoker        St:10 Dx:13 Co:12 In:18 Wi:13 Ch:9  Neutral S:119
Dlvl:2  $:25 HP:12(12) Pw:6(6) AC:9  Xp:1/11 T:360 

Latest messages:
 Unknown command '''.
 Unknown command 'M-#'.
 What do you want to eat? [p or ?*]
 Never mind.
 Unknown command '~'.
 What do you want to write with? [- acden or ?*]
 Never mind.
 The door opens.
 You find a hidden door.
 Unknown command '^M'.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 WHAMMM!!!
 In what direction?
 WHAMMM!!!
 In what direction?
 As you kick the door, it crashes open!
 You swap places with Bluey.
 You descend the stairs.
 Bluey picks up a gem.
 You swap places with Bluey.
 Bluey drops a gem.
 You see here a white gem.
 q - a white gem.
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 What do you want to read? [ijklm or ?*]
 As you read the scroll, it disappears.
 q - an uncursed worthless piece of white glass.
 You swap places with Bluey.
 What do you want to drop? [$a-hj-npq or ?*]
 You drop an uncursed worthless piece of white glass.
 Bluey picks up an uncursed worthless piece of white glass.
 Bluey drops an uncursed worthless piece of white glass.
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 Bluey drops an uncursed worthless piece of white glass.
 You see here a blue gem.
 You hear distant howling.
 Bluey picks up an uncursed worthless piece of white glass.
 r - a blue gem.
 Bluey drops an uncursed worthless piece of white glass.
 Click!  Bluey triggers something.
 The boulder hits Bluey!
 Bluey is killed!
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 25 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  p - an uncursed food ration
 Scrolls
  k - a blessed scroll of charging
  j - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of fruit juice
  f - an uncursed potion of gain energy
  h - an uncursed potion of invisibility
 Rings
  d - an uncursed ring of poison resistance (on right hand)
  e - an uncursed ring of shock resistance (on left hand)
 Wands
  c - a wand of enlightenment (0:11)
 Tools
  n - a magic marker (0:94)
 Gems/Stones
  r - an uncursed worthless piece of blue glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 360 turns ago.
 You had 11 experience points, 9 more were needed to attain level 2.
 Your score was 119 before end-of-game adjustments.

Basics:
 You had all 12 hit points.
 You had all 6 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 25 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were aligned.
 You were magic-protected.
 You were shock resistant.
 You were poison resistant.
 You were warded.
 You survived.

Vanquished creatures:
  a kitten
  a jackal
  a goblin
  a grid bug
  4 newts
8 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 119 points,
and 25 pieces of gold, after 360 moves.
You were level 1 with a maximum of 12 hit points when you quit.

