Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-13 16:33:47, ended 2026-04-13 16:35:26.

A4Paper, neutral female human Wizard

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A4Paper the Evoker        St:11 Dx:15 Co:15 In:18 Wi:10 Ch:8  Neutral S:76
Dlvl:2  $:6  HP:12(12) Pw:6(6) AC:9  Xp:1/5 T:267 

Latest messages:
 In what direction?
 There is a large box here, loot it? [ynq] (q)
 You carefully open the large box...
 n - a dark brown spellbook.
 o - a white potion.
 What do you want to read? [iklmn or ?*]
 This spellbook is difficult to comprehend.  Continue? [yn] (n)
 You notice you have no money!
 You can move again.
 What do you want to read? [iklmn or ?*]
 This spellbook is difficult to comprehend.  Continue? [yn] (n)
 You begin to memorize the runes.
 You add the "restore ability" spell to your repertoire.
 You swap places with Bluey.
 You find a hidden door.
 The door opens.
 You miss the grid bug.
 The grid bug bites!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You miss the grid bug.
 The grid bug bites!
 You get zapped!
 You kill the grid bug!
 You kill the lichen!
 You see here a large box.
 You swap places with Bluey.
 You see here 3 gold pieces.
 $ - 3 gold pieces.
 What do you want to put on? [de or ?*]
 Which ring-finger, Right or Left? [rl]
 d - an uncursed ring of poison resistance (on right hand).
 What do you want to put on? [e or ?*]
 e - an uncursed ring of slow digestion (on left hand).
 You see here a large box.
 In what direction?
 There is a large box here, loot it? [ynq] (q)
 Hmmm, it turns out to be locked.
 The door opens.
 You see here a splint mail.
 You swap places with Bluey.
 You swap places with Bluey.
 You find a hidden door.
 You descend the stairs.
 There is a fountain here.
 You see here 3 gold pieces.
 $ - 3 gold pieces.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 6 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of confuse monster
  k - an uncursed scroll of identify
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
  n - an uncursed spellbook of restore ability
 Potions
  g - an uncursed potion of gain energy
  f - an uncursed potion of healing
  o - an uncursed potion of levitation
  h - an uncursed potion of object detection
 Rings
  d - an uncursed ring of poison resistance (on right hand)
  e - an uncursed ring of slow digestion (on left hand)
 Wands
  c - a wand of cold (0:5)

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 267 turns ago.
 You had 5 experience points, 15 more were needed to attain level 2.
 Your score was 76 before end-of-game adjustments.

Basics:
 You had all 12 hit points.
 You had all 6 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 6 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 15 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were poison resistant.
 You had slower digestion.
 You were warded.
 You survived.

Vanquished creatures:
  a grid bug
  a lichen
  a kobold zombie
3 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      A fountain.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 76 points,
and 6 pieces of gold, after 267 moves.
You were level 1 with a maximum of 12 hit points when you quit.

