Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-14 09:43:49, ended 2026-04-14 09:58:13.

A4Paper, chaotic female elven Wizard

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A4Paper the Conjurer      St:10 Dx:14 Co:10 In:20 Wi:11 Ch:11  Chaotic S:812
Dlvl:2  $:420 HP:27(27) Pw:38(40) AC:7  Xp:3/78 T:1389 

Latest messages:
 You hear some noises.
 You swap places with Bluey.
 You see here an orange gem.
 You see here a large box.
 In what direction?
 There is a large box here, loot it? [ynq] (q)
 You carefully open the large box...
 The large box is empty.
 You see here an orange gem.
 L - an orange gem.
 In what direction?
 The spell hits the red mold!
 You kill the red mold!
 You see here a scroll of identify.
 M - a scroll of identify.
 What do you want to read? [ikM or ?*]
 As you read the scroll, it disappears.
 I - an uncursed worthless piece of green glass.
 What do you want to drop? [$a-ikp-su-xzBCG-L or ?*]
 You drop an uncursed worthless piece of blue glass.
 What do you want to drop? [$a-ikp-ru-xzBCG-L or ?*]
 You drop an uncursed worthless piece of green glass.
 Drink from the fountain? [yn] (n)
 This water gives you bad breath!
 The fountain dries up!
 What do you want to drink? [fghqB or ?*]
 Never mind.
 You swap places with Bluey.
 You hear water falling on coins.
 The gecko bites!
 You hit the gecko.
 You miss the gecko.
 You miss the gecko.
 You miss the gecko.
 You miss the gecko.
 In what direction?
 The spell hits the gecko.
 You kill the gecko!
 You see here a coarse mantelet.
 N - a coarse mantelet.
 You see here a plate mail.
 Drink from the fountain? [yn] (n)
 Water gushes forth from the overflowing fountain!
 You drown Bluey.
 You hear the rumble of distant thunder...
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 The fountain dries up!
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 420 gold pieces
 Weapons
  w - a blessed +1 elven bow
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  N - an uncursed +1 orcish cloak
  J - an uncursed +0 leather armor (being worn)
 Comestibles
  x - an uncursed slime mold
  C - an uncursed candy bar
  r - 3 uncursed cream pies
  p - an uncursed tin of spinach
 Scrolls
  k - an uncursed scroll of light
  i - an uncursed scroll of magic mapping
 Potions
  h - an uncursed potion of blindness
  g - an uncursed potion of levitation
  B - an uncursed potion of restore ability
  f - a blessed potion of sickness
  q - an uncursed potion of water
 Rings
  d - a blessed +1 ring of adornment (on right hand)
  e - an uncursed ring of slow digestion (on left hand)
 Wands
  z - a wand of cancellation (0:8)
  c - a wand of light (0:11)
  K - a wand of teleportation (0:6)
 Tools
  u - an uncursed bag of holding containing 4 items
  G - an uncursed lock pick
 Gems/Stones
  L - an uncursed worthless piece of orange glass
  H - an uncursed worthless piece of red glass
  v - an uncursed worthless piece of white glass

Contents of the bag of holding:
  a blessed spellbook of force bolt
  an uncursed spellbook of protection
  an uncursed bell
  an uncursed bell

A4Paper the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1389 turns ago.
 You had 78 experience points, 2 more were needed to attain level 4.
 Your score was 812 before end-of-game adjustments.

Basics:
 You had all 27 hit points.
 You had 38 out of 40 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 420 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 14 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 11 (base:10, limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were haltingly aligned.
 You were magic-protected.
 You could recognize detrimental food.
 You had infravision.
 You were more charismatic.
 You had slower digestion.
 You were warded.
 You were unlucky.
 You survived.

Vanquished creatures:
  a kitten
 an acid blob
  2 coyotes
  a hobbit
  a large kobold
  2 giant rats
  a yellow mold
  a red mold
  a gnome zombie
  2 geckos
  7 jackals
  2 foxes
  2 kobolds
  3 sewer rats
  4 grid bugs
  4 newts
35 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A grave.
   Level 2: <- You were here.
      A general store.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 812 points,
and 420 pieces of gold, after 1389 moves.
You were level 3 with a maximum of 27 hit points when you quit.

