Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-17 09:37:05, ended 2026-04-17 09:41:47.

A4Paper, chaotic female elven Wizard

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A4Paper the Conjurer      St:11 Dx:12 Co:12 In:16 Wi:15 Ch:10  Chaotic S:201
Dlvl:2  $:7  HP:19(22) Pw:30(30) AC:9  Xp:3/60 T:626 

Latest messages:
 In what direction?
 The spell hits the acid blob!
 You kill the acid blob!
 You feel full of energy.
 You descend the stairs.
 What do you want to put on? [de or ?*]
 Which ring-finger, Right or Left? [rl]
 d - an uncursed +1 ring of increase damage (on right hand).
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 WHAMMM!!!
 In what direction?
 WHAMMM!!!
 In what direction?
 As you kick the door, it crashes open!
 Bluey misses the jackal.
 You miss the jackal.
 The jackal bites!
 Bluey misses the jackal.
 You kill the jackal!
 Bluey bites the jackal.
 The jackal is killed!
 There is a broken door here.
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n)
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 You see here 2 tins.
 r - 2 tins.
 You feel strong!
 You must have been exercising diligently.
 You fall into a pit!
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You are still in a pit.
 You crawl to the edge of the pit.
 You swap places with Bluey.
 Bluey falls into a pit!
 Bluey is killed!
 You feel guilty about losing your pet like this.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 7 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed slime mold
  r - 2 uncursed tins of gnome meat
 Scrolls
  o - a blessed scroll of confuse monster
  i - an uncursed scroll of identify
  j - an uncursed scroll of punishment
 Spellbooks
  l - an uncursed spellbook of cause fear
  k - a blessed spellbook of force bolt
 Potions
  f - a blessed potion of confusion
  h - a blessed potion of see invisible
 Rings
  d - an uncursed +1 ring of increase damage (on right hand)
  e - an uncursed ring of invisibility
 Wands
  c - a wand of secret door detection (0:13)
 Tools
  m - an uncursed wooden harp
  p - an uncursed tin whistle
 Gems/Stones
  n - an uncursed worthless piece of violet glass

A4Paper the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 626 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 60 experience points, 20 more were needed to attain level 4.
 Your score was 201 before end-of-game adjustments.

Basics:
 You had 19 out of 22 hit points.
 You had all 30 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 7 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 16 (limit:20).
 Your wisdom was 15 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You had strayed.
 You were magic-protected.
 You had infravision.
 You had a small damage bonus (+1).
 You were warded.
 Anhur was angry with you.
 You survived.

Vanquished creatures:
  a kitten
 an acid blob
  4 jackals
  a goblin
  5 sewer rats
  3 lichens
  a newt
16 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 201 points,
and 7 pieces of gold, after 626 moves.
You were level 3 with a maximum of 22 hit points when you quit.

