Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-17 10:07:49, ended 2026-04-17 10:08:01.

A4Paper, chaotic female elven Wizard

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A4Paper the Evoker        St:10 Dx:16 Co:10 In:20 Wi:8 Ch:11  Chaotic S:19
Dlvl:1  $:3  HP:11(11) Pw:7(7) AC:9  Xp:1/4 T:18 

Latest messages:
 
  * Line 65: boolean option specified multiple times: fullscreen.
 
 Shall I pick a female character's race, role and alignment for you? [ynaq] (y)
 [Anhur has chosen you to recover the Amulet of Yendor for Him.]
 Hello A4Paper, welcome to NetHack!  You are a chaotic female elven Wizard.
 Be careful!  New moon tonight.
 You see here 3 gold pieces.
 $ - 3 gold pieces.
 Bluey picks up a gem.
 You swap places with Bluey.
 Bluey drops a gem.
 There is nothing here to pick up.
 You see here a green gem.
 o - a green gem.
 You kill the lichen!
 The door opens.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - a blessed +0 cloak of magic resistance (being worn)
 Scrolls
  j - a blessed scroll of identify
  k - an uncursed scroll of identify
  i - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of cure blindness
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of oil
  h - an uncursed potion of restore ability
  f - an uncursed potion of sickness
 Rings
  d - an uncursed ring of polymorph control
  e - an uncursed ring of see invisible
 Wands
  c - a wand of cold (0:5)
 Tools
  n - an uncursed wooden harp
 Gems/Stones
  o - an uncursed worthless piece of green glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 18 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 4 experience points, 16 more were needed to attain level 2.
 Your score was 19 before end-of-game adjustments.

Basics:
 You had all 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 16 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a lichen

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      A grave.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 19 points,
and 3 pieces of gold, after 18 moves.
You were level 1 with a maximum of 11 hit points when you quit.

