Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-18 22:11:59, ended 2026-04-18 22:19:08.

A4Paper, chaotic female elven Wizard

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A4Paper the Evoker        St:9 Dx:15 Co:11 In:20 Wi:11 Ch:10  Chaotic S:102
Dlvl:2  $:16 HP:9(11) Pw:5(7) AC:9  Xp:1/4 T:331  Satiated

Latest messages:
 WHAMMM!!!
 In what direction?
 WHAMMM!!!
 In what direction?
 WHAMMM!!!
 In what direction?
 WHAMMM!!!
 In what direction?
 As you kick the door, it crashes open!
 The jackal just misses!
 You kill the jackal!
 You see here a jackal corpse.
 Bluey eats a jackal corpse.
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You kill the jackal!
 In what direction?
 The boulder falls apart.
 You see here 7 rocks.
 There is an open door here.
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n)
 This jackal corpse tastes okay.
 You finish eating the jackal corpse.
 Bluey drops a rock.
 u - a scroll labeled DUAM XNAHT.
 v - a scroll labeled GARVEN DEH.
 Bluey picks up a rock.
 What do you want to read? [j-mpuv or ?*]
 As you read the scroll, it disappears.
 You have found a scroll of stinking cloud!
 Where do you want to center the cloud?
 (For instructions type a '?')
 Never mind.
 Bluey drops a rock.
 What do you want to read? [j-mpv or ?*]
 As you read the scroll, it disappears.
 Your nose tingles and you smell food.
 (For instructions type a '?')
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 Bluey picks up a rock.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 16 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - an uncursed orange
  o - an uncursed pear
 Scrolls
  j - an uncursed scroll of confuse monster
  k - an uncursed scroll of gold detection
  p - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
 Potions
  f - a blessed potion of confusion
  h - an uncursed potion of oil
  g - an uncursed potion of see invisible
 Rings
  e - an uncursed +2 ring of increase damage
  d - an uncursed ring of poison resistance
 Wands
  c - a wand of magic missile (0:8)
  q - a wand of speed monster (0:8)
 Tools
  n - an uncursed bugle
  r - a cursed figurine of a newt
 Gems/Stones
  s - a cursed worthless piece of black glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 331 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 4 experience points, 16 more were needed to attain level 2.
 Your score was 102 before end-of-game adjustments.

Basics:
 You had 9 out of 11 hit points.
 You had 5 out of 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 16 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  3 jackals
  a lichen
  a newt
5 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 102 points,
and 16 pieces of gold, after 331 moves.
You were level 1 with a maximum of 11 hit points when you quit.

