Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-19 10:14:02, ended 2026-04-19 10:21:10.

A4Paper, chaotic female elven Wizard

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      |........|      -|------      |..<| #   |.^......)..##  -.......|
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A4Paper the Conjurer      St:12 Dx:12 Co:14 In:20 Wi:10 Ch:6  Chaotic S:678
Dlvl:2  $:20 HP:22(22) Pw:15(29) AC:9  Xp:3/70 T:699 

Latest messages:
 What do you want to wear? [y or ?*]
 You finish your dressing maneuver.
 You start to float in the air!
 You feel strong!
 You must have been exercising diligently.
 What do you want to take off? [by or ?*]
 You finish taking off your boots.
 You float gently to the ground.
 The door opens.
 You kill the grid bug!
 You see here 4 gold pieces.
 $ - 4 gold pieces.
 You see here a green gem.
 z - a green gem.
 You fail to cast the spell correctly.
 You don't have enough energy to cast that spell.
 You swap places with Bluey.
 The door opens.
 The door resists!
 The door opens.
 Drink from the fountain? [yn] (n)
 You attract a water nymph!
 Bluey bites the water nymph.
 The water nymph pretends to be friendly to Bluey.
 The water nymph pretends to be friendly to Bluey.
 In what direction?
 The spell hits the water nymph!
 The water nymph charms you.  You gladly hand over your cloak.
 She stole an uncursed +0 cloak of magic resistance.
 You swap places with Bluey.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 You swap places with Bluey.
 Drink from the fountain? [yn] (n)
 The cool draught refreshes you.
 Drink from the fountain? [yn] (n)
 This water's no good!
 Drink from the fountain? [yn] (n)
 This water gives you bad breath!
 Drink from the fountain? [yn] (n)
 You attract a water nymph!
 Drink from the fountain? [yn] (n)
 What do you want to drink? [fghpq or ?*]
 You don't have that object.
 What do you want to drink? [fghpq or ?*]
 That is a silly thing to drink.
 You hit the water nymph!
 The water nymph stole an uncursed potion of healing.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 20 gold pieces
 Weapons
  o - a +0 worm tooth
  a - a cursed +1 quarterstaff (weapon in hands)
 Armor
  y - a cursed -1 pair of levitation boots
 Comestibles
  w - 2 uncursed fortune cookies
  r - an uncursed lembas wafer
  s - an uncursed tin of newt meat
 Scrolls
  k - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of identify
 Potions
  f - a cursed potion of invisibility
  h - an uncursed potion of object detection
  g - an uncursed potion of paralysis
  q - an uncursed potion of sleeping
 Rings
  e - an uncursed ring of fire resistance
  d - a cursed ring of poison resistance (on left hand)
  u - an uncursed +1 ring of protection (on right hand)
 Wands
  c - a cursed wand of polymorph (0:5)
 Tools
  t - an uncursed tooled horn
  n - an uncursed wooden harp
 Gems/Stones
  z - an uncursed aquamarine stone
  x - an uncursed worthless piece of orange glass

A4Paper the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 699 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 70 experience points, 10 more were needed to attain level 4.
 Your score was 678 before end-of-game adjustments.

Basics:
 You had all 22 hit points.
 You had 15 out of 29 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 20 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 6 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.
 You were not wearing any armor.

Final Attributes:
 You were fervently aligned.
 You were poison resistant.
 You had infravision.
 You had a small defense bonus (+1).
 You were warded.
 You survived.

Vanquished creatures:
  a long worm
  a hobbit
  2 giant rats
  a brown mold
  2 foxes
  a kobold
  5 grid bugs
  a lichen
  a newt
15 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      A fountain.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 678 points,
and 20 pieces of gold, after 699 moves.
You were level 3 with a maximum of 22 hit points when you quit.

