Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-19 17:08:16, ended 2026-04-19 22:02:40.

A4Paper, chaotic female elven Wizard

               --------
               |..@(....|
               -........|
               |....f...|
               -|-+ .
                # ###
                ######
                   ##
                  ###
                 -.--.--.-
                 |........
                 |.......|
                 |.......|
                 |...<....
                 ---------

A4Paper the Evoker        St:12 Dx:10 Co:16 In:18 Wi:10 Ch:10  Chaotic S:104
Dlvl:2  $:8  HP:11(11) Pw:9(9) AC:9  Xp:1/9 T:312 

Latest messages:
 You spot a gem in the sparkling waters!
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 p - a red gem.
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 Drink from the fountain? [yn] (n)
 The cool draught refreshes you.
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 The fountain dries up!
 There's some graffiti on the floor here.
 You read: "I? ?s bad marne s to ?se a wand ir a sho?.".
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 The door opens.
 You swap places with Bluey.
 Bluey suddenly disappears!
 You hear some noises in the distance.
 The newt bites!
 The newt bites!
 Bluey bites the newt.
 The newt is killed!
 The newt bites!
 Bluey eats a newt corpse.
 The newt bites!
 The newt bites!
 The newt bites!
 Bluey misses the newt.
 The newt just misses!
 Bluey bites the newt.
 The newt misses Bluey.
 The newt bites!
 You kill the newt!
 Bluey eats a newt corpse.
 You swap places with Bluey.
 You kill the newt!
 The door opens.
 You find a hidden passage.
 There's a gaping hole under you!
 You climb up the stairs.
 You descend the stairs.
 You hear the splashing of a naiad.
 You see here a chest.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 8 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  k - an uncursed scroll of destroy armor
  j - an uncursed scroll of remove curse
  i - an uncursed scroll of scare monster
 Spellbooks
  m - an uncursed spellbook of confuse monster
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of monster detection
  g - an uncursed potion of object detection
  h - an uncursed potion of restore ability
 Rings
  e - a blessed +2 ring of increase accuracy (on left hand)
  d - an uncursed ring of stealth (on right hand)
 Wands
  c - a wand of sleep (0:6)
 Tools
  n - an uncursed leather drum
 Gems/Stones
  p - an uncursed worthless piece of red glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 312 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 9 experience points, 11 more were needed to attain level 2.
 Your score was 104 before end-of-game adjustments.

Basics:
 You had all 11 hit points.
 You had all 9 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 8 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were stealthy.
 You had a small bonus to hit (+2).
 You were warded.
 You survived.

Vanquished creatures:
  a jackal
  a goblin
  a lichen
  4 newts
7 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 104 points,
and 8 pieces of gold, after 312 moves.
You were level 1 with a maximum of 11 hit points when you quit.

