Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-22 19:42:28, ended 2026-04-22 19:46:49.

A4Paper, chaotic female elven Wizard

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                                                         |...| ##  +..}.|
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                                                         |.<.|  ###-f...|
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A4Paper the Evoker        St:5 Dx:17 Co:10 In:20 Wi:13 Ch:12  Chaotic S:203
Dlvl:3  $:35 HP:1(11) Pw:8(9) AC:9  Xp:1/12 T:857 

Latest messages:
 You see here a whistle.
 y - a whistle.
 You swap places with Bluey.
 The door opens.
 You see here a steel wand.
 z - a steel wand.
 What do you want to wield? [- ap or ?*]
 Never mind.
 Drink from the fountain? [yn] (n)
 You attract a water nymph!
 In what direction?
 The spell hits the water nymph!
 The water nymph stole a morning star.
 You don't have enough energy to cast that spell.
 What do you want to zap? [cz or ?*]
 In what direction?
 What do you want to zap? [cz or ?*]
 In what direction?
 It is almost hit by an arrow!
 It picks up an arrow.
 What do you want to zap? [cz or ?*]
 In what direction?
 Gee!  All of a sudden, you can't see yourself.
 It is hit by a rock!
 It is killed!
 Drink from the fountain? [yn] (n)
 The cool draught refreshes you.
 Drink from the fountain? [yn] (n)
 Water gushes forth from the overflowing fountain!
 You swap places with Bluey.
 Drink from the fountain? [yn] (n)
 The cool draught refreshes you.
 There are several objects here.
 A trap door in the ceiling opens and a rock falls on your head!
 A - a looking glass.
 Drink from the fountain? [yn] (n)
 You feel self-knowledgeable...
 The feeling subsides.
 Drink from the fountain? [yn] (n)
 The cool draught refreshes you.
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 Drink from the fountain? [yn] (n)
 This tepid water is tasteless.
 Drink from the fountain? [yn] (n)
 The water is contaminated!
 Wizard is about to die.
 The fountain dries up!
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 35 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  u - an uncursed food ration
 Scrolls
  j - an uncursed scroll of earth
  i - an uncursed scroll of teleportation
  t - an uncursed scroll of teleportation
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of jumping
 Potions
  g - an uncursed potion of invisibility
  f - a blessed potion of see invisible
  s - a potion of holy water
 Rings
  d - an uncursed +3 ring of increase accuracy (on right hand)
  e - an uncursed ring of slow digestion (on left hand)
 Wands
  c - a wand of cancellation (0:5)
  z - a wand of make invisible (0:2)
 Tools
  n - an uncursed wooden harp
  o - an uncursed blindfold
  r - an uncursed lock pick
  A - an uncursed mirror
  q - an uncursed tin whistle
  y - an uncursed tin whistle

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 857 turns ago.
 You had 12 experience points, 8 more were needed to attain level 2.
 Your score was 203 before end-of-game adjustments.

Basics:
 You had 1 out of 11 hit points.
 You had 8 out of 9 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 35 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 5 (peak:8, limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 13 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were going to confuse monsters.
 You were invisible.
 You had slower digestion.
 You had a small bonus to hit (+3).
 You were warded.
 You survived.

Vanquished creatures:
  a water nymph
  4 jackals
  a fox
  a sewer rat
  2 lichens
  2 newts
11 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
   Level 3: <- You were here.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 3 with 203 points,
and 35 pieces of gold, after 857 moves.
You were level 1 with a maximum of 11 hit points when you quit.

