Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-23 09:31:08, ended 2026-04-23 09:32:05.

A4Paper, chaotic female elven Wizard

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A4Paper the Evoker        St:14 Dx:11 Co:11 In:20 Wi:9 Ch:10  Chaotic S:27
Dlvl:1  $:3  HP:11(11) Pw:4(7) AC:9  Xp:1/6 T:127 

Latest messages:
 $ - 3 gold pieces.
 What do you want to wield? [- a or ?*]
 You don't have that object.
 What do you want to wield? [- a or ?*]
 Never mind.
 Drink from the fountain? [yn] (n)
 You see an image of someone stalking you.
 But it disappears.
 The goblin just misses!
 You kill the goblin!
 You see here an iron skull cap.
 Drink from the fountain? [yn] (n)
 The cool draught refreshes you.
 The fountain dries up!
 What do you want to drink? [fgh or ?*]
 Never mind.
 What do you want to drop? [$a-o or ?*]
 You drop an uncursed spellbook of wizard lock.
 What do you want to zap? [c or ?*]
 In what direction?
 You see here a cyan spellbook.
 p - a cyan spellbook.
 In what direction?
 Never mind.
 What do you want to read? [ijklp or ?*]
 This spellbook is difficult to comprehend.  Continue? [yn] (n)
 You begin to memorize the runes.
 You add the "extra healing" spell to your repertoire.
 Bluey picks up an iron skull cap.
 Bluey puts on an iron skull cap.
 You see here a magenta potion.
 q - a magenta potion.
 You see here a violet gem.
 r - a violet gem.
 What do you want to read? [ijklp or ?*]
 As you read the scroll, it disappears.
 q - an uncursed potion of monster detection.
 What do you want to drink? [fghq or ?*]
 You sense the presence of monsters.
 (For instructions type a '?')
 Done.
 What do you want to drink? [fgh or ?*]
 Never mind.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 In what direction?
 The boulder falls apart.
 You see here 37 rocks.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - a blessed +0 cloak of magic resistance (being worn)
 Scrolls
  i - an uncursed scroll of create monster
  k - an uncursed scroll of light
 Spellbooks
  p - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
 Potions
  g - an uncursed potion of blindness
  h - an uncursed potion of gain level
  f - an uncursed potion of water
 Rings
  e - an uncursed ring of cold resistance
  d - an uncursed +1 ring of gain constitution
 Wands
  c - a wand of polymorph (0:0)
 Tools
  o - an uncursed wooden flute
  n - an uncursed blindfold
 Gems/Stones
  r - an uncursed worthless piece of violet glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 127 turns ago.
 You had 6 experience points, 14 more were needed to attain level 2.
 Your score was 27 before end-of-game adjustments.

Basics:
 You had all 11 hit points.
 You had 4 out of 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 14 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 11 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were aligned.
 You were magic-protected.
 You saw invisible.
 You had infravision.
 You were warded.
 You survived.

Vanquished creatures:
  a goblin

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You never genocided any monsters.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 27 points,
and 3 pieces of gold, after 127 moves.
You were level 1 with a maximum of 11 hit points when you quit.

