Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-26 19:05:43, ended 2026-04-26 19:08:29.

A4Paper, chaotic female elven Wizard

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A4Paper the Evoker        St:10 Dx:18 Co:10 In:20 Wi:9 Ch:10  Chaotic S:142
Dlvl:2  $:18 HP:10(11) Pw:8(8) AC:6  Xp:1/16 T:455 

Latest messages:
 You see here 2 gold pieces.
 $ - 2 gold pieces.
 You see here a scroll of confuse monster.
 t - a scroll of confuse monster.
 You swap places with Bluey.
 What do you want to read? [i-mt or ?*]
 As you read the scroll, it disappears.
 A lit field surrounds you!
 You see here a scroll labeled MAPIRO MAHAMA DIROMAT.
 u - a scroll labeled MAPIRO MAHAMA DIROMAT.
 What do you want to read? [ijlmtu or ?*]
 As you read the scroll, it disappears.
 This is an identify scroll.
 r - an uncursed +2 pair of leather gloves (being worn).
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction?
 The door crashes open!
 You swap places with Bluey.
 You swap places with Bluey.
 You swap places with Bluey.
 You hear the footsteps of a guard on patrol.
 You see here a statue of a goblin.
 You hear the footsteps of a guard on patrol.
 You find a hidden passage.
 You swap places with Bluey.
 What do you want to put on? [en or ?*]
 e - an uncursed ring of protection from shape changers (on left hand).
 You can't go up here.
 You descend the stairs.
 You see here 9 gold pieces.
 $ - 9 gold pieces.
 You swap places with Bluey.
 You find a hidden door.
 The door opens.
 The newt bites!
 You kill the newt!
 You see here 5 gold pieces.
 $ - 5 gold pieces.
 You swap places with Bluey.
 Drink from the fountain? [yn] (n)
 This water's no good!
 Drink from the fountain? [yn] (n)
 The cool draught refreshes you.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 18 gold pieces
 Weapons
  a - a cursed +1 quarterstaff (weapon in hands)
 Armor
  r - an uncursed +2 pair of leather gloves (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  p - an uncursed +0 robe
 Scrolls
  t - an uncursed scroll of confuse monster
  i - a cursed scroll of confuse monster
  j - an uncursed scroll of stinking cloud
 Spellbooks
  m - an uncursed spellbook of detect unseen
  l - a cursed spellbook of force bolt
 Potions
  g - an uncursed potion of gain ability
  h - a blessed potion of gain level
  f - an uncursed potion of see invisible
 Rings
  e - an uncursed ring of protection from shape changers (on left hand)
  d - an uncursed ring of searching (on right hand)
 Wands
  c - a wand of secret door detection (0:15)
 Tools
  o - an uncursed bell
  n - an uncursed blindfold
  q - an uncursed skeleton key
 Gems/Stones
  s - an uncursed worthless piece of yellow glass

A4Paper the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 455 turns ago.
 You had 16 experience points, 4 more were needed to attain level 2.
 Your score was 142 before end-of-game adjustments.

Basics:
 You had 10 out of 11 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 18 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 10 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had automatic searching.
 You had infravision.
 You were warded.
 You were protected from shape changers.
 You survived.

Vanquished creatures:
  2 foxes
  a sewer rat
  a lichen
  4 newts
8 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      A fountain.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 142 points,
and 18 pieces of gold, after 455 moves.
You were level 1 with a maximum of 11 hit points when you quit.

