Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-26 19:11:51, ended 2026-04-26 19:16:36.

A4Paper, chaotic female elven Wizard

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A4Paper the Conjurer      St:12 Dx:15 Co:13 In:19 Wi:11 Ch:7  Chaotic S:247
Dlvl:1  $:7  HP:24(24) Pw:28(28) AC:9  Xp:3/60 T:1886 

Latest messages:
 What do you want to drop? [$a-s or ?*]
 2 uncursed potions of water land on the altar.
 What do you want to drop? [$a-fh-s or ?*]
 A potion of water lands on the altar.
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 The potions on the altar glow light blue for a moment.
 You feel that Anhur is well-pleased.
 r - 3 potions of holy water.
 You decide not to force the issue.
 What do you want to dip? [$a-fh-s or ?*]
 What do you want to dip an uncursed scroll of remove curse into? [fprs or ?*]
 Your scroll of remove curse glows with a light blue aura.
 You feel full of energy.
 You are beginning to feel hungry.
 You stop searching.
 What do you want to eat? [q or ?*]
 Blecch!  Rotten food!
 The world spins and goes dark.
 You are conscious again.
 What do you want to read? [hijkl or ?*]
 Never mind.
 What do you want to eat? [q or ?*]
 You resume your meal.
 You finish eating the food ration.
 Bluey misses the acid blob.
 Bluey misses the acid blob.
 Bluey bites the acid blob.
 Bluey is splashed by the acid blob's acid!
 You are in full health.
 In what direction?
 The spell hits the acid blob!
 You kill the acid blob!
 You feel full of energy.
 Bluey misses the shrieker.
 Bluey misses the shrieker.
 Bluey misses the shrieker.
 Bluey misses the shrieker.
 Bluey misses the shrieker.
 Bluey misses the shrieker.
 Bluey misses the shrieker.
 Bluey bites the shrieker.
 Bluey misses the shrieker.
 Bluey misses the shrieker.
 Bluey misses the shrieker.
 Bluey bites the shrieker.
 The shrieker is killed!
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 7 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
  o - a +0 quarterstaff
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  i - a blessed scroll of remove curse
  h - an uncursed scroll of scare monster
  j - an uncursed scroll of teleportation
 Spellbooks
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of jumping
 Potions
  s - an uncursed potion of extra healing
  f - an uncursed potion of invisibility
  p - an uncursed potion of object detection
  r - 2 potions of holy water
 Rings
  e - a blessed +1 ring of increase accuracy (on left hand)
  d - an uncursed ring of warning (on right hand)
 Wands
  c - a wand of slow monster (0:4)
 Tools
  n - an uncursed tooled horn
  m - a magic marker (0:67)

A4Paper the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 1886 turns ago.
 You had 60 experience points, 20 more were needed to attain level 4.
 Your score was 247 before end-of-game adjustments.

Basics:
 You had all 24 hit points.
 You had all 28 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 7 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 15 (limit:18).
 Your constitution was 13 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were warned.
 You had infravision.
 You had a small bonus to hit (+1).
 You were warded.
 You survived.

Vanquished creatures:
  a shrieker
 an acid blob
  a gecko
  6 jackals
  2 goblins
  3 grid bugs
  a bat
  7 lichens
  a kobold zombie
  2 newts
25 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom:
   Level 1: <- You were here.
      An altar to Anhur.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 1 with 247 points,
and 7 pieces of gold, after 1886 moves.
You were level 3 with a maximum of 24 hit points when you quit.

