Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-05-03 09:05:06, ended 2026-05-03 09:08:16.

A4Paper, chaotic female elven Wizard

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A4Paper the Conjurer      St:12 Dx:13 Co:14 In:20 Wi:7 Ch:9  Chaotic S:383
Dlvl:2  $:15 HP:24(24) Pw:45(45) AC:7  Xp:3/52 T:949  Hungry  

Latest messages:
 Bluey drops a crude dagger.
 Bluey drops an iron skull cap.
 Bluey picks up an iron skull cap.
 Bluey drops an iron skull cap.
 You swap places with Bluey.
 You see here an iron skull cap.
 There is a doorway here.
 You see here a crude dagger.
 v - a crude dagger.
 You find a hidden door.
 The door opens.
 The goblin throws a crude dagger!
 The crude dagger hits the grid bug.
 The grid bug is killed!
 You see here a crude dagger.
 v - a crude dagger.
 You see here 7 gold pieces.
 The goblin hits!
 You kill the goblin!
 Welcome to experience level 3.
 $ - 7 gold pieces.
 You see here a scroll labeled FOOBIE BLETCH.
 w - a scroll labeled FOOBIE BLETCH.
 The door resists!
 The door opens.
 You hear the chime of a cash register.
 The door resists!
 The door opens.
 Ballingeary senses your presence.
 "Invisible customers are not welcome!"
 You swap places with Bluey.
 You hear someone cursing shoplifters.
 You hear the chime of a cash register.
 You stop searching.
 You miss the hobbit.
 You miss the hobbit.
 The hobbit hits!
 You kill the hobbit!
 You see here a sling.
 x - a sling.
 You hear someone cursing shoplifters.
 You hear the chime of a cash register.
 You are beginning to feel hungry.
 You stop searching.
 You begin praying to Anhur.
 You are surrounded by a shimmering light.
 You finish your prayer.
 You feel that Anhur is pleased.
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 15 gold pieces
 Weapons
  x - a +0 sling
  v - 2 +0 orcish daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  p - an uncursed +0 leather armor (being worn)
 Comestibles
  r - an uncursed orange
 Scrolls
  k - a blessed scroll of confuse monster
  w - an uncursed scroll of destroy armor
  j - an uncursed scroll of enchant weapon
  i - an uncursed scroll of remove curse
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  q - an uncursed potion of confusion
  s - an uncursed potion of gain ability
  h - an uncursed potion of water
 Rings
  e - an uncursed +2 ring of increase accuracy (on left hand)
  d - an uncursed ring of warning (on right hand)
 Wands
  c - a wand of make invisible (0:7)
  u - a wand of polymorph (0:5)
 Tools
  n - an uncursed leather drum
 Gems/Stones
  t - an uncursed jet stone

A4Paper the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 949 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 52 experience points, 28 more were needed to attain level 4.
 Your score was 383 before end-of-game adjustments.

Basics:
 You had all 24 hit points.
 You had all 45 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 15 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 7 (limit:20).
 Your charisma was 9 (limit:18).

Final Status:
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You were warned.
 You had infravision.
 You were invisible.
 You had a small bonus to hit (+2).
 You were warded.
 You were lucky.
 You survived.

Vanquished creatures:
  a wumpus
  a hobbit
  2 jackals
  2 goblins
  2 grid bugs
  a newt
9 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      A scroll shop, an altar, a grave.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 383 points,
and 15 pieces of gold, after 949 moves.
You were level 3 with a maximum of 24 hit points when you quit.

