Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-05-03 22:25:05, ended 2026-05-04 15:09:40.

A4Paper, chaotic female elven Wizard

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        --------------  #      |......#   |..**))*.|
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        |............|##       |....<|#   |.)**..*.)#######    --.--
        |............|##       ---.---#   --*-*-----      #####....|
        |............-####        #   #     # )                |...|
        |............|   #      ###   #     # ##               |...|
        ---.----------   #      #     %     #  #               -----
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                              |...|   #|...*......#
                              |...|   #|..f.@....|
                              |...|   #-.*.>.....|
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A4Paper the Conjurer      St:11 Dx:10 Co:16 In:20 Wi:11 Ch:10  Chaotic S:1050
Dlvl:2  $:12 HP:39(39) Pw:65(69) AC:9  Xp:5/247 T:4775 

Latest messages:
 Bluey picks up a rock.
 Bluey drops a rock.
 Bluey picks up a rock.
 Bluey drops a rock.
 Bluey picks up a rock.
 Bluey drops a rock.
 Bluey picks up a crude dagger.
 Bluey drops a crude dagger.
 Bluey picks up a rock.
 You sense the presence of monsters.
 (For instructions type a '?')
 Done.
 There are several objects here.
 You see here a dagger.
 There is a doorway here.
 You see here a rock.
 You see here a rock.
 Bluey drops a rock.
 Really save? [yn] (n)
 Saving...
 Restoring save file...
 Hello A4Paper, the elven Wizard, welcome back to NetHack!
 You are lucky!  Full moon tonight.
 Really quit? [yn] (n)
 Really quit? [yn] (n)
 Do you want your possessions identified? [ynq] (y)

Inventory:
 Coins
  $ - 12 gold pieces
 Amulets
  q - a cursed amulet of restful sleep
  o - an uncursed amulet of unchanging
 Weapons
  w - the blessed +2 Sting (weapon in hand)
  r - a +0 dwarvish mattock (alternate weapon; not wielded)
 Armor
  F - an uncursed +0 cloak of invisibility
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  z - an uncursed cram ration
  p - an uncursed egg
 Scrolls
  M - an uncursed scroll of amnesia
  I - an uncursed scroll of enchant weapon
  t - an uncursed scroll of remove curse
  i - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of detect monsters
  l - a blessed spellbook of force bolt
 Potions
  f - an uncursed potion of booze
  h - an uncursed potion of fruit juice
  g - an uncursed potion of water
 Rings
  d - an uncursed ring of polymorph
  e - an uncursed ring of slow digestion
 Wands
  c - a wand of light (0:6)
  D - a wand of striking (0:7)
 Tools
  n - an uncursed wooden flute
  G - an uncursed tin whistle

A4Paper the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 4775 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 247 experience points, 73 more were needed to attain level 6.
 Your score was 1050 before end-of-game adjustments.

Basics:
 You had all 39 hit points.
 You had 65 out of 69 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 12 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 10 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 11 (limit:20).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were telepathic.
 You were aware of the presence of orcs.
 You had infravision.
 You were warded.
 You were lucky.
 You survived.

Vanquished creatures:
  4 floating eyes
  a kobold lord
  a giant bat
  2 dwarf zombies
  4 iguanas
  2 acid blobs
  2 gas spores
  3 hobbits
  a large kobold
  2 hobgoblins
  2 giant rats
  a green mold
  2 red molds
  4 geckos
  9 jackals
  3 foxes
  2 kobolds
  3 goblins
  5 sewer rats
  9 grid bugs
  3 bats
  5 lichens
  6 newts
76 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      An altar to Anhur.

Goodbye A4Paper the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 1050 points,
and 12 pieces of gold, after 4775 moves.
You were level 5 with a maximum of 39 hit points when you quit.

