Unix NetHack Version 5.0.0-0 post-release - last build May  4 2026 22:22:43 (774f63e81ad911689b3a0859ea89b322d5daca8d,branch:main).

Game began 2026-05-05 19:57:51, ended 2026-05-05 20:08:38.

A4Paper, chaotic female elven Wizard

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         |.@...*f.m?.!.|                             |%...|#
         |........@...)|   ####################      |.)..|#
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            ###                     ##|......|############  #          ------
            --|----                ## |......|#  ---.-##    #          |....|
            |......########        #  |......|# --...--     #        ##.....|
            |.....|       ##------##  --------#--.....--   ####      # |....|
            |......#########|....|#           #+.......|## ######%## # |....|
            |.<...|        #|..>..#            |.......-#   # ---|-### |....|
            |.....|        #.....|             |.......|######-(...####-....|
            |.....|         |...{|             --.....--     #|...|    ------
            -------         ------              --...--       |...|
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A4Paper the Conjurer      St:10 Dx:11 Co:16 In:17 Wi:10 Ch:12  Chaotic S:1119
Dlvl:2  $:87 HP:0(28) Pw:4(62) AC:4  Xp:4/114 T:1224 

Latest messages:
 You see here a mace (for sale, 5 zorkmids).
 Bluey picks up a mace.
 What do you want to drop? [$a-fhj-oq-sw-zB-D or ?*]
 You drop a violet spellbook (unpaid, 400 zorkmids).
 Bluey drops a mace.
 Bluey picks up a mace.
 Bluey drops a mace.
 "Hello, A4Paper!  Welcome again to Akranes' general store!"
 Bluey picks up a mace.
 You see here a violet spellbook (for sale, 400 zorkmids).
 Bluey drops a mace.
 Bluey picks up a mace.
 Bluey drops a mace.
 Bluey picks up a mace.
 Bluey drops a mace.
 Bluey picks up a mace.
 You swap places with Bluey.
 "Hello, A4Paper!  Welcome again to Akranes' general store!"
 You see here a mace (no charge).
 E - a mace.
 You hear some noises in the distance.
 You see here a violet spellbook (for sale, 400 zorkmids).
 Bluey picks up a violet spellbook.
 Bluey drops a violet spellbook.
 "Hello, A4Paper!  Welcome again to Akranes' general store!"
 There is an open door here.
 You see here a violet spellbook.
 w - a violet spellbook.
 What do you want to read? [j-msw or ?*]
 This spellbook is difficult to comprehend.  Continue? [yn] (n)
 You begin to memorize the runes.
 You add the "remove curse" spell to your repertoire, as 'c'.
 You fail to cast the spell correctly.
 You feel like someone is helping you.
 You see here a yellow gem (for sale, 700 zorkmids).
 You see here a bronze ring (for sale, 200 zorkmids).
 That strange object is a large mimic!
 You shock the large mimic!
 The large mimic hits!
 You miss the large mimic.
 You shock the large mimic!
 In what direction?
 The spell hits the large mimic!
 The large mimic hits!
 You shock the large mimic!
 Bluey picks up a tin wand.
 The large mimic hits!
 You die...
 Akranes gratefully inherits all your possessions.
 Do you want to see what you had when you died? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 87 gold pieces
 Weapons  (')')
  z - a +0 dagger
  E - a +0 mace
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  b - an uncursed +2 cloak of magic resistance (being worn)
  C - an uncursed +0 dwarvish cloak
  x - an uncursed +0 studded leather armor (being worn)
 Comestibles  ('%')
  D - an uncursed food ration
 Scrolls  ('?')
  s - a blessed scroll of blank paper
  k - a blessed scroll of confuse monster
  j - an uncursed scroll of teleportation
 Spellbooks  ('+')
  m - an uncursed spellbook of chain lightning
  l - a blessed spellbook of force bolt
  w - an uncursed spellbook of remove curse
 Potions  ('!')
  q - a cursed potion of confusion
  h - an uncursed potion of healing
  f - an uncursed potion of levitation
  B - an uncursed potion of monster detection
  y - an uncursed potion of water
 Rings    ('=')
  e - an uncursed ring of conflict
  d - an uncursed ring of teleportation
  r - a cursed ring of teleportation
 Wands    ('/')
  c - a wand of light (0:10)
 Tools    ('(')
  o - an uncursed leather drum
  n - a magic marker (0:22)

A4Paper the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female elven Wizard.
 You were chaotic, nominally on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1224 turns ago.
 You had 114 experience points, 46 more were needed to attain level 5.
 Your score was 1119 before end-of-game adjustments.

Basics:
 You had 0 out of 28 hit points.
 You had 4 out of 62 energy points (spell power).
 Your armor class was 4.
 Your wallet contained 87 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 16 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 12 (limit:18).

Final Status:
 You were held by a large mimic (north).
 You weren't hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were warded.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 10 minutes and 46 seconds.

Major events:
 Turn
    1: A4Paper the chaotic female elven Wizard entered the dungeon
  366: attained the rank of Conjurer (level 3)
 1224: killed by a large mimic

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 chain lightning        2   attack         0%  91%-100%
 remove curse           3   clerical      88%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You attained the rank of Conjurer.
 You entered a shop.

 The Dungeons of Doom: levels 1 to 2
    Level 1:
    Level 2: <- You were here.
       A general store, a sink.
       Final resting place for
          you, killed by a large mimic.


Vanquished creatures:
  a black pudding
  a small mimic
  2 hobbits
  a large kobold
  a yellow mold
  6 jackals
  a fox
  a kobold
  a goblin
  a sewer rat
  6 grid bugs
  2 newts
24 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     A4Paper      |
                  |      87 Au       |
                  |   killed by a    |
                  |   large mimic    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye A4Paper the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 1111 points,
and 87 pieces of gold, after 1224 moves.
You were level 4 with a maximum of 28 hit points when you died.

