Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-12 23:33:37, ended 2026-06-13 00:10:32.

ARFwashere, chaotic male elven Priest

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   .---..---........ ....--
   -.^....|......... .*.>hd-.G
   --........--.--.......G@.<-
    ----.--.-|---|....-----#--
       ---|..|  --....|
          |..|  |....--
          ----  --...--
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ARFwashere the Acolyte       St:15 Dx:12 Co:14 In:7 Wi:19 Ch:11  Chaotic
Dlvl:5  $:108 HP:0(32) Pw:46(53) AC:0  Xp:4 T:2597  Burdened

Latest messages:
 The little dog bites the gnome.
 The gnome is killed!
 Your little dog grows up into a dog.
 You have a little trouble lifting m - a dart (at the ready) (35 in total).
 You see here a gnome corpse.
 The dwarf throws a dagger!
 You are almost hit by a dagger.
 The gnome throws a dagger!
 It is missed.
 A dagger misses you.
 You stop.  Your dog is in the way!
 The dwarf throws a dagger!
 You are almost hit by a dagger.
 The golden haze around you becomes less dense.
 What do you want to zap? [G or ?*] G
 In what direction? l
 You hear some noises.
 The gnome throws a dagger!
 The dagger hits the dwarf.
 The dagger falls down the stairs.
 The golden haze around you becomes more dense.
 The dwarf escapes downstairs!
 The gnome throws a dagger!
 You are almost hit by a dagger.
 You miss the dwarf.
 It misses the dwarf.
 The gnome throws a dagger!
 A dagger misses you.
 You hit the dwarf.
 It bites the dwarf.
 The dwarf is killed!
 You hear a G note squeak in the distance.
 There is a dwarf corpse here; eat it? [ynq] (n) y
 This dwarf corpse tastes terrible!
 The gnome picks up 4 blessed daggers.
 You stop eating the dwarf corpse.
 The golden haze around you becomes less dense.
 The dog misses the gnome.
 You miss the gnome.
 The dog misses the gnome.
 You hit the gnome!
 The dog misses the gnome.
 The dwarf swings his pick-axe.
 The dwarf hits!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins    ('$')
  $ - 108 gold pieces
 Weapons  (')')
  l - a blessed +0 dart
  m - 35 +0 darts (at the ready)
  a - a blessed +1 mace (weapon in right hand)
 Armor    ('[')
  o - a +0 orcish helm (being worn)
  F - a +0 pair of elven boots
  O - a burnt +1 pair of elven boots (being worn)
  N - a blessed +0 pair of low boots
  c - a +0 small shield (being worn)
  b - a +0 robe (being worn)
  R - a +0 leather armor (being worn)
 Comestibles  ('%')
  e - a clove of garlic
  k - 2 food rations
  f - a sprig of wolfsbane
  J - 2 tripe rations
 Scrolls  ('?')
  C - a scroll of charging
  t - a scroll of confuse monster
  q - 3 scrolls of enchant weapon
  r - 3 scrolls of identify
  v - a scroll of light
  w - a scroll of scare monster
  B - a scroll of stinking cloud
  S - a scroll of teleportation
 Spellbooks  ('+')
  H - a spellbook of create monster
  I - a spellbook of detect unseen
  h - a spellbook of identify
  A - a spellbook of light
  g - a spellbook of protection
 Potions  ('!')
  M - a potion of monster detection
  d - 4 potions of holy water
 Wands    ('/')
  G - a wand of locking (0:3)
 Tools    ('(')
  j - a wooden harp
  i - a magic marker (0:21)
  K - a stethoscope
 Gems/Stones  ('*')
  z - a chrysoberyl stone
  E - a worthless piece of orange glass
  D - a worthless piece of yellowish brown glass

ARFwashere the Priest's attributes:

Background:
 You were an Acolyte, a level 4 elven Priest.
 You were chaotic, on a mission for Huan Ti
 who was opposed by Shan Lai Ching (lawful) and Chih Sung-tzu (neutral).
 You were right-handed.
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2597 turns ago.
 It was the midnight hour.
 You had 110 experience points, 50 more were needed to attain level 5.

Basics:
 You had 0 out of 32 hit points.
 You had 46 out of 53 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 108 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 15 (peak:18, limit:18).
 Your dexterity was 12 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 7 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were piously aligned.
 You were sleep resistant.
 You were telepathic.
 You had infravision.
 You were stealthy.
 You had a small defense bonus (+3).
 You were guarded.
 Your spell casting was enhanced by wearing a robe.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 36 minutes and 43 seconds.

Major events:
 Turn
    1: ARFwashere the chaotic elven Priest entered the dungeon
  887: attained the rank of Acolyte (level 3)
 2448: entered the Gnomish Mines
 2597: killed by a dwarf

Spells:
 Name                 Level Category     Fail Retention
 protection             1   clerical       0%   81%-90%
 identify               3   divination    74%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   club               [Unskilled]
   mace               [Basic]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   lance              [Unskilled]
   bow                [Unskilled]
   sling              [Unskilled]
   crossbow           [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   boomerang          [Unskilled]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   clerical spells    [Basic]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Acolyte.
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
       A fountain, a grave.
    Level 2:
       A general store.
    Level 3:
       An armor shop.
    Level 4:
       An altar, a fountain, many trees.
       Stairs down to The Gnomish Mines.
 The Gnomish Mines: levels 5 to 6
    Level 5: <- You were here.
       Final resting place for
          you, killed by a dwarf.
    Level 6:


Vanquished creatures:
  a gnome leader
  a gray ooze
  3 floating eyes
  a dwarf
  a homunculus
  2 hobbits
  2 manes
  2 giant rats
  2 cave spiders
  5 gnomes
  a gnome zombie
  4 geckos
  9 jackals
  3 goblins
  3 sewer rats
  5 grid bugs
  6 lichens
  a kobold zombie
  a newt
53 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |      108 Au      |
                  |   killed by a    |
                  |      dwarf       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Priest...

You died in The Gnomish Mines on dungeon level 5 with 788 points,
and 108 pieces of gold, after 2597 moves.
You were level 4 with a maximum of 32 hit points when you died.

