Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-07-03 21:18:03, ended 2026-07-04 11:38:06.

ARFwashere, chaotic male elven Wizard

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ARFwashere the Thaumaturge  St:12 Dx:17 Co:15 In:17 Wi:10 Ch:6  Chaotic
Dlvl:5  $:38 HP:0(56) Pw:82(82) AC:2  Xp:8 T:8317  Burdened Blind Deaf

Latest messages:
 The door opens.
 You swap places with your large cat.
 You see here a potion of object detection.
 You see here a statue of a giant beetle.
 The large cat bites the orc zombie.
 The orc zombie misses the large cat.
 The large cat bites the orc zombie.
 The orc zombie hits the large cat.
 The orc zombie hits!
 The large cat bites the orc zombie.
 The orc zombie misses the large cat.
 You swap places with your large cat.
 The large cat bites the orc zombie.
 The orc zombie is destroyed!
 You see here an orc corpse.
 You see here a potion of object detection.
 What do you want to put on? [deDMR or ?*] D
 You are now wearing a towel around your head.
 You can't see any more.
 You were wearing an uncursed towel.
 You can see again.
 You are momentarily blinded by a flash of light!
 You hear a deafening roar!
 A dwarf suddenly appears next to you!
 A werewolf suddenly appears next to you!
 You hit the dwarf.
 The werewolf hits!
 It touches you!
 It hits!
 The werewolf bites!
 It hits!
 A wolf suddenly appears next to you!
 A wolf suddenly appears next to you!
 A winter wolf suddenly appears next to you!
 You feel hemmed in.
 The werewolf hits!
 What do you want to zap? [cjryAHPV or ?*] c
 In what direction? n
 The bolt of lightning hits the werewolf!
 The winter wolf bites!
 The wolf misses!
 The wolf bites!
 The werewolf bites!
 You feel feverish.
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct and achievements? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins    ('$')
  $ - 38 gold pieces
 Amulets  ('"')
  R - an uncursed amulet versus poison
 Weapons  (')')
  S - a +3 dagger (weapon in right hand)
  s - 5 +1 daggers
  Z - 9 +0 daggers (at the ready)
 Armor    ('[')
  E - an uncursed +0 pair of leather gloves (being worn)
  G - an uncursed +0 pair of low boots (being worn)
  b - a blessed fireproof +2 cloak of magic resistance (being worn)
  X - an uncursed +1 leather armor (being worn)
 Comestibles  ('%')
  x - an uncursed clove of garlic
  q - an uncursed food ration
  W - an uncursed sprig of wolfsbane
 Scrolls  ('?')
  h - an uncursed scroll of blank paper
  v - a cursed scroll of blank paper
  B - an uncursed scroll of create monster
  p - a blessed scroll of enchant weapon
  m - 2 uncursed scrolls of gold detection
  F - an uncursed scroll of identify
  J - an uncursed scroll of light
 Potions  ('!')
  t - an uncursed potion of confusion
  O - an uncursed potion of extra healing
  K - a cursed potion of gain energy
  L - an uncursed potion of gain level
  U - 3 blessed potions of healing
  T - an uncursed potion of healing
  f - a cursed potion of healing
  I - a cursed potion of see invisible
 Rings    ('=')
  d - an uncursed +1 ring of gain strength
  e - an uncursed ring of polymorph control
  M - an uncursed ring of sustain ability
 Wands    ('/')
  y - a wand of digging (0:8)
  j - a wand of digging (0:7)
  H - a wand of fire (0:5)
  c - a wand of lightning (0:6)
  V - a wand of magic missile (0:2)
  P - a wand of polymorph (0:5)
  r - a wand of speed monster (0:7)
  A - a wand of teleportation (0:7)
 Tools    ('(')
  i - an uncursed sack containing 13 items
  l - an uncursed brass lantern
  n - a magic marker (0:10)
  w - an uncursed magic whistle
  k - an uncursed skeleton key
  D - an uncursed towel
  u - a +0 unicorn horn
 Gems/Stones  ('*')
  Q - an uncursed luckstone

Contents of the sack:
  540 gold pieces
  an uncursed amulet of unchanging
  a cursed tripe ration
  a cursed scroll of blank paper
  an uncursed scroll of destroy armor
  a cursed scroll of destroy armor
  2 cursed scrolls of enchant armor
  an uncursed scroll of food detection
  a cursed scroll of identify
  2 uncursed potions of restore ability
  a cursed ring of see invisible
  a magic marker (0:54)
  a cursed magic marker (0:21)

ARFwashere the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 8 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 8317 turns ago.
 You had 1775 experience points, 785 more were needed to attain level 9.

Basics:
 You had 0 out of 56 hit points.
 You had all 82 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 38 zorkmids, and
 you had 540 more stashed away in your pack.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 12 (limit:18).
 Your dexterity was 17 (limit:18).
 Your constitution was 15 (limit:16).
 Your intelligence was 17 (limit:20).
 Your wisdom was 10 (limit:20).
 Your charisma was 6 (limit:18).

Final Status:
 You were temporarily blind.
 You were deaf.
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a dagger.
 You had expert skill with dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You were level-drain resistant.
 You were telepathic.
 You had infravision.
 You were warded.
 You were a werewolf.
 You were harmed by silver.
 You were lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 1 hour, 27 minutes and 49 seconds.

Major events:
 Turn
    1: ARFwashere the chaotic male elven Wizard entered the dungeon
  582: entered the Gnomish Mines
  697: attained the rank of Conjurer (level 3)
 2139: reached Mine Town
 2222: attained the rank of Thaumaturge (level 6)
 8317: killed by a werewolf

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   51%-60%
 light                  1   divination     0%   51%-75%
 sleep                  3   enchantment    0%   71%-80%
 jumping                1   escape         0%  76%-100%
 healing                1   healing        0%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Expert]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered the Gnomish Mines.
 You attained the rank of Conjurer.
 You entered Minetown.
 You attained the rank of Thaumaturge.
 You entered a shop.
 You entered a temple.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
    Level 2:
       Some fountains, a grave.
       Stairs down to The Gnomish Mines.
    Level 3:
       A general store, a fountain.
    Level 4:
       A grave.
    Level 5: <- You were here.
       A fountain.
       Final resting place for
          you, killed by a werewolf.
 The Gnomish Mines: levels 3 to 7
    Level 3:
       A grave.
       Final resting place for
          yeovil-Wiz-Hum-Mal-Neu, killed by a dwarf.
    Level 4:
    Level 5:
    Level 6:
       Many shops, a temple and an altar, some fountains.
    Level 7:


Vanquished creatures:
  a ghost
  a giant mimic
  a large mimic
  5 small mimics
  2 watchmen
  a giant beetle
  a quivering blob
  3 wolves
  a black light
  a gnome ruler
  2 dingoes
  a dog
  2 housecats
  a blue jelly
  a white unicorn
  a raven
  a gnome mummy
  4 human zombies
 an imp
  a wood nymph
  2 water nymphs
 an orc shaman
  a rock piercer
  2 rock moles
  a pony
  2 fog clouds
  a yellow light
  5 gnome leaders
  2 gnomish wizards
  a kobold mummy
 an elf zombie
  6 straw golems
  3 paper golems
  a giant ant
  2 little dogs
  a floating eye
  a kitten
 13 dwarves
  a homunculus
  a kobold leader
  3 kobold shamans
  9 hill orcs
  6 rothes
  5 giant bats
  3 monkeys
  2 orc zombies
  2 dwarf zombies
  2 wererats
  a werejackal
  8 iguanas
  5 killer bees
  3 acid blobs
  a coyote
  a hobbit
  a manes
  a large kobold
  2 hobgoblins
  3 cave spiders
  5 yellow molds
  a green mold
 30 gnomes
  4 gnome zombies
  3 geckos
 16 jackals
  2 foxes
  2 kobolds
  3 goblins
  2 sewer rats
  5 grid bugs
  5 lichens
  5 kobold zombies
  9 newts
230 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ARFwashere    |
                  |      578 Au      |
                  |   killed by a    |
                  |     werewolf     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ARFwashere the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 8061 points,
and 578 pieces of gold, after 8317 moves.
You were level 8 with a maximum of 56 hit points when you died.

