Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-27 23:24:34, ended 2026-03-28 18:49:43.

Ackbladder, neutral female gnomish Wizard

         ---------------      -----     -------------      -------
         |.?*!??[[?[(((|      |...|    #.............##### |.....-#
         |.[+!//??%%??[|      |...-#####|...........|    ##|...).|#
         |!/!+**!)(!!()|      |...|#   #............|     #|.....|#
         |............[|      ---.-#   #|...........-#### #-.-----#
         ---|-----------       ### #   #-------------     # #     ##
            #                 ##   #   #                  ######   #
            #                ##    ####*                    #  ### ##
            #                #       ##           `############# ## #
            #               -.---  ####                     -.-|- ####
           ##               |...|  #  ##                    |...|   #######
           #            ####.....###   ##--------        ###-...|    ## --|--
           #           ##   |*..|       #|.....(|       ##  |...|    ###....|
          -.----       #    |._..      ##|......|      ##   |...|    ###|...|
          |....|     ###    |(.<|       #-......|#  ####    |...|      #|.>.|
          |....|##i@##      -----       #|.......####`#     -----      #....|
          |....-#                        --------   #                   |...|
          ------                                   ##                   -----

Ackbladder the Conjurer   St:8 Dx:17 Co:13 In:17 Wi:9 Ch:12  Neutral
Dlvl:4  $:95 HP:0(31) Pw:28(31) AC:9  Exp:4 T:1908  Burdened

Latest messages:
 w - an uncursed pink potion.
 q - an uncursed gold ring.
 r - an uncursed forked wand.
 H - an uncursed lamp.
 You have a little trouble lifting an uncursed brass lantern.  Continue? [ynq] (q) y
 You have a little trouble lifting I - an uncursed brass lantern.
 You have a little trouble lifting F - an uncursed green gem.
 You have a little trouble lifting A - an uncursed red gem.
 You have a little trouble lifting B - an uncursed yellow gem.
 Your movements are slowed slightly because of your load.
 There is a falling rock trap here.
 A trap door in the ceiling opens and a rock falls on your head!
 You have a little trouble lifting Q - a curved sword.
 You have a little trouble lifting R - 3 rocks.
 You have a little trouble lifting R - 9 rocks.
 You hear the footsteps of a guard on patrol.
 You see here an empty unlocked large box.
 There is an empty unlocked large box here, loot it? [ynq] (q) y
 You open the large box...
 You put an uncursed green gem into the large box.
 You put an uncursed red gem into the large box.
 You put an uncursed yellow gem into the large box.
 You put 12 rocks into the large box.
 What do you want to write with? [- ac-eqrPQ or ?*] -
 You write in the dust with your fingertip.
 What do you want to write in the dust here? a
 What do you want to write with? [- ac-eqrPQ or ?*] ?
 Do you want to add to the current engraving? [ynq] (y) y
 You add to the writing in the dust with an uncursed forked wand.
 What do you want to add to the writing in the dust here? b
 What do you want to call? [b-lnoq-swxzEGHMN or ?*] r
 Call a forked wand: forked E-
 There is a falling rock trap here.
 You see here a werejackal corpse.
 A trap door in the ceiling opens and a rock falls on your head!
 The homunculus bites!
 You are put to sleep by the homunculus!
 The homunculus bites!
 The homunculus bites!
 The homunculus bites!
 The homunculus bites!
 The homunculus bites!
 The homunculus bites!
 The homunculus bites!
 You wake up.
 The homunculus bites!
 You are put to sleep by the homunculus!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 95 gold pieces
 Weapons
  P - 14 +0 darts
  a - a blessed +1 quarterstaff (weapon in hands)
  Q - a cursed +0 scimitar
 Armor
  s - a cursed +0 orcish helm
  N - an uncursed +0 cloak of invisibility
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  v - 3 uncursed food rations
  L - an uncursed fortune cookie
  y - 2 uncursed pears
  K - an uncursed tripe ration
  m - an uncursed egg
  t - 2 uncursed lichen corpses
 Scrolls
  E - an uncursed scroll of blank paper
  n - an uncursed scroll of confuse monster
  z - an uncursed scroll of destroy armor
  o - an uncursed scroll of enchant armor
  i - an uncursed scroll of enchant weapon
  h - an uncursed scroll of gold detection
  G - a blessed scroll of identify
  j - 3 uncursed scrolls of identify
 Spellbooks
  M - an uncursed spellbook of clairvoyance
  k - a blessed spellbook of force bolt
  l - an uncursed spellbook of knock
 Potions
  x - an uncursed potion of confusion
  f - 2 uncursed potions of healing
  w - an uncursed potion of sleeping
  g - an uncursed potion of water
 Rings
  d - a blessed +1 ring of gain strength
  e - an uncursed +1 ring of increase accuracy (on right hand)
  q - an uncursed ring of poison resistance
 Wands
  c - a wand of striking (0:3)
  r - a wand of undead turning (0:5)
 Tools
  I - an uncursed brass lantern
  H - an uncursed magic lamp

Ackbladder the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 1908 turns ago.
 You had 155 experience points, 5 more were needed to attain level 5.

Basics:
 You had 0 out of 31 hit points.
 You had 28 out of 31 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 95 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 8 (limit:18/50).
 Your dexterity was 17 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You had infravision.
 You had a small bonus to hit (+1).
 You were warded.
 You are dead.

Vanquished creatures:
  a small mimic
  a leprechaun
  a gnome lord
  a floating eye
  a rabid rat
  a werejackal
  2 coyotes
  2 cave spiders
  a green mold
  2 jackals
  2 foxes
  a goblin
  5 sewer rats
  2 grid bugs
  2 bats
  3 lichens
  a kobold zombie
  6 newts
35 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      Many fountains, a grave.
   Level 2:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
      A scroll shop, some fountains.
   Level 4: <- You were here.
      A general store, an altar to Thoth.
      Final resting place for
         you, killed by a homunculus, while sleeping.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Ackbladder    |
                  |      95 Au       |
                  |   killed by a    |
                  |    homunculus    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ackbladder the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 856 points,
and 95 pieces of gold, after 1908 moves.
You were level 4 with a maximum of 31 hit points when you died.

