Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-01 07:32:51, ended 2026-04-01 07:39:55.

Ackbladder, neutral female gnomish Wizard

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Ackbladder the Conjurer   St:11 Dx:13 Co:12 In:19 Wi:11 Ch:9  Neutral
Dlvl:3  $:36 HP:0(20) Pw:20(20) AC:9  Exp:3 T:1308  Burdened

Latest messages:
 The door opens.
 You hear water falling on coins.
 The wererat changes into a rat.
 The wererat bites!
 In what direction? 4
 The spell misses the wererat.
 The wererat bites!
 You hit the wererat!
 The wererat bites!
 The wererat bites!
 In what direction? 4
 The spell hits the wererat!
 You kill the wererat!
 You have a little trouble lifting $ - 4 gold pieces.
 You see here a tripe ration.
 You have a little trouble lifting o - a tripe ration.
 You see here a silver spellbook.
 You have a little trouble lifting K - a silver spellbook.
 What do you want to read? [i-muzCFHJK or ?*] K
 This spellbook is difficult to comprehend.  Continue? [yn] (n) n
 You are carrying too much to get through.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 You miss the yellow mold.
 You kill the yellow mold!
 You see here a yellow mold corpse.
 With great effort you move the boulder.
 Really attack the acid blob? [yn] (n) n
 You have a little trouble lifting $ - 6 gold pieces.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 What do you want to use or apply? [cnxy or ?*] x
 In what direction? 8
 Unlock it? [yn] (n) y
 You succeed in picking the lock.
 The door opens.
 You hit the giant bat.
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 You miss the giant bat.
 The giant bat bites!
 The giant bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 36 gold pieces
 Amulets
  G - an uncursed amulet versus poison
 Weapons
  D - 11 blessed +5 darts
  A - a cursed +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  B - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - 5 uncursed food rations
  q - an uncursed fortune cookie
  o - 6 uncursed tripe rations
  s - 2 uncursed lichen corpses
 Scrolls
  i - an uncursed scroll of confuse monster
  z - an uncursed scroll of confuse monster
  F - an uncursed scroll of food detection
  J - an uncursed scroll of identify
  j - an uncursed scroll of taming
  k - an uncursed scroll of teleportation
 Spellbooks
  m - an uncursed spellbook of cure sickness
  K - an uncursed spellbook of detect unseen
  u - an uncursed spellbook of extra healing
  l - a blessed spellbook of force bolt
  C - an uncursed spellbook of healing
  H - an uncursed spellbook of slow monster
 Potions
  f - an uncursed potion of extra healing
  g - a blessed potion of fruit juice
  I - an uncursed potion of invisibility
  h - an uncursed potion of sleeping
 Rings
  e - an uncursed ring of cold resistance
  r - an uncursed ring of regeneration
  d - an uncursed ring of teleport control (on right hand)
 Wands
  y - a wand of sleep (0:7)
  c - a wand of slow monster (0:8)
 Tools
  x - an uncursed lock pick
  n - a magic marker (0:42)
 Gems/Stones
  p - an uncursed opal
  v - 2 uncursed worthless pieces of white glass
  w - an uncursed worthless piece of yellowish brown glass
  E - a cursed worthless piece of yellowish brown glass

Ackbladder the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 female gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1308 turns ago.
 You had 71 experience points, 9 more were needed to attain level 4.

Basics:
 You had 0 out of 20 hit points.
 You had all 20 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 36 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You had infravision.
 You had teleport control.
 You were warded.
 You are dead.

Vanquished creatures:
  a kitten
  a wererat
  a gas spore
  a yellow mold
  a gnome zombie
  3 jackals
  2 foxes
  a kobold
  2 goblins
  a grid bug
  a bat
  3 lichens
  a kobold zombie
  2 newts
21 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      A fountain, a sink.
      Final resting place for
         you, killed by a giant bat.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Ackbladder    |
                  |      36 Au       |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ackbladder the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 417 points,
and 36 pieces of gold, after 1308 moves.
You were level 3 with a maximum of 20 hit points when you died.

