Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-01 17:16:59, ended 2026-04-01 17:25:29.

Ackbladder, neutral female gnomish Wizard

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Ackbladder the Conjurer   St:13 Dx:12 Co:13 In:17 Wi:12 Ch:9  Neutral
Dlvl:5  $:108 HP:0(31) Pw:43(59) AC:9  Exp:5 T:1698  Fainted  Deaf

Latest messages:
 $ - 22 gold pieces.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? 8
 You kick the door.
 KABOOM!!  The door was booby-trapped!
 You stagger...
 You feel a bit steadier now.
 The door opens.
 You see here a whistle.
 L - a whistle.
 What do you want to use or apply? [csDL or ?*] L
 You produce a high whistling sound.
 Really attack the dwarf? [yn] (n) n
 Wizard needs food, badly!
 The door opens.
 $ - 13 gold pieces.
 You faint from lack of food.
 You regain consciousness.
 The door opens.
 You hear the splashing of a naiad.
 You faint from lack of food.
 You regain consciousness.
 The dog bites!
 You can hear again.
 You are too hungry to cast that spell.
 You hit the dog!
 The dog bites!
 You hear water falling on coins.
 You are too hungry to cast that spell.
 You hit the dog.
 The dog bites!
 You are too hungry to cast that spell.
 You hit the dog!
 The dog bites!
 You are too hungry to cast that spell.
 You hit the dog.
 The dog bites!
 You hit the dog.
 The dog bites!
 You faint from lack of food.
 The dog bites!
 The dog bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 108 gold pieces
 Weapons
  n - a blessed +1 arrow
  o - 7 +0 arrows
  p - a cursed +0 orcish bow
  A - a +0 sling
  z - a +0 dagger
  t - 2 cursed +0 daggers
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  u - a cursed carrot
  F - 2 uncursed food rations
  B - an uncursed tin of hobgoblin meat
  w - an uncursed egg
  r - an uncursed lichen corpse
  v - 2 uncursed lichen corpses
 Scrolls
  C - a cursed scroll of earth
  j - an uncursed scroll of enchant armor
  K - an uncursed scroll of enchant armor
  m - a blessed scroll of identify
  i - 2 uncursed scrolls of identify
  G - an uncursed scroll of light
  x - 2 uncursed scrolls of magic mapping
 Spellbooks
  l - an uncursed spellbook of detect monsters
  k - a blessed spellbook of force bolt
 Potions
  y - a cursed potion of extra healing
  f - an uncursed potion of invisibility
  h - an uncursed potion of paralysis
  g - an uncursed potion of restore ability
 Rings
  e - an uncursed +2 ring of gain strength
  H - an uncursed ring of regeneration
  d - an uncursed ring of searching
 Wands
  D - a wand of lightning (0:4)
  c - a wand of polymorph (0:4)
 Tools
  s - an uncursed tin opener
  L - an uncursed tin whistle
 Gems/Stones
  J - an uncursed agate stone
  I - an uncursed worthless piece of blue glass
  E - an uncursed worthless piece of orange glass
  q - 2 uncursed worthless pieces of yellow glass

Ackbladder the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 female gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1698 turns ago.
 You had 193 experience points, 127 more were needed to attain level 6.

Basics:
 You had 0 out of 31 hit points.
 You had 43 out of 59 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 108 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 13 (base:14, limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 12 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You are dead.

Vanquished creatures:
  a leprechaun
  a pony
 an elf zombie
  2 giant ants
  a homunculus
  a kobold lord
  a giant bat
  a wererat
 an acid blob
  3 hobbits
  a giant rat
  2 yellow molds
  a gnome
  a garter snake
  a gecko
  2 jackals
  2 foxes
  a kobold
  a goblin
  2 sewer rats
  2 grid bugs
  4 lichens
  a kobold zombie
  4 newts
38 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      An altar, some fountains, a grave.
   Level 2:
      A fountain.
      Stairs down to The Gnomish Mines.
   Level 3:
   Level 4:
   Level 5: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a dog, while fainted from lack of food.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Ackbladder    |
                  |      108 Au      |
                  | killed by a dog  |
                  |                  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ackbladder the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1070 points,
and 108 pieces of gold, after 1698 moves.
You were level 5 with a maximum of 31 hit points when you died.

