Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-02 07:28:06, ended 2026-04-02 07:57:51.

Ackbladder, chaotic female orcish Barbarian

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Ackbladder the Bandit      St:18/03 Dx:15 Co:18 In:8 Wi:8 Ch:6  Chaotic
Dlvl:9  $:141 HP:0(71) Pw:18(18) AC:0  Exp:8 T:4359  Burdened

Latest messages:
 The human mummy hits!
 You destroy the human mummy!
 You see here a mummy wrapping.
 You see here a clear potion.
 You have a little trouble lifting F - a clear potion.
 You hear crashing rock.
 The dwarf king zaps a marble wand!
 You stop searching.
 The sleep ray hits you!
 The dwarf king throws a cream pie!
 A cream pie misses you.
 The dwarf king throws a cream pie!
 A cream pie misses you.
 The dwarf king swings his dwarvish mattock.
 The dwarf king hits!
 The dwarf king swings his dwarvish mattock.
 The dwarf king hits!
 The combat suddenly awakens you.
 You smite the dwarf king!
 You smite the dwarf king!
 You kill the dwarf king!
 There are several objects here.
 You have a little trouble lifting I - a dwarvish cloak.
 You have a little trouble lifting U - a fortune cookie.
 You have a little trouble lifting X - a wand of sleep.
 You see here a candy bar.
 Your knapsack cannot accommodate any more items.
 You climb up the stairs.
 You see here a pancake.
 With great effort you move the boulder.
 With great effort you move the boulder.
 You drop a copper spellbook.
 You drop an indigo spellbook.
 You drop a leathery spellbook.
 You see here a pancake.
 With great effort you move the boulder.
 You see here an emerald ring.
 You have a little trouble lifting f - an emerald ring.
 The pony kicks!
 The pony bites!
 You fall down the stairs.
 You stop searching.
 You stop searching.
 The ettin mummy hits!
 The ettin mummy hits!
 You miss the ettin mummy.
 The ettin mummy hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 141 gold pieces
 Weapons
  N - 8 +0 arrows
  O - a +0 bow
  t - 17 +0 darts
  G - 5 +0 daggers (at the ready)
  P - a blessed +1 orcish dagger
  j - a +1 orcish dagger
  z - a cursed +0 axe
  a - a +0 battle-axe (weapon in hands)
  A - a +0 dwarvish short sword
  b - a +0 orcish short sword (alternate weapon; not wielded)
 Armor
  B - an uncursed +0 dwarvish iron helm (being worn)
  Q - an uncursed +0 orcish helm
  I - an uncursed +2 dwarvish cloak
  n - an uncursed +0 dwarvish cloak
  E - an uncursed +0 dwarvish cloak (being worn)
  J - an uncursed +2 dwarvish mithril-coat (being worn)
 Comestibles
  v - 2 uncursed slime molds
  c - 2 uncursed carrots
  d - 3 uncursed food rations
  L - 3 uncursed food rations
  U - an uncursed fortune cookie
  M - 2 uncursed tripe rations
  q - 2 uncursed tins of spinach
  D - an uncursed lizard corpse
 Scrolls
  Z - a blessed scroll of amnesia
  e - an uncursed scroll of create monster
  V - an uncursed scroll of enchant armor
  K - 2 uncursed scrolls of fire
  x - 2 uncursed scrolls of identify
  W - an uncursed scroll of scare monster
 Potions
  p - 2 uncursed potions of blindness
  T - 2 uncursed potions of extra healing
  u - a blessed potion of gain energy
  R - an uncursed potion of sleeping
  Y - a blessed potion of speed
  F - an uncursed potion of water
 Rings
  s - an uncursed ring of cold resistance
  k - an uncursed +2 ring of gain strength
  g - an uncursed +1 ring of increase damage
  f - a cursed -1 ring of increase damage
  o - an uncursed ring of invisibility
 Wands
  C - a wand of digging (0:4)
  S - a wand of make invisible (0:5)
  X - a wand of sleep (0:3)
 Tools
  y - an uncursed bell
  m - a +0 pick-axe
 Gems/Stones
  w - an uncursed worthless piece of black glass
  H - an uncursed worthless piece of green glass
  h - 2 uncursed worthless pieces of red glass
  i - an uncursed worthless piece of white glass

Ackbladder the Barbarian's attributes:

Background:
 You were a Bandit, a level 8 female orcish Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were in the Dungeons of Doom, on level 9.
 You entered the dungeon 4359 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 1373 experience points, 1187 more were needed to attain level 9.

Basics:
 You had 0 out of 71 hit points.
 You had all 18 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 141 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 18/03 (limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 18 (limit:18).
 Your intelligence was 8 (limit:16).
 Your wisdom was 8 (limit:16).
 Your charisma was 6 (limit:16).

Final Status:
 You were burdened; movement was slightly slowed.
 You were wielding an axe.
 You were skilled in axe.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You had infravision.
 You were guarded.
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  a large mimic
  a large dog
  a dwarf king
  a tengu
  a human mummy
  a quivering blob
 an ice vortex
  2 brown puddings
  a yeti
  a lizard
  4 chickatrices
 an ape
 an orc shaman
  a rock mole
  2 ponies
  a yellow light
  3 gnome lords
  2 kobold mummies
  a golden naga hatchling
 an elf zombie
  a giant ant
  a kitten
  3 dwarves
  a rabid rat
  a centipede
  a giant bat
  a monkey
 an orc zombie
 an iguana
  4 killer bees
 an acid blob
  a gas spore
  6 manes
  a cave spider
  a green mold
  5 gnomes
  a gecko
  a fox
  3 kobolds
  2 goblins
  6 sewer rats
  a grid bug
  3 lichens
  2 kobold zombies
  6 newts
83 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      A fountain.
   Level 2:
      A health food store, a fountain.
   Level 3:
      A jewelers, a fountain, a grave.
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
      A grave.
   Level 6:
      A grave.
   Level 7:
      A fountain.
   Level 8:
      Many fountains.
   Level 9: <- You were here.
      Stairs up to Sokoban, level 8.
      Final resting place for
         you, killed by an ettin mummy.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:
      Final resting place for
         darksento-Val-Hum-Fem-Law, killed by a sewer rat, while helpless,
         jvanheel-Rog-Hum-Mal-Cha, killed by a gnome.
Sokoban:
   Level 8:
      Unsolved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Ackbladder    |
                  |      141 Au      |
                  |   killed by an   |
                  |   ettin mummy    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ackbladder the Barbarian...

You died in The Dungeons of Doom on dungeon level 9 with 6097 points,
and 141 pieces of gold, after 4359 moves.
You were level 8 with a maximum of 71 hit points when you died.

