Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-07 17:31:57, ended 2026-04-07 18:38:45.

Ackbladder, chaotic female elven Wizard

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Ackbladder the Thaumaturge  St:11 Dx:13 Co:14 In:20 Wi:9 Ch:13  Chaotic
Dlvl:7  $:293 HP:0(45) Pw:25(80) AC:6  Exp:7 T:5105  Burdened Blind

Latest messages:
 Your knapsack cannot accommodate any more items.
 What do you want to wear? [yFKTW or ?*] W
 You finish your dressing maneuver.
 What do you want to eat? [nxPV or ?*] <esc>
 Never mind.
 What do you want to drop? [$a-zA-Z or ?*] V
 You drop an egg.
 Kadirli seems uninterested.
 You see here a leather armor (for sale, 5 zorkmids).
 "For you, honored lady; only 5 zorkmids for this leather armor."
 You have a little trouble lifting V - a leather armor (unpaid, 5 zorkmids).
 A leather armor for 5 zorkmids.  Pay? [yn] (n) y
 You bought a leather armor for 5 gold pieces.
 "Thank you for shopping in Kadirli's used armor dealership!"
 Really attack Kadirli? [yn] (n) n
 In what direction? 6
 The sleep ray hits the water nymph.
 You hear the footsteps of a guard on patrol.
 You see here an orcish chain mail.
 In what direction? 6
 The spell hits the water nymph!
 You kill the water nymph!
 A bubbly potion shatters!
 There is a doorway here.
 You see here a water nymph corpse.
 You hit the yellow light.
 The yellow light explodes!
 You are blinded by a blast of light!
 You hear the chime of a cash register.
 Where do you want to travel to?
 (For instructions type a '?')
 You hear someone counting money.
 Wait!  There's something there you can't see!
 You hit it.
 You hit it.
 It shrieks.
 You hit it.
 You kill it!
 It hits!
 It hits!
 It hits!
 It hits!
 You hear the footsteps of a guard on patrol.
 It hits!
 It hits!
 It hits!
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 293 gold pieces
 Amulets
  O - a cursed amulet of strangulation
 Weapons
  r - a cursed -2 elven dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  K - a blessed +1 dunce cap
  T - an uncursed +0 helm of brilliance
  W - a blessed +2 orcish helm (being worn)
  y - an uncursed +0 pair of elven boots
  F - a cursed -1 pair of levitation boots
  s - an uncursed +0 cloak of displacement
  b - an uncursed +0 cloak of magic resistance (being worn)
  B - an uncursed +0 elven cloak
  V - an uncursed +0 leather armor
 Comestibles
  P - 4 uncursed food rations
  n - an uncursed fortune cookie
  x - an uncursed melon
 Scrolls
  I - an uncursed scroll of blank paper
  G - an uncursed scroll of enchant weapon
  L - a blessed scroll of genocide
  j - 2 uncursed scrolls of identify
  X - an uncursed scroll of identify
  i - an uncursed scroll of light
  S - an uncursed scroll of scare monster
  o - an uncursed scroll of teleportation
 Spellbooks
  k - a blessed spellbook of force bolt
  U - an uncursed spellbook of levitation
  l - an uncursed spellbook of sleep
 Potions
  R - an uncursed potion of gain level
  v - an uncursed potion of hallucination
  g - a blessed potion of healing
  q - an uncursed potion of healing
  u - an uncursed potion of invisibility
  h - 2 uncursed potions of levitation
  f - an uncursed potion of paralysis
  w - a potion of holy water
 Rings
  d - an uncursed +1 ring of gain constitution
  e - an uncursed ring of stealth (on right hand)
 Wands
  c - a wand of digging (0:8)
  H - a wand of magic missile (0:3)
  D - a wand of magic missile (0:1)
  z - a wand of make invisible (0:3)
 Tools
  m - an uncursed wooden harp
  J - an uncursed leash
  M - an uncursed leash
  t - an uncursed magic whistle
  Q - an uncursed mirror
  p - an uncursed tin whistle
  C - an uncursed tin whistle
  E - an uncursed tin whistle
 Gems/Stones
  N - an uncursed chrysoberyl stone
  Y - an uncursed worthless piece of violet glass
  A - an uncursed worthless piece of yellow glass
  Z - 3 uncursed worthless pieces of yellow glass

Ackbladder the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 7.
 You entered the dungeon 5105 turns ago.
 You had 957 experience points, 323 more were needed to attain level 8.

Basics:
 You had 0 out of 45 hit points.
 You had 25 out of 80 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 293 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 20 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 13 (limit:18).

Final Status:
 You were temporarily blind.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You were skilled in quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
  4 small mimics
  a leprechaun
  a giant spider
  a lizard
  2 jaguars
  a rope golem
  a soldier ant
  a wood nymph
  a water nymph
  7 Mordor orcs
  a rock piercer
  2 ponies
  a fog cloud
  a yellow light
  3 shriekers
  a kobold mummy
  a paper golem
  3 giant ants
  a dwarf
  3 hill orcs
  a centipede
  a giant bat
  4 orc zombies
  a dwarf zombie
  a wererat
  2 werejackals
  4 iguanas
  3 acid blobs
  4 coyotes
  a gas spore
  a hobbit
  a large kobold
  2 hobgoblins
  2 gnomes
  3 geckos
  2 jackals
  a kobold
  2 goblins
  2 sewer rats
  3 grid bugs
  3 lichens
  a kobold zombie
  4 newts
86 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 8
   Level 1:
      A fountain, a sink.
   Level 2:
      A potion shop, some fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      An altar, a fountain, a grave.
   Level 5:
   Level 6:
      A fountain.
   Level 7: <- You were here.
      An armor shop.
      Final resting place for
         you, killed by an owlbear.
   Level 8:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Ackbladder    |
                  |      293 Au      |
                  |   killed by an   |
                  |     owlbear      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ackbladder the Wizard...

You died in The Dungeons of Doom on dungeon level 7 with 4452 points,
and 293 pieces of gold, after 5105 moves.
You were level 7 with a maximum of 45 hit points when you died.

