Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-04-20 16:55:19, ended 2026-04-20 17:04:06.

Ackbladder, neutral male gnomish Wizard

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Ackbladder the Conjurer   St:9 Dx:16 Co:15 In:19 Wi:12 Ch:8  Neutral
Dlvl:5  $:86 HP:0(25) Pw:18(39) AC:9  Exp:4 T:1782 

Latest messages:
 $ - 19 gold pieces.
 Cheops drops a crude arrow.
 A gush of water hits Cheops!
 Cheops picks up a crude arrow.
 You climb up the stairs.
 You hear a door open.
 You kill the jackal!
 Cheops eats a jackal corpse.
 You swap places with Cheops.
 That door is closed.
 The door resists!
 The door opens.
 A gush of water hits your right arm!
 You see here a splint mail.
 The gray ooze bites!
 Your cloak of magic resistance is not affected by oxidation.
 In what direction? 6
 The spell hits the gray ooze!
 In what direction? 6
 The spell hits the gray ooze!
 In what direction? 6
 The spell hits the gray ooze.
 In what direction? 6
 The spell hits the gray ooze!
 You kill the gray ooze!
 Welcome to experience level 4.
 A trap door in the ceiling opens and a rock falls on your head!
 Wizard, your life force is running out.
 Cheops is hit by a rock!
 Cheops is killed!
 You see here a plaid spellbook.
 I - a plaid spellbook.
 What do you want to read? [i-mxyACEI or ?*] I
 You begin to memorize the runes.
 You add the "jumping" spell to your repertoire.
 You hear bubbling water.
 The hill orc wields a crude dagger!
 The crude dagger welds itself to the hill orc's hand!
 In what direction? 8
 The spell hits the hill orc!
 You kill the hill orc!
 You hear a nearby zap.
 You hear a door open.
 The hill orc thrusts her crude dagger.
 The hill orc hits!
 The hill orc thrusts her crude dagger.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 86 gold pieces
 Weapons
  o - 11 blessed +0 arrows
  v - a blessed +0 sling
  B - a +0 dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
  G - an uncursed +0 mummy wrapping
  s - a blessed +1 oilskin cloak
  q - an uncursed +0 Hawaiian shirt
  w - a cursed -1 leather armor
 Comestibles
  r - an uncursed pear
 Scrolls
  y - an uncursed scroll of amnesia
  A - an uncursed scroll of blank paper
  k - an uncursed scroll of enchant weapon
  E - an uncursed scroll of food detection
  j - an uncursed scroll of identify
  i - a blessed scroll of scare monster
  C - 2 uncursed scrolls of scare monster
 Spellbooks
  m - an uncursed spellbook of detect unseen
  l - a blessed spellbook of force bolt
  I - an uncursed spellbook of jumping
  x - an uncursed spellbook of levitation
 Potions
  t - an uncursed potion of extra healing
  g - an uncursed potion of object detection
  H - a cursed potion of object detection
  h - an uncursed potion of see invisible
  f - an uncursed potion of water
 Rings
  e - an uncursed ring of cold resistance
  d - an uncursed ring of free action (on right hand)
  z - a cursed ring of teleportation
 Wands
  c - a wand of magic missile (0:5)
 Tools
  u - an empty uncursed sack
  n - a magic marker (0:76)
  F - an uncursed towel
 Gems/Stones
  p - a cursed worthless piece of orange glass

Ackbladder the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 1782 turns ago.
 You had 101 experience points, 59 more were needed to attain level 5.

Basics:
 You had 0 out of 25 hit points.
 You had 18 out of 39 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 86 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 9 (limit:18/50).
 Your dexterity was 16 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 12 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You had free action.
 You are dead.

Vanquished creatures:
  a kobold mummy
  a gray ooze
  a kitten
  a hill orc
  a giant bat
 an acid blob
  a hobbit
  a hobgoblin
  a yellow mold
  2 green molds
  a gecko
  5 jackals
  2 foxes
  a goblin
  a sewer rat
  3 grid bugs
  2 lichens
  a kobold zombie
  4 newts
31 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain, a sink.
   Level 2:
      A sink.
   Level 3:
      A wand shop.
   Level 4:
      Stairs down to The Gnomish Mines.
   Level 5: <- You were here.
      Final resting place for
         you, killed by a hill orc.
   Level 6:
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Ackbladder    |
                  |      86 Au       |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Ackbladder the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 732 points,
and 86 pieces of gold, after 1782 moves.
You were level 4 with a maximum of 25 hit points when you died.

