Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-23 19:39:49, ended 2026-01-24 02:51:43.

Ahrin, chaotic male human Wizard

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Ahrin the Conjurer        St:9 Dx:13 Co:11 In:18 Wi:13 Ch:12  Chaotic
Dlvl:2  $:33 HP:26(26) Pw:41(41) AC:8  Exp:3 T:3467  Weak    

Latest messages:
 a - a blessed +1 quarterstaff (weapon in hands).
 You swap places with your housecat.
 You swap places with your housecat.
 You hear some noises.
 You hear some noises.
 You stop.  Your housecat is in the way!
 You swap places with your housecat.
 You see here a gnome corpse.
 You see here a gnome corpse.
 You stop.  Your housecat is in the way!
 You swap places with your housecat.
 You hear some noises.
 You stop searching.
 The housecat bites the jackal.
 The jackal is killed!
 The housecat eats a jackal corpse.
 You feel strong!
 You must have been exercising diligently.
 You are beginning to feel hungry.
 You hear some noises.
 What do you want to eat? [q or ?*] q
 This fortune cookie is delicious!
 This cookie has a scrap of paper inside.
 It reads:
 They say that a plumed hat could be a previously used crested helmet.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 You miss the jackal.
 The jackal bites!
 In what direction? 8
 The spell hits the jackal!
 You kill the jackal!
 You see here a concave amulet.
 q - a concave amulet.
 What do you want to wield? [- ans or ?*] n
 n - a dagger (weapon in hand).
 You hit the lichen.
 You hit the lichen.
 The lichen turns to flee.
 You kill the lichen!
 Welcome to experience level 3.
 Wizard needs food, badly!
 You climb up the stairs.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 33 gold pieces
 Amulets
  q - an uncursed amulet versus poison
 Weapons
  n - a +0 dagger (weapon in hand)
  s - a cursed +0 orcish dagger named Cursed (at the ready)
  a - a blessed +1 quarterstaff
 Armor
  u - an uncursed +0 pair of water walking boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - a blessed scroll of create monster
  i - an uncursed scroll of create monster
  r - an uncursed scroll of light
  k - an uncursed scroll of magic mapping
 Spellbooks
  m - an uncursed spellbook of drain life
  l - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of gain ability
  o - a blessed potion of gain energy
  g - an uncursed potion of invisibility
  f - an uncursed potion of levitation
 Rings
  d - an uncursed ring of invisibility
  e - an uncursed ring of slow digestion
 Wands
  p - a wand of create monster (0:15)
  c - a wand of light (0:11)

Ahrin the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male human Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 3467 turns ago.
 It was nighttime.
 You had 41 experience points, 39 more were needed to attain level 4.

Basics:
 You had all 26 hit points.
 You had all 41 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 33 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (base:10, limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 11 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 13 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were weak from severe hunger.
 You were unencumbered.
 You were wielding a dagger.
 You were unskilled in dagger.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You could walk on water.
 You were warded.
 You survived.

Vanquished creatures:
  a shrieker
  2 coyotes
  3 gas spores
  a hobbit
  a giant rat
  a yellow mold
  a gnome zombie
  3 geckos
  4 jackals
  a fox
  2 kobolds
  2 goblins
  5 grid bugs
 11 lichens
  6 newts
44 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2: <- You were here.
   Level 3:
      A fountain.

Goodbye Ahrin the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 297 points,
and 33 pieces of gold, after 3467 moves.
You were level 3 with a maximum of 26 hit points when you quit.

