Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-22 00:39:22, ended 2026-01-22 00:52:04.

Alamox, chaotic female orcish Wizard

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Alamox the Evoker         St:10 Dx:11 Co:13 In:16 Wi:10 Ch:15  Chaotic
Dlvl:3  $:28 HP:0(11) Pw:7(7) AC:9  Exp:1 T:895  Hungry   Conf Hallu

Latest messages:
 The jackal misses!
 You kill the jackal!
 What do you want to drink? [f-hnptB or ?*]
 This tastes like slime mold juice.
 What do you want to read? [i-mAC or ?*]
 As you read the scroll, it disappears.
 A map coalesces in your mind!
 With great effort you move the boulder.
 You miss the yellow mold.
 You stagger...
 You feel a bit steadier now.
 Wizard needs food, badly!
 You kill the yellow mold!
 You see here a yellow mold corpse.
 There is a yellow mold corpse here; eat it? [ynq] (n)
 This yellow mold corpse tastes okay.
 You only feel hungry now.
 You finish eating the yellow mold corpse.
 Oh wow!  Great stuff!
 The baby crocodile picks up a scroll.
 The newt just misses!
 The water nymph drops a scroll.
 The giant mimic bites!
 The conventioneer bites!
 The dwarf mummy bites!
 The rave spider bites!
 The Mordor orc picks up a scroll.
 You kill the liger!
 The gremlin drops a scroll.
 The water nymph picks up a scroll.
 What do you want to drink? [fhnptB or ?*]
 Never mind.
 What do you want to drink? [fhnptB or ?*]
 Wow!  This makes you feel good!
 The purple worm bites the baby long worm.
 The diagonally moving grid bug is killed!
 What do you want to eat? [y or ?*]
 Blecch!  Rotten food!
 You feel rather trippy.
 You finish eating the melon.
 The stone golem drops a scroll.
 The dingo misses the aliasing priest.
 The doppelganger misses the large kobold.
 The black naga hatchling bites!
 You die...
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 28 gold pieces
 Weapons
  q - a +0 orcish dagger
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  r - an uncursed +0 orcish helm
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  j - an uncursed scroll of identify
  i - an uncursed scroll of light
 Spellbooks
  C - an uncursed spellbook of drain life
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of knock
  A - an uncursed spellbook of magic missile
 Potions
  p - a cursed potion of extra healing named cursed
  B - a blessed potion of monster detection
  f - an uncursed potion of monster detection
  h - an uncursed potion of water
  n - an uncursed potion of water
 Rings
  z - a cursed -1 ring of adornment named cursed
  e - an uncursed ring of searching (on right hand)
  o - a cursed ring of stealth named cursed
  d - an uncursed ring of sustain ability (on left hand)
 Wands
  c - a wand of make invisible (0:5)
  u - a wand of striking (0:7)
 Tools
  w - an empty uncursed bag of holding
  x - an uncursed mirror

Alamox the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female orcish Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 895 turns ago.
 It was the midnight hour.
 You had 17 experience points, 3 more were needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 28 quatloos.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 11 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 16 (limit:16).
 Your wisdom was 10 (limit:16).
 Your charisma was 15 (limit:16).

Final Status:
 You were confused.
 You were hallucinating.
 You were hungry.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You were poison resistant.
 You had automatic searching.
 You had infravision.
 You were warded.
 You had fixed abilities.
 You are dead.

Vanquished creatures:
  a coyote
  a yellow mold
  a gnome zombie
  2 jackals
  2 goblins
  3 sewer rats
  2 lichens
  2 newts
14 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      Some fountains.
   Level 3: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a hallucinogen-distorted jackal.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      Alamox      |
                  |      28 Au       |
                  |   killed by a    |
                  | hallucinogen-dis |
                  |  torted jackal   |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Alamox the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 194 points,
and 28 pieces of gold, after 895 moves.
You were level 1 with a maximum of 11 hit points when you died.

