Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-30 09:52:46, ended 2026-03-30 11:36:58.

Arakanox, chaotic male elven Priest

                           ----          -----------
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                          |.`........|   |))..[....|
                          |..-----.-.|   |......=..|
                          |.`|...|``.|   |....@....|
                          |.........-|   |.........|
                          |.......|..|   |.........|
                          |.----..--.|   |..)......|
                          |........|.--  |........)|
                          |.---.-.....------------.|
                          |$..|...-........).......|
                          |.......(.----------------
                          -----..|..|
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Arakanox the Adept           St:15 Dx:13 Co:15 In:8 Wi:19 Ch:11  Chaotic
Dlvl:7  $:455 HP:0(66) Pw:132(132) AC:0  Exp:9 T:9372  Blind

Latest messages:
 There are many objects here.
 The phial crashes on your head and breaks into shards.
 You feel somewhat dizzy.
 Call a swirly potion: 
 It misses.
 You are hit.
 What do you want to use or apply? [cemqP or ?*] e
 You generate a raucous noise.
 You extract a loud noise from your bugle.
 You are hit.
 You feel less confused now.
 It misses.
 It misses.
 You hear some noises in the distance.
 What do you want to use or apply? [cemqP or ?*] e
 Improvise? [ynq] (q) y
 You start playing your bugle.
 You extract a loud noise from your bugle.
 It misses.
 It misses.
 It misses.
 What do you want to use or apply? [cemqP or ?*] e
 Improvise? [ynq] (q) y
 You start playing your bugle.
 You extract a loud noise from your bugle.
 You hear some noises.
 It misses.
 You feel an unseen monster!
 You feel an unseen monster!
 It misses.
 You feel an unseen monster!
 You feel an unseen monster!
 It misses.
 What do you want to use or apply? [cemqP or ?*] e
 Improvise? [ynq] (q) y
 You start playing your bugle.
 You extract a loud noise from your bugle.
 You feel an unseen monster!
 You hear some noises.
 It hits!
 It kicks!
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Poseidon.
 It hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 455 gold pieces
 Weapons
  U - a +1 dagger
  t - a +0 dagger
  w - a blessed +1 mace (weapon in hand)
 Armor
  C - a blessed +0 orcish helm (being worn)
  K - a cursed -1 pair of fumble boots
  D - a blessed +1 pair of iron shoes (being worn)
  E - a +0 small shield (being worn)
  B - a +0 robe (being worn)
  A - a blessed +0 studded leather armor (being worn)
 Comestibles
  g - 2 oranges
  f - a sprig of wolfsbane
 Scrolls
  V - a blessed scroll of blank paper
  W - a scroll of blank paper
  X - a cursed scroll of blank paper
  b - a blessed scroll of charging
  Z - a scroll of enchant weapon
 Potions
  d - a potion of healing
  a - a potion of object detection
 Rings
  O - a ring of invisibility
  j - a ring of polymorph control
  I - a ring of polymorph control
  x - a ring of shock resistance
  S - a ring of shock resistance
  l - a ring of teleport control
 Wands
  m - a wand of make invisible (0:5)
  c - a wand of probing (0:3)
  P - a wand of striking (0:1)
 Tools
  e - a bugle
  q - a tin whistle

Arakanox the Priest's attributes:

Background:
 You were an Adept, a level 9 elven Priest.
 You were chaotic, on a mission for Poseidon
 who was opposed by Athena (lawful) and Hermes (neutral).
 You were in Sokoban, on level 7.
 You entered the dungeon 9372 turns ago.
 You had 2671 experience points, 2449 more were needed to attain level 10.

Basics:
 You had 0 out of 66 hit points.
 You had all 132 energy points (spell power).
 Your armor class was 0.
 Your wallet contained 455 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (peak:16, limit:16).
 Your intelligence was 8 (limit:20).
 Your wisdom was 19 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were temporarily blind.
 You were unencumbered.
 You were wielding a mace.
 You had expert skill with mace.

Final Attributes:
 You were piously aligned.
 You were fire resistant.
 You were sleep resistant.
 You had infravision.
 You were guarded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a giant mimic
  a wumpus
  a stalker
  a water elemental
  a dwarf king
  a tengu
  3 crocodiles
  a giant beetle
  4 winter wolf cubs
  a lynx
  a leprechaun
 an orc-captain
 an iron piercer
  2 horses
  a black light
 an orc mummy
  a werewolf
  2 chickatrices
  a housecat
  a gnome mummy
  2 snakes
  a human zombie
  a rope golem
  a fire ant
  a bugbear
  3 water nymphs
  a mountain nymph
  4 Mordor orcs
  5 Uruk-hai
  a rock piercer
  a rock mole
  a fog cloud
  3 yellow lights
  a shrieker
  2 violet fungi
  a gnome lord
  a gnomish wizard
  a kobold mummy
  a golden naga hatchling
  a paper golem
  a giant ant
  a little dog
  2 floating eyes
  a kitten
  a homunculus
  9 hill orcs
  a rothe
  a rabid rat
  4 giant bats
  2 monkeys
  2 dwarf zombies
  a wererat
  4 iguanas
 16 killer bees
 an acid blob
  6 coyotes
  2 gas spores
  2 hobbits
  2 large kobolds
  3 hobgoblins
  2 cave spiders
  2 red molds
  a gnome
  3 garter snakes
  4 geckos
  6 jackals
  3 foxes
  2 kobolds
  4 goblins
  3 sewer rats
  3 grid bugs
  3 lichens
  a kobold zombie
  6 newts
165 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 10
   Level 1:
   Level 2:
      A weapon shop.
      Stairs down to The Gnomish Mines.
   Level 3:
      A fountain.
   Level 4:
      A scroll shop, some fountains.
   Level 5:
   Level 6:
   Level 7:
   Level 8:
      Many fountains.
      Oracle of Delphi.
   Level 9:
      A fountain.
      Stairs up to Sokoban, level 8.
   Level 10:
The Gnomish Mines:
   Level 3:
Sokoban: levels 8 up to 5
   Level 5:
      Solved.
   Level 6:
      Solved.
   Level 7: <- You were here.
      Solved.
      Final resting place for
         you, killed by an invisible plains centaur, while praying.
   Level 8:
      Solved.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Arakanox     |
                  |      455 Au      |
                  |   killed by an   |
                  | invisible plains |
                  |     centaur      |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Arakanox the Priest...

You died in Sokoban on dungeon level 7 with 12264 points,
and 455 pieces of gold, after 9372 moves.
You were level 9 with a maximum of 66 hit points when you died.

