Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-08 21:54:29, ended 2026-03-08 22:09:34.

Arkbazh, neutral male human Priest

                                              -----
                              -----           |(..|
                              .....           |....
                              |...........    ....|
                              |....           |@.<|
                              --- -           |...|
                                              |...|
                                              -----

Arkbazh the Aspirant         St:14 Dx:13 Co:9 In:12 Wi:18 Ch:9  Neutral S:143
Dlvl:2  $:81 HP:14(14) Pw:8(8) AC:7  Exp:1 T:338 

Latest messages:
 The door opens.
 j - an uncursed glass wand.
 The door resists!
 The door opens.
 In what direction?
 You see no door there.
 You find a hidden door.
 The door resists!
 The door opens.
 The sewer rat bites!
 You kill the sewer rat!
 There is a fountain here.
 You see here an uncursed large box.
 There is a fountain here.
 You see here an uncursed large box.
 There is a fountain here.
 You see here an uncursed large box.
 #
 There is an uncursed large box here, loot it? [ynq] (q)
 Hmmm, it turns out to be locked.
 #
 There is an uncursed locked large box here; force its lock? [ynq] (q)
 You start bashing it with your mace.
 You succeed in forcing the lock.
 #
 There is an uncursed broken large box here, loot it? [ynq] (q)
 You carefully open the large box...
 $ - 78 gold pieces.
 k - 2 uncursed blue gems.
 #
 #
 The door opens.
 With great effort you move the boulder.
 You hear a monster behind the boulder.
 You hear a monster behind the boulder.
 You hear a monster behind the boulder.
 You hear a monster behind the boulder.
 You hear a monster behind the boulder.
 You miss it.
 The sewer rat bites!
 You kill the sewer rat!
 l - an uncursed key.
 $ - 3 gold pieces.
 You see here an uncursed large box.
 #
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins    ('$')
  $ - 81 gold pieces
 Weapons  (')')
  a - a blessed +1 mace (weapon in hand)
 Armor    ('[')
  i - a cursed -1 pair of gauntlets of fumbling
  c - an uncursed +0 small shield (being worn)
  b - an uncursed +0 robe (being worn)
 Comestibles  ('%')
  e - an uncursed clove of garlic
  f - an uncursed sprig of wolfsbane
 Spellbooks  ('+')
  h - an uncursed spellbook of healing
  g - an uncursed spellbook of identify
 Potions  ('!')
  d - 4 potions of holy water
 Wands    ('/')
  j - an uncursed wand of magic missile (0:5)
 Tools    ('(')
  l - an uncursed skeleton key
 Gems/Stones  ('*')
  k - 2 uncursed worthless pieces of blue glass

Arkbazh the Priest's attributes:

Background:
 You were an Aspirant, a level 1 human Priest.
 You were neutral, on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 338 turns ago.
 It was nighttime.
 You had 3 experience points, 17 more were needed to attain level 2.
 Your score was 143 before end-of-game adjustments.

Basics:
 You had all 14 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 81 zorkmids.
 Autopickup was on for '$"?!=+/(*' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 14 (limit:18/100).
 Your dexterity was 13 (limit:18).
 Your constitution was 9 (limit:18).
 Your intelligence was 12 (limit:18).
 Your wisdom was 18 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a mace.
 You had basic skill with mace.

Final Attributes:
 You were stridently aligned.
 You were guarded.
 You survived.

Vanquished creatures:
  2 sewer rats
  a kobold zombie
3 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      A fountain.
   Level 2: <- You were here.
      A fountain.

Goodbye Arkbazh the Priest...

You quit in The Dungeons of Doom on dungeon level 2 with 143 points,
and 81 pieces of gold, after 338 moves.
You were level 1 with a maximum of 14 hit points when you quit.

