Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-09 20:26:31, ended 2026-03-09 20:30:28.

Arkbazh, lawful male dwarven Archeologist

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Arkbazh the Digger         St:10 Dx:12 Co:11 In:16 Wi:15 Ch:11  Lawful
Dlvl:3  $:13 HP:15(15) Pw:1(1) AC:9  Xp:1/8 T:226 

Latest messages:
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You swap places with Cat.
 The door opens.
 The sewer rat just misses!
 You kill the sewer rat!
 You hear a door open.
 The door opens.
 $ - 3 gold pieces.
 j - a blindfold.
 You descend the stairs.
 You kill the grid bug!
 The kobold hits!
 You kill the kobold!
 With great effort you move the boulder.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You try to move the boulder, but in vain.
 You descend the stairs.
 $ - 3 gold pieces.
 The door opens.
 The door opens.
 You hear someone counting money.
 With great effort you move the boulder.
 You see here a pair of riding boots.
 k - a scroll labeled VE FORBRYDERNE.
 You see here a pair of riding boots.
 l - a pair of riding boots.
 $ - 7 gold pieces.
 The door resists!
 The door resists!
 m - a figurine of a fox.
 Something is engraved here on the headstone.
 You read: "First shalt thou pull out the Holy Pin".
 The door opens.
 n - a sky blue potion.
 There appears to be no shopkeeper here to receive your payment.
 In what direction?
 Never mind.
 There appears to be no shopkeeper here to receive your payment.
 #
 Do you want your possessions identified? [ynq] (y)
 Do you want to see your attributes? [ynq] (y)
 Do you want an account of creatures vanquished? [ynaq] (y)
 Do you want to see your conduct? [ynq] (y)
 Do you want to see the dungeon overview? [ynq] (y)

Inventory:
 Coins
  $ - 13 gold pieces
 Weapons
  a - a +2 bullwhip (weapon in hand)
 Armor
  c - an uncursed +0 fedora (being worn)
  l - a cursed -1 pair of fumble boots
  b - an uncursed +0 leather jacket (being worn)
 Comestibles
  d - 4 uncursed food rations
 Scrolls
  k - an uncursed scroll of enchant armor
 Potions
  n - an uncursed potion of blindness
 Tools
  h - an empty uncursed sack
  j - an uncursed blindfold
  m - an uncursed figurine of a fox
  i - an uncursed oil lamp
  e - a +0 pick-axe (alternate weapon; not wielded)
  f - a tinning kit (0:79)
 Gems/Stones
  g - an uncursed touchstone

Arkbazh the Archeologist's attributes:

Background:
 You were a Digger, a level 1 male dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 226 turns ago.
 You had 8 experience points, 12 more were needed to attain level 2.

Basics:
 You had all 15 hit points.
 You had 1 out of 1 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 13 zorkmids.
 Autopickup was on for '$()/?+=!"*' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 10 (limit:18/100).
 Your dexterity was 12 (limit:20).
 Your constitution was 11 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 11 (limit:16).

Final Status:
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were fervently aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You survived.

Vanquished creatures:
  a kobold
  a sewer rat
  a grid bug
3 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You went without food.
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A fountain.
   Level 3: <- You were here.
      A fountain, a grave.

Goodbye Arkbazh the Archeologist...

You quit in The Dungeons of Doom on dungeon level 3 with 145 points,
and 13 pieces of gold, after 226 moves.
You were level 1 with a maximum of 15 hit points when you quit.

