Unix NetHack Version 5.0.0-0 post-release - last build May 10 2026 23:12:36 (d1fa5d53e341ca933230fdaa984d921c805b60aa,branch:main).

Game began 2026-05-14 08:07:25, ended 2026-05-14 08:18:30.

ArrBianca, lawful female dwarven Archeologist

                              -----
                             #-...|
                             #|<...
                             #|...|
                             #|...|
                             #-----
                             ##
                              #
                              ##
                     ---|------#
                     |....dxd.|#
                     .....@@d[|#
                     |....d.d..#
                     ----------

ArrBianca the Field Worker  St:13 Dx:11 Co:13 In:16 Wi:15 Ch:8  Lawful
Dlvl:6  $:101 HP:0(31) Pw:5(5) AC:9  Xp:3 T:1259 

Latest messages:
 C - 2 tripe rations.
 The werejackal hurls a bubbly potion!
 The bottle crashes on your head and breaks into shards.
 The bubbly potion evaporates.
 Something seems to be holding you.
 The werejackal hits!
 The werejackal changes into a jackal.
 The werejackal bites!
 You feel feverish.
 The werejackal bites!
 The grid bug bites!
 You get zapped!
 You can move again.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Quetzalcoatl.
 You are surrounded by a shimmering light.
 The werejackal summons help!
 A jackal suddenly appears next to you!
 A jackal suddenly appears next to you!
 A jackal suddenly appears next to you!
 The werejackal starts to attack you, but pulls back.
 The grid bug starts to attack you, but pulls back.
 The jackal starts to attack you, but pulls back.
 The jackal starts to attack you, but pulls back.
 The jackal starts to attack you, but pulls back.
 The werejackal starts to attack you, but pulls back.
 The grid bug starts to attack you, but pulls back.
 The jackal starts to attack you, but pulls back.
 The jackal starts to attack you, but pulls back.
 The jackal starts to attack you, but pulls back.
 The werejackal summons help!
 A jackal suddenly appears next to you!
 A jackal suddenly appears next to you!
 The werejackal starts to attack you, but pulls back.
 The grid bug starts to attack you, but pulls back.
 The werejackal changes into a human.
 You finish your prayer.
 You feel that Quetzalcoatl is well-pleased.
 You feel purified.
 What do you want to zap? [u or ?*] u
 In what direction? h
 The werejackal seems to be moving slower.
 The jackal bites!
 The jackal bites!
 The jackal bites!
 The jackal bites!
 The jackal bites!
 The werejackal hits!
 You die...
 Do you want an account of creatures vanquished? [ynaq] (y) q

Inventory:
 Coins    ('$')
  $ - 101 gold pieces
 Weapons  (')')
  m - 14 +0 darts
  a - a blessed +2 bullwhip (weapon in right hand)
 Armor    ('[')
  c - an uncursed +0 fedora (being worn)
  b - an uncursed +0 leather jacket (being worn)
 Comestibles  ('%')
  B - an uncursed carrot
  r - an uncursed cram ration
  d - 5 uncursed food rations
  C - 2 uncursed tripe rations
  p - 2 uncursed homemade tins of jackal meat
  A - an uncursed lichen corpse
 Spellbooks  ('+')
  j - an uncursed spellbook of wizard lock
 Potions  ('!')
  n - an uncursed potion of acid
  q - an uncursed potion of blindness
  x - an uncursed potion of fruit juice
  v - a cursed potion of speed
 Wands    ('/')
  u - a wand of slow monster (0:7)
 Tools    ('(')
  h - an empty uncursed sack
  i - a magic marker (0:22)
  e - a +0 pick-axe (alternate weapon; not wielded)
  k - an uncursed stethoscope
  f - a tinning kit (0:34)
 Gems/Stones  ('*')
  o - an uncursed jade stone
  g - an uncursed touchstone

ArrBianca the Archeologist's attributes:

Background:
 You were a Field Worker, a level 3 female dwarven Archeologist.
 You were lawful, on a mission for Quetzalcoatl
 who was opposed by Camaxtli (neutral) and Huhetotl (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 1259 turns ago.
 You had 58 experience points, 22 more were needed to attain level 4.

Basics:
 You had 0 out of 31 hit points.
 You had all 5 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 101 zorkmids.
 Autopickup was on for '$?!/="+%' plus thrown, with exceptions.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 11 (limit:20).
 Your constitution was 13 (limit:20).
 Your intelligence was 16 (limit:16).
 Your wisdom was 15 (limit:16).
 Your charisma was 8 (limit:16).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were devoutly aligned.
 You had automatic searching.
 You had infravision.
 You were lucky.
 You are dead.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 11 minutes and 5 seconds.

Major events:
 Turn
    1: ArrBianca the lawful female dwarven Archeologist entered the dungeon
 1044: attained the rank of Field Worker (level 3)
 1259: killed by a werejackal

Spells:
 Name                 Level Category     Fail Retention
 wizard lock            2   matter        78%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   pick-axe           [Basic]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   quarterstaff       [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   boomerang          [Unskilled]
   whip               [Basic]
   unicorn horn       [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never had a pet.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Field Worker.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
       A grave.
    Level 2:
       A fountain, a grave.
    Level 3:
       An altar to Quetzalcoatl, a fountain.
    Level 4:
    Level 5:
       An armor shop.
    Level 6: <- You were here.
       Final resting place for
          you, killed by a werejackal.


Vanquished creatures:
  a gray ooze
  a gecko
  3 jackals
  a fox
  2 kobolds
  2 goblins
  a sewer rat
  2 grid bugs
  2 lichens
  2 kobold zombies
  3 newts
20 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    ArrBianca     |
                  |      101 Au      |
                  |   killed by a    |
                  |    werejackal    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye ArrBianca the Archeologist...

You died in The Dungeons of Doom on dungeon level 6 with 573 points,
and 101 pieces of gold, after 1259 moves.
You were level 3 with a maximum of 31 hit points when you died.

