Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main).

Game began 2026-05-24 08:14:15, ended 2026-05-24 08:59:44.

Atomicjoy, chaotic male elven Wizard

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   |........|  ##     |.........|      |.....}.}|        |...|       |!!!!|
   |.........###      |.........|      |}.}..@}.|    ####..>..##     |....|
   |........|         |...<{....|      |.}...))..###)##  |...| ##)   |..!.|
   |..).....-#########|..........######-..._}...|     ## +...|   ####+...!|
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Atomicjoy the Conjurer    St:11 Dx:13 Co:14 In:18 Wi:9 Ch:11  Chaotic
Dlvl:4  $:419 HP:28(32) Pw:27(37) AC:8  Xp:4/91 T:2099  Burdened

Latest messages:
 The kitten picks up a potion of gain ability.
 You see here a curved sword.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You see here a potion of gain ability.
 You have a little trouble lifting a potion of gain ability.  Continue? [ynq] (q) q
 You have a little trouble lifting a potion of gain ability.  Continue? [ynq] (q) y
 You learn more about your items by comparing them.
 You have a little trouble lifting f - an uncursed potion of gain ability (2 in total).
 Your movements are slowed slightly because of your load.
 The gnome shoots 2 crossbow bolts!
 The 1st crossbow bolt misses you.
 You are hit by the 2nd crossbow bolt!
 In what direction? 4
 The spell hits the gnome!
 You kill the gnome!
 In what direction? 4
 The spell hits the gnome!
 You kill the gnome!
 Welcome to experience level 4.
 You feel awake!
 You have trouble lifting a gnome corpse.  Continue? [ynq] (q) y
 You have trouble lifting F - a gnome corpse.
 You rebalance your load.  Movement is difficult.
 What do you want to sacrifice? [F or ?*] F
 Your sacrifice is consumed in a burst of flame!
 Your movements are only slowed slightly by your load.
 What do you want to dip? [a-zACEG-MO-TV-Y or ?*] ?
 What do you want to dip? [a-zACEG-MO-TV-Y or ?*] <enter>
 Never mind.
 There is a black flash as a cyan potion hits the altar.
 Your movements are now unencumbered.
 There is an amber flash as a cyan potion hits the altar.
 A smoky potion lands on the altar.
 A yellow gem lands on the altar.
 C - a blessed cyan potion.
 x - a cursed cyan potion.
 You have a little trouble lifting an uncursed smoky potion.  Continue? [ynq] (q) y
 You have a little trouble lifting G - an uncursed smoky potion (2 in total).
 E - an uncursed yellow gem.
 Your movements are slowed slightly because of your load.
 What do you want to dip? [a-xzACEG-MO-TV-Y or ?*] ?
 Dip 2 uncursed potions of sickness into the fountain? [yn] (n) y
 Your potions of sickness dilute.
 Water gushes forth from the overflowing fountain!
 You drown the kitten.
 You hear the rumble of distant thunder...
 The fountain dries up!
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 419 gold pieces
 Amulets  ('"')
  s - a blessed amulet of life saving
 Weapons  (')')
  z - a +0 sling
  l - 13 +0 darts
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  m - an uncursed +0 pair of elven boots (being worn)
  T - a blessed +2 cloak of invisibility
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles  ('%')
  O - an uncursed slime mold
  L - an uncursed apple
  Q - an uncursed banana
  M - 6 uncursed food rations
 Scrolls  ('?')
  W - an uncursed scroll of amnesia
  i - an uncursed scroll of confuse monster
  j - an uncursed scroll of destroy armor
  p - a cursed scroll of enchant armor
  I - an uncursed scroll of food detection
  k - 2 uncursed scrolls of identify
  P - a blessed scroll of light
  H - an uncursed scroll of light
  J - an uncursed scroll of magic mapping
 Spellbooks  ('+')
  Y - an uncursed spellbook of detect monsters
  R - an uncursed spellbook of remove curse
 Potions  ('!')
  q - an uncursed potion of extra healing
  f - 2 uncursed potions of gain ability
  C - a blessed potion of healing
  x - a cursed potion of healing
  r - an uncursed potion of paralysis
  X - an uncursed potion of restore ability
  G - 2 uncursed potions of see invisible
  g - 2 uncursed diluted potions of sickness
  A - an uncursed potion of sleeping
  h - a blessed potion of speed
 Rings    ('=')
  d - an uncursed ring of fire resistance
  e - an uncursed ring of teleportation
 Wands    ('/')
  c - a wand of speed monster (0:5)
 Tools    ('(')
  o - an uncursed wooden flute
  n - a magic marker (0:19)
  V - an uncursed skeleton key
  t - a cursed tin whistle
  K - an uncursed towel
 Gems/Stones  ('*')
  S - a cursed opal
  u - an uncursed worthless piece of green glass
  E - an uncursed worthless piece of yellow glass
  w - 2 cursed worthless pieces of yellow glass
  v - an uncursed worthless piece of yellowish brown glass

Atomicjoy the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2099 turns ago.
 You had 91 experience points, 69 more were needed to attain level 5.

Basics:
 You had 28 out of 32 hit points.
 You had 27 out of 37 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 419 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 9 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were stridently aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You were stealthy.
 You were warded.
 You were unlucky.
 You survived.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 45 minutes and 28 seconds.

Major events:
 Turn
    1: Atomicjoy the chaotic male elven Wizard entered the dungeon
 1557: entered the Gnomish Mines
 1604: attained the rank of Conjurer (level 3)
 2099: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   81%-90%
 detect food            2   divination    43%  76%-100%
 healing                1   healing        0%  76%-100%
 knock                  1   matter         0%  76%-100%
 detect monsters        1   divination     0%  76%-100%
 chain lightning        2   attack         0%  91%-100%
 remove curse           3   clerical      79%  76%-100%
 levitation             4   escape        98%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Conjurer.

 The Dungeons of Doom: levels 1 to 4
    Level 1:
       A sink.
    Level 2:
       A general store, an altar, a fountain.
    Level 3:
       A grave.
    Level 4: <- You were here.
       A potion shop, an altar to Anhur, a fountain.
       Stairs down to The Gnomish Mines.
 The Gnomish Mines:
    Level 5:
       Final resting place for
          SlipperyJim-Kni-Hum-Mal-Law, killed by a gnome.


Vanquished creatures:
  a little dog
  a kitten
  a wererat
  2 iguanas
  a hobgoblin
  4 giant rats
  2 brown molds
  a yellow mold
  2 gnomes
  7 jackals
  2 kobolds
  2 goblins
  7 grid bugs
  3 lichens
  5 newts
41 creatures vanquished.

No species were genocided or became extinct.

Goodbye Atomicjoy the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 983 points,
and 419 pieces of gold, after 2099 moves.
You were level 4 with a maximum of 32 hit points when you quit.

