Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main).

Game began 2026-05-24 11:51:42, ended 2026-05-24 13:22:17.

Atomicjoy, chaotic male elven Wizard

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                          |.........|   -------->.--
                          |.........|   |..........|
                          |.........|   |.-`-----`.|
                          |....<....|   |.`.|...|..|
                          |.........|   |-`....`.`.|
                          |.........|   |..|..`..`.|
                          |.........|   |.--.`----.|
                          |.........|  --.|.`...`..|
                          |+------------.`..`-`---.|
                          |.^^^^^^^^^^^^^`.-...|...|
                          ----------------`@.......|
                                         |..|..-----
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Atomicjoy the Conjurer    St:9 Dx:13 Co:14 In:18 Wi:12 Ch:11  Chaotic
Dlvl:5  $:456 HP:29(29) Pw:40(40) AC:7  Xp:4/153 T:3178  Burdened

Latest messages:
 You hit the iguana!
 You hit the iguana!
 The iguana bites!
 The iguana bites!
 You miss the iguana.
 You miss the iguana.
 The iguana bites!
 You hit the iguana.
 The iguana bites!
 You kill the iguana!
 With great effort you move the boulder.
 You see here a wood nymph corpse.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 The boulder suddenly rolls away from you!
 Thump!
 Click!  You trigger a rolling boulder trap!
 No boulder was released.
 The boulder suddenly rolls away from you!
 Thump!
 You escape a rolling boulder trap.
 With great effort you move the boulder.
 The boulder fills a pit.
 There is a staircase up here.
 You see here a zinc wand.
 You have a little trouble lifting W - a zinc wand.
 What do you want to eat? [mtvDLMOQ or ?*] <enter>
 Never mind.
 What do you want to write with? [- ac-elnpqwAFPTW or ?*] w
 You engrave in the floor with 1 of 2 uncursed crude daggers (alternate weapons; not wielded).
 What do you want to engrave in the floor here? 
 Never mind.
 What do you want to write with? [- ac-elnpqwAFPTW or ?*] W
 This zinc wand is a wand of fire!
 You burn into the floor with a wand of fire.
 What do you want to burn into the floor here? 
 The wand of fire glows, then fades.
 You climb up the stairs.
 You see here a tripe ration.
 You learn more about your items by comparing them.
 You have a little trouble lifting v - an uncursed tripe ration (2 in total).
 With great effort you move the boulder.
 You see here a wire ring.
 You have a little trouble lifting X - a wire ring.
 With great effort you move the boulder.
 With great effort you move the boulder.
 With great effort you move the boulder.
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 456 gold pieces
 Weapons  (')')
  T - 10 +0 silver arrows
  l - a +0 dagger
  w - 2 +0 orcish daggers (alternate weapons; not wielded)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  J - an uncursed +0 orcish helm
  x - an uncursed +0 shield of reflection
  u - an uncursed +0 cloak of displacement
  b - an uncursed +0 cloak of magic resistance (being worn)
  B - an uncursed +0 leather armor (being worn)
 Comestibles  ('%')
  O - an uncursed slime mold
  D - an uncursed apple
  t - 5 uncursed food rations
  L - 2 uncursed fortune cookies
  M - an uncursed lembas wafer
  m - an uncursed pancake
  v - 2 uncursed tripe rations
  Q - an uncursed egg
 Scrolls  ('?')
  E - an uncursed scroll of charging
  H - an uncursed scroll of create monster
  R - an uncursed scroll of earth
  S - a cursed scroll of earth
  r - a cursed scroll of enchant armor
  s - 2 uncursed scrolls of enchant weapon
  i - an uncursed scroll of food detection
  j - an uncursed scroll of identify
  N - a cursed scroll of identify
  k - an uncursed scroll of remove curse
  G - an uncursed scroll of stinking cloud
 Spellbooks  ('+')
  K - an uncursed spellbook of extra healing
  U - an uncursed spellbook of light
 Potions  ('!')
  h - 2 uncursed potions of extra healing
  g - 3 uncursed potions of healing
  C - a cursed potion of healing
  V - an uncursed potion of object detection
  f - 2 uncursed potions of speed
 Rings    ('=')
  P - an uncursed ring of conflict
  e - an uncursed ring of free action (on left hand)
  F - a cursed ring of hunger
  d - an uncursed ring of slow digestion (on right hand)
  X - a cursed ring of stealth
 Wands    ('/')
  c - a wand of create monster (0:15)
  p - a wand of digging (0:8)
  W - a wand of fire (0:4)
  A - a wand of lightning (0:1)
 Tools    ('(')
  o - an uncursed tooled horn
  n - a magic marker (0:19)
 Gems/Stones  ('*')
  q - an uncursed worthless piece of green glass

Atomicjoy the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were right-handed.
 You were in Sokoban, on level 5.
 You entered the dungeon 3178 turns ago.
 You had 153 experience points, 7 more were needed to attain level 5.

Basics:
 You had all 29 hit points.
 You had all 40 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 456 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 12 (limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You weren't hungry.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were sleep resistant.
 You had infravision.
 You had slower digestion.
 You were warded.
 You had free action.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 1 hour, 3 minutes and 10 seconds.

Major events:
 Turn
    1: Atomicjoy the chaotic male elven Wizard entered the dungeon
 1413: entered the Gnomish Mines
 1694: found Cleaver on the floor
 1821: attained the rank of Conjurer (level 3)
 2284: consulted the Oracle
 2591: entered Sokoban
 3134: completed 1st Sokoban level
 3178: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%   81%-90%
 create monster         2   clerical      43%  76%-100%
 detect monsters        1   divination     0%  76%-100%
 extra healing          3   healing       79%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You did not violate any of the special Sokoban rules.
Achievements:
 You entered a shop.
 You entered the Gnomish Mines.
 You attained the rank of Conjurer.
 You consulted the Oracle of Delphi.
 You entered Sokoban.

 The Dungeons of Doom: levels 1 to 7
    Level 1:
       A fountain, a sink.
    Level 2:
       A general store, an altar, a fountain.
    Level 3:
       A fountain, a grave.
    Level 4:
       An armor shop.
       Stairs down to The Gnomish Mines.
    Level 5:
       A fountain.
    Level 6:
       Many fountains.
       Oracle of Delphi.
    Level 7:
       Stairs up to Sokoban, level 6.
 The Gnomish Mines:
    Level 5:
 Sokoban: levels 6 up to 5
    Level 5: <- You were here.
       Unsolved.
    Level 6:
       Solved.


Vanquished creatures:
  a wood nymph
  a violet fungus
  a golden naga hatchling
  2 giant ants
  a little dog
  a floating eye
  a rothe
  2 dwarf zombies
  2 iguanas
  a hobbit
  3 manes
  2 large kobolds
  4 giant rats
  a cave spider
  3 yellow molds
  a green mold
  2 gnome zombies
  2 geckos
  4 jackals
  a fox
  a kobold
  2 goblins
  2 sewer rats
  2 grid bugs
  a kobold zombie
  8 newts
52 creatures vanquished.

No species were genocided or became extinct.

Goodbye Atomicjoy the Wizard...

You quit in Sokoban on dungeon level 5 with 1389 points,
and 456 pieces of gold, after 3178 moves.
You were level 4 with a maximum of 29 hit points when you quit.

