Unix NetHack Version 5.0.0-0 post-release - last build May 23 2026 06:08:33 (1c0ff79ee797540d5714e4e18072db0edd9e58ae,branch:main).

Game began 2026-05-27 19:00:00, ended 2026-05-27 19:15:35.

Atomicjoy, chaotic male elven Wizard

                          ------------
                       ###...........|         ------
                      ##  |..........|        #-....|
                      #   |..........|       ##|...>|
                      #   |..........|       # --|---
                      #   --------.---       # ###
                      #           ##         # #
                      #            #       ### #
         ------------##          --|--     #   #
         |..........|#           |..<|     #   #
         |..........%#           |....######  ##
         |.......{..|            |{..|#  #----|--------
         |..........|            |...|    |...........|
         |..........|            |...+    |...........|
         ------------            |...|    |...f.@.....|
                                 -----    ............|
                                          |...........|
                                          -------------

Atomicjoy the Evoker      St:7 Dx:13 Co:14 In:19 Wi:9 Ch:11  Chaotic
Dlvl:6  $:89 HP:18(18) Pw:8(8) AC:9  Xp:1/0 T:1720  Fainting Burdened

Latest messages:
 The housecat misses the dwarf zombie.
 The dwarf zombie hits!
 The housecat bites the dwarf zombie.
 The housecat misses the dwarf zombie.
 The housecat bites the dwarf zombie.
 The dwarf zombie misses the housecat.
 The housecat bites the dwarf zombie.
 The dwarf zombie is destroyed!
 Wizard needs food, badly!
 Your housecat eats a tripe ration.
 The housecat picks up a bubbly potion.
 You see here a scroll labeled VENZAR BORGAVVE.
 You have a little trouble lifting w - a scroll labeled VENZAR BORGAVVE (2 in total).
 You see here a yellow potion.
 The housecat drops a bubbly potion.
 You have a little trouble lifting L - a yellow potion.
 You see here a bubbly potion.
 You have a little trouble lifting M - a bubbly potion.
 The door opens.
 The housecat misses it.
 The housecat misses it.
 The housecat bites it.
 It misses the housecat.
 The housecat bites the wererat.
 The wererat hits the housecat.
 It misses the wererat.
 You hear some noises in the distance.
 You find a hidden door.
 The door opens.
 You faint from lack of food.
 The housecat bites the garter snake.
 The garter snake misses the housecat.
 The housecat bites the garter snake.
 The garter snake bites the housecat.
 The housecat bites the garter snake.
 The garter snake is killed!
 Your housecat grows up into a large cat.
 Your large cat eats a garter snake corpse.
 You regain consciousness.
 Are you sure you want to pray? [yn] (n) y
 You begin praying to Anhur.
 You hear the splashing of a naiad.
 You finish your prayer.
 The voice of Anhur thunders: 
 "Thou art arrogant, mortal."
 "Thou must relearn thy lessons!"
 You feel foolish!
 Really quit without saving? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 89 gold pieces
 Weapons  (')')
  I - 2 +0 arrows
  F - a +0 sling
  q - 8 +0 darts
  s - 2 +0 orcish daggers
  r - a cursed +0 axe
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor    ('[')
  v - an uncursed +0 orcish helm
  B - an uncursed +0 orcish helm
  K - an uncursed +0 orcish helm
  b - an uncursed greased +0 cloak of magic resistance (being worn)
 Scrolls  ('?')
  i - an uncursed scroll of gold detection
  w - 2 uncursed scrolls of identify
  j - an uncursed scroll of light
  p - a cursed scroll of punishment
  k - an uncursed scroll of scare monster
 Spellbooks  ('+')
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
  z - an uncursed spellbook of protection
  G - an uncursed spellbook of wizard lock
 Potions  ('!')
  g - an uncursed potion of confusion
  h - 2 uncursed potions of extra healing
  f - an uncursed potion of gain level
  L - a blessed potion of healing
  M - an uncursed potion of speed
  J - 2 uncursed potions of water
 Rings    ('=')
  d - an uncursed ring of cold resistance
  e - an uncursed ring of searching
 Wands    ('/')
  A - a wand of digging (0:7)
  c - a wand of magic missile (0:8)
 Tools    ('(')
  o - an uncursed tooled horn
  x - an uncursed blindfold
  C - a can of grease (0:23)
  n - a magic marker (0:21)
  E - an uncursed tin whistle
 Gems/Stones  ('*')
  t - a cursed fluorite stone

Atomicjoy the Wizard's attributes:

Background:
 You were an Evoker, a level 1 male elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were left-handed.
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 1720 turns ago.
 You had 0 experience points, 20 were needed to attain level 2.

Basics:
 You had all 18 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 89 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 7 (base:8, limit:18).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 9 (peak:10, limit:20).
 Your charisma was 11 (limit:18).

Final Status:
 You were fainting due to starvation.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were devoutly aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You were unlucky.
 Anhur was angry with you.
 You survived.

Miscellaneous:
 You didn't encounter any bones levels.
 Total elapsed playing time was 15 minutes and 34 seconds.

Major events:
 Turn
    1: Atomicjoy the chaotic male elven Wizard entered the dungeon
 1190: entered the Gnomish Mines
 1720: quit

Spells:
 Name                 Level Category     Fail Retention
 force bolt             1   attack         0%  91%-100%
 magic missile          2   attack         0%  91%-100%
 protection             1   clerical       0%  76%-100%
 wizard lock            2   matter        46%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Unskilled]
   axe                [Unskilled]
   short sword        [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Basic]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
 Spellcasting Skills
   attack spells      [Basic]
   healing spells     [Unskilled]
   divination spells  [Unskilled]
   enchantment spells [Basic]
   clerical spells    [Unskilled]
   escape spells      [Unskilled]
   matter spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievement:
 You entered the Gnomish Mines.

 The Dungeons of Doom: levels 1 to 6
    Level 1:
       A fountain.
    Level 2:
       A fountain, a sink.
    Level 3:
       Some fountains.
    Level 4:
       Some fountains.
       Stairs down to The Gnomish Mines.
    Level 5:
       A fountain.
    Level 6: <- You were here.
       Some fountains.
 The Gnomish Mines:
    Level 5:


Vanquished creatures:
 an orc zombie
  3 dwarf zombies
  a wererat
  a yellow mold
  a garter snake
  a gnome zombie
  2 geckos
  2 jackals
  2 foxes
  a kobold
  3 goblins
  a sewer rat
 10 grid bugs
  4 lichens
  2 kobold zombies
  3 newts
38 creatures vanquished.

No species were genocided or became extinct.

Goodbye Atomicjoy the Wizard...

You quit in The Dungeons of Doom on dungeon level 6 with 359 points,
and 89 pieces of gold, after 1720 moves.
You were level 1 with a maximum of 18 hit points when you quit.

