Unix NetHack Version 5.0.0-0 post-release - last build Jun 10 2026 00:39:30 (3ee93aec679c4c4259841fe613dc97188e26a321,branch:main).

Game began 2026-06-26 13:41:59, ended 2026-06-28 17:37:36.

Atrocia, chaotic female human Barbarian

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Atrocia the Brigand        St:18/12 Dx:14 Co:19 In:7 Wi:11 Ch:6  Chaotic
Dlvl:27 $:366 HP:0(126) Pw:39(39) AC:-11 Xp:13 T:30891 

Latest messages:
 The blue dragon breathes lightning!
 The rothe is killed by the blast of lightning!
 The blast of lightning bounces!
 The blast of lightning bounces!
 The forest centaur opens a door.
 What do you want to write with? [- abgwCDGQRUYZ or ?*] ?
 You burn into the floor with a wand of fire (0:3).
 What do you want to burn into the floor here? Elbereth
 Flames fly from the wand.
 The goblin picks up a crossbow.
 You sense a faint wave of psychic energy.
 The goblin wields a crossbow!
 You sense a faint wave of psychic energy.
 The goblin shoots a crossbow bolt!
 A crossbow bolt misses you.
 The blue dragon breathes lightning!
 The blast of lightning hits you!
 But it reflects from your medallion!
 You are blinded by the flash!
 The blast of lightning hits the blue dragon.
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 What do you want to use or apply? [bfhipwBDGKNOR or ?*] h
 You can see again.
 Are you waiting to get hit?  Use 'm' prefix to force a no-op (to rest).
 The blue dragon bites!
 The blue dragon just misses!
 The blue dragon misses!
 Some text has been burned into the floor here.
 You read: "Elbereth".
 You see here a crossbow bolt.
 The blue dragon bites!
 The blue dragon hits!
 The blue dragon hits again!
 The goblin wields an orcish dagger!
 The forest centaur strikes at your displaced image and misses you!
 The goblin thrusts his orcish dagger.
 The goblin misses!
 The gold dragon strikes at your displaced image and misses you!
 The forest centaur strikes at your displaced image and misses you!
 The goblin strikes at your displaced image and misses you!
 The gold dragon bites!
 The gold dragon just misses!
 The gold dragon hits!
 The forest centaur strikes at your displaced image and misses you!
 What do you want to zap? [bwDG or ?*] ?
 In what direction? >
 You dig a hole through the floor.
 You fall through...
 You die...
 Do you want your possessions identified? [ynq] (y) q

Inventory:
 Coins    ('$')
  $ - 366 gold pieces
 Amulets  ('"')
  t - an uncursed amulet of reflection (being worn)
 Weapons  (')')
  C - a blessed +1 aklys
  R - the rustproof +0 Cleaver (weapon in hands)
 Armor    ('[')
  V - an uncursed rusty corroded +1 dwarvish iron helm (being worn)
  x - a blessed +1 pair of leather gloves (being worn)
  y - a blessed +1 pair of elven boots (being worn)
  J - a cursed +0 shield of reflection
  M - an uncursed burnt +1 cloak of displacement (being worn)
  T - an uncursed +1 oilskin cloak
  m - an uncursed +0 dwarvish mithril-coat (being worn)
 Comestibles  ('%')
  H - an uncursed slime mold
  v - 4 uncursed food rations
  s - an uncursed tripe ration
  L - 2 uncursed lizard corpses
 Scrolls  ('?')
  F - an uncursed scroll of enchant weapon
 Potions  ('!')
  I - a blessed potion of full healing
  W - an uncursed potion of monster detection
 Rings    ('=')
  Q - an uncursed +1 ring of gain constitution (on right hand)
  g - an uncursed ring of searching (on left hand)
 Wands    ('/')
  w - a wand of digging (0:4)
  b - a cursed wand of digging (0:7)
  D - a wand of fire (0:3)
  G - a wand of magic missile (0:7)
 Tools    ('(')
  B - an uncursed sack containing 15 items
  K - an empty uncursed sack
  f - an uncursed blindfold
  O - a blessed magic lamp (lit)
  p - a +0 pick-axe (alternate weapon; not wielded)
  i - an uncursed skeleton key
  N - an uncursed stethoscope
  h - a +0 unicorn horn
 Gems/Stones  ('*')
  Y - 2 uncursed worthless pieces of green glass
  Z - 2 uncursed worthless pieces of white glass
  a - an uncursed worthless piece of yellowish brown glass
  U - an uncursed luckstone

Contents of the sack:
  2 uncursed bananas
  an uncursed melon
  an uncursed orange
  8 uncursed tripe rations
  3 uncursed eggs
  2 uncursed lichen corpses
  a blessed scroll of scare monster
  an uncursed ring of free action
  an uncursed ring of levitation
  an uncursed ring of see invisible
  an uncursed ring of shock resistance
  a wand of digging (0:5)
  a wand of fire (0:2)
  an uncursed worthless piece of red glass
  an uncursed worthless piece of white glass

Atrocia the Barbarian's attributes:

Background:
 You were a Brigand, a level 13 female human Barbarian.
 You were chaotic, on a mission for Set
 who was opposed by Mitra (lawful) and Crom (neutral).
 You were right-handed.
 You were in the Dungeons of Doom, on level 27.
 You entered the dungeon 30891 turns ago.
 You had 40160 experience points, 39840 more were needed to attain level 14.

Basics:
 You had 0 out of 126 hit points.
 You had all 39 energy points (spell power).
 Your armor class was -11.
 Your wallet contained 366 zorkmids.
 Autopickup was on for '$"?+!=/' plus thrown.

Final Characteristics:
 Your strength was 18/12 (limit:18/100).
 Your dexterity was 14 (peak:16, limit:18).
 Your constitution was 19 (base:18, innate limit:18).
 Your intelligence was 7 (limit:18).
 Your wisdom was 11 (limit:18).
 Your charisma was 6 (limit:18).

Final Status:
 You weren't hungry.
 You were unencumbered.
 You were wielding an axe.
 You had expert skill with axe.

Final Attributes:
 You were piously aligned.
 You were cold resistant.
 You were sleep resistant.
 You were poison resistant.
 You were telepathic.
 You had automatic searching.
 You were displaced.
 You were stealthy.
 You had a moderate defense bonus (+8).
 You were guarded.
 Your spell casting was impaired by metallic armor.
 You were fast.
 You had reflection.
 You were extremely lucky.
 You had extra luck.
 Bad luck did not time out for you.
 Good luck did not time out for you.
 You are dead.

Miscellaneous:
 You encountered 1 bones level.
 Total elapsed playing time was 9 hours, 55 minutes and 49 seconds.

Major events:
 Turn
    1: Atrocia the chaotic female human Barbarian entered the dungeon
  898: attained the rank of Pillager (level 3)
 1265: entered the Gnomish Mines
 2515: attained the rank of Bandit (level 6)
 3121: reached Mine Town
 5027: was bestowed with Cleaver by Set
 5615: entered Sokoban
 5946: completed 1st Sokoban level
 6202: completed 2nd Sokoban level
 6436: completed 3rd Sokoban level
 7034: completed 4th Sokoban level
 7267: acquired the Sokoban amulet of reflection
 9813: attained the rank of Brigand (level 10)
14954: acquired the Mines' End luckstone
15635: was bestowed with Dragonbane by Set
16782: entered the Bigroom
21727: was bestowed with Werebane by Set
28521: killed Kinnegad, the second-hand bookstore proprietrix
29835: entered Home 1, the Quest
30574: killed Medusa
30891: killed by falling down a mine shaft

Spells:
 Name                 Level Category     Fail Retention
 sleep                  3   enchantment  100%    (gone)
 stone to flesh         3   healing      100%    (gone)
 cure sickness          3   healing      100%    (gone)
 wizard lock            2   matter       100%    (gone)
 clairvoyance           3   divination   100%    (gone)
 detect unseen          3   divination   100%    (gone)
 detect food            2   divination   100%    1%-25%
 remove curse           3   clerical     100%    1%-25%
 extra healing          3   healing      100%    1%-25%
 turn undead            6   clerical     100%    1%-25%
 magic missile          2   attack       100%    1%-25%
 invisibility           4   escape       100%   26%-50%
 confuse monster        1   enchantment  100%   26%-50%
 detect monsters        1   divination   100%   26%-50%
 identify               3   divination   100%   26%-50%
 cause fear             3   enchantment  100%  76%-100%
 cure blindness         2   healing      100%  76%-100%
 cancellation           7   matter       100%  76%-100%
 slow monster           2   enchantment  100%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Basic]
   two weapon combat  [Unskilled]
   riding             [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   axe                [Expert]
   pick-axe           [Unskilled]
   short sword        [Basic]
   broadsword         [Unskilled]
   long sword         [Unskilled]
   two-handed sword   [Unskilled]
   saber              [Unskilled]
   club               [Basic]
   mace               [Unskilled]
   morning star       [Unskilled]
   flail              [Unskilled]
   hammer             [Unskilled]
   quarterstaff       [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   bow                [Unskilled]
 Spellcasting Skills
   attack spells      [Unskilled]
   escape spells      [Unskilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
 You violated the special Sokoban rules once.
Achievements:
 You attained the rank of Pillager.
 You entered the Gnomish Mines.
 You attained the rank of Bandit.
 You entered Minetown.
 You entered a shop.
 You entered a temple.
 You entered Sokoban.
 You completed Sokoban.
 You attained the rank of Brigand.
 You completed the Gnomish Mines.
 You entered the Big Room.
 You defeated Medusa.

 The Dungeons of Doom: levels 1 to 27
    Level 1:
       Some fountains.
    Level 2:
       A fountain.
    Level 3:
       A fountain, a sink.
    Level 4: "goldcoins"
       An altar to Set, a fountain.
       Stairs down to The Gnomish Mines.
    Level 5:
       Some fountains.
    Level 6:
       Many fountains.
    Level 7:
       A throne, a fountain.
       Stairs up to Sokoban, level 6.
    Level 8:
       An altar to Set.
    Level 9:
       A throne, some fountains.
    Level 10:
       Many fountains.
       A very big room.
    Level 11:
       A throne.
    Level 12:
       Summoned by Pelias.
       Portal to The Quest.
    Level 13:
       A temple and an altar to Set, some fountains.
    Level 14:
       Many fountains, many trees.
    Level 15:
       A potion shop, a fountain.
    Level 16:
    Level 17:
       Some altars to Set, a throne, a fountain.
    Level 18:
       A primitive area.
    Level 19:
       Some fountains.
    Level 20:
       A scroll shop.
    Level 21:
       An altar, a throne, a fountain.
    Level 22:
       A fountain.
    Level 23:
    Level 24:
       Many trees.
    Level 25:
    Level 26:
       A throne.
    Level 27: <- You were here.
       Final resting place for
          you, killed by falling down a mine shaft.
 The Gnomish Mines: levels 5 to 13
    Level 5:
    Level 6:
    Level 7:
       Many shops, a temple and an altar, some fountains, some trees.
    Level 8:
    Level 9:
    Level 10:
    Level 11:
    Level 12:
       A grave.
       Final resting place for
          Paulette-Val-Dwa-Fem-Law, killed by a mountain centaur,
          Brudee-Tou-Hum-Fem-Neu, killed by a vampire.
    Level 13:
       Some fountains.
 The Quest:
    Level 1:
       A throne, many trees.
       Home.
 Sokoban: levels 6 up to 3
    Level 3:
       Solved.
    Level 4:
       Solved.
    Level 5:
       Solved.
    Level 6:
       Solved.


Vanquished creatures:
    Medusa
  a glass golem
  a green dragon
  a yellow dragon
  a displacer beast
  a shopkeeper
  a nurse
  a lurker above
  a golden naga
  7 black puddings
  3 vampires
  a lieutenant
  a watch captain
  a ghost
  a mind flayer
  3 giant mimics
  2 long worms
  5 fire giants
  2 ogre tyrants
 an ice troll
 an umber hulk
  a flesh golem
  3 elven monarchs
  a wumpus
  a baby purple worm
  2 stalkers
  2 air elementals
 an earth elemental
  3 giant mummies
  2 elf-nobles
 12 sergeants
  7 wargs
 11 small mimics
  3 warhorses
  5 xans
  2 ettin mummies
 an ogre leader
  4 quantum mechanics
  3 trolls
  a sasquatch
  2 gelatinous cubes
  a pyrolisk
  a large dog
  2 freezing spheres
  5 flaming spheres
  3 shocking spheres
  2 gargoyles
  a dwarf ruler
  4 tengu
  3 ochre jellies
  a leocrotta
 an energy vortex
  3 mountain centaurs
  a stone giant
  3 human mummies
  a python
  a pit viper
  a cobra
  5 wraiths
  a carnivorous ape
 an ettin zombie
  a leather golem
 20 soldiers
  2 watchmen
  2 amorous demons
  2 chameleons
  a crocodile
  4 giant beetles
  2 quivering blobs
  a cockatrice
  3 wolves
 12 winter wolf cubs
  2 lynxes
  2 panthers
 12 leprechauns
  3 orc-captains
 an iron piercer
  5 mumakil
 11 giant spiders
  a scorpion
  3 horses
 an ice vortex
  3 black lights
  2 vampire bats
  3 forest centaurs
  3 gnome rulers
 an orc mummy
  5 dwarf mummies
 13 ogres
  6 brown puddings
  2 rust monsters
  7 owlbears
  7 yetis
  2 gold golems
  a giant eel
 12 lizards
  a chickatrice
  4 dingoes
  4 dogs
  a housecat
  3 jaguars
  2 dwarf leaders
  a blue jelly
  2 white unicorns
  a gray unicorn
  a black unicorn
  4 dust vortices
 28 ravens
  9 plains centaurs
  7 gnome mummies
  4 snakes
  a water moccasin
  9 apes
  5 human zombies
  2 rope golems
  a Woodland-elf
  9 soldier ants
 18 bugbears
 10 wood nymphs
  3 water nymphs
  5 mountain nymphs
 16 Mordor orcs
 11 Uruk-hai
  2 orc shamans
  7 rock piercers
  4 rock moles
  3 ponies
  a fog cloud
  5 yellow lights
  2 shriekers
  a violet fungus
 24 gnome leaders
  8 gnomish wizards
  2 kobold mummies
  2 gray oozes
  3 barrow wights
  7 elf zombies
  4 ghouls
  4 straw golems
  a paper golem
  a jellyfish
 11 giant ants
  2 little dogs
 11 floating eyes
  2 kittens
 27 dwarves
  3 kobold leaders
  4 kobold shamans
 32 hill orcs
 22 rothes
  a rabid rat
  3 centipedes
  2 giant bats
  4 monkeys
  8 orc zombies
  7 dwarf zombies
  2 wererats
  4 werejackals
 10 iguanas
 15 killer bees
  4 acid blobs
  5 coyotes
  a gas spore
  3 hobbits
  6 manes
  4 large kobolds
 30 hobgoblins
 13 cave spiders
  3 brown molds
  2 yellow molds
  2 green molds
  a red mold
 71 gnomes
 21 garter snakes
  a gnome zombie
  9 geckos
 11 jackals
  5 kobolds
  4 goblins
  8 sewer rats
  7 grid bugs
  3 bats
  9 lichens
  3 kobold zombies
 11 newts
953 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     Atrocia      |
                  |      366 Au      |
                  |    killed by     |
                  |  falling down a  |
                  |    mine shaft    |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Atrocia the Barbarian...

You died in The Dungeons of Doom on dungeon level 27 with 171470 points,
and 366 pieces of gold, after 30891 moves.
You were level 13 with a maximum of 126 hit points when you died.

