Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-04 16:40:17, ended 2026-03-04 17:11:08.

BCKit, neutral female human Wizard

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BCKit the Thaumaturge     St:11 Dx:16 Co:14 In:18 Wi:10 Ch:10  Neutral
Dlvl:5  $:152 HP:0(35) Pw:2(50) AC:5  Xp:6/442 T:4514 

Latest messages:
 Never mind.
 What do you want to wield? [- aC or ?*] C
 C - a blessed +1 quarterstaff (weapon in hands).
 What do you want to ready? [- $a or ?*] a
 a - 2 uncursed crude daggers (at the ready).
 In what direction? l
 The crude dagger hits the kobold mummy.
 You hit the kobold mummy!
 The kobold mummy just misses!
 You destroy the kobold mummy!
 The killer bee stings!
 The killer bee stings!
 You kill the killer bee!
 a - an uncursed crude dagger (at the ready).
 The hill orc wields a curved sword!
 You hit the hill orc.
 The hill orc swings his curved sword.
 The hill orc hits!
 What do you want to zap? [cQ or ?*] `
 You don't have that object.
 What do you want to zap? [cQ or ?*] <esc>
 Never mind.
 In what direction? l
 The spell hits the hill orc!
 You kill the hill orc!
 The spell hits it.
 What do you want to zap? [cQ or ?*] c
 In what direction? l
 You kill the hill orc!
 The hill orc hits!
 The hill orc picks up a curved sword.
 What do you want to zap? [cQ or ?*] c
 In what direction? l
 You kill the hill orc!
 The hill orc picks up an orcish helm.
 The hill orc puts on an orcish helm.
 What do you want to zap? [cQ or ?*] c
 In what direction? l
 You kill the hill orc!
 You kill it!
 The hill orc picks up a curved sword.
 You see here a curved sword.
 The hill orc swings his curved sword.
 The hill orc hits!
 You hit the hill orc!
 The hill orc swings his curved sword.
 The hill orc hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) q

Inventory:
 Coins
  $ - 152 gold pieces
 Weapons
  a - 2 +0 orcish daggers (at the ready)
  C - a blessed +1 quarterstaff (weapon in hands)
 Armor
  D - an uncursed +3 orcish helm (being worn)
  T - an uncursed +0 pair of high boots
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  N - 2 uncursed lembas wafers
  J - an uncursed lichen corpse
 Scrolls
  i - an uncursed scroll of earth
  w - an uncursed scroll of identify named NC
  L - a cursed scroll of identify
  k - an uncursed scroll of light
  M - an uncursed scroll of light
  j - an uncursed scroll of stinking cloud
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
 Potions
  K - an uncursed potion of confusion
  q - a cursed potion of enlightenment
  h - an uncursed potion of object detection
  g - an uncursed potion of speed
  f - a potion of holy water
 Rings
  d - an uncursed ring of cold resistance
  e - an uncursed ring of regeneration
 Wands
  c - a wand of lightning (0:3)
  Q - a wand of nothing (0:4)
 Tools
  p - a cursed bag of tricks (0:18)
  x - an uncursed leather drum
  W - an uncursed tin whistle
  O - an uncursed towel

BCKit the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 6 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 4514 turns ago.
 There was a full moon in effect when your adventure ended.
 You had 442 experience points, 198 more were needed to attain level 7.

Basics:
 You had 0 out of 35 hit points.
 You had 2 out of 50 energy points (spell power).
 Your armor class was 5.
 Your wallet contained 152 zorkmids.
 Autopickup was on for '$' plus thrown.

Final Characteristics:
 Your strength was 11 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 18 (limit:18).
 Your wisdom was 10 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were warded.
 You were lucky.
 You are dead.

Vanquished creatures:
  2 small mimics
  a blue jelly
  2 imps
  a rock mole
  a fog cloud
  a gnome lord
  a kobold mummy
  a gray ooze
  a floating eye
  2 homunculi
  5 hill orcs
  a rabid rat
  a giant bat
  a dwarf zombie
  a werejackal
  5 iguanas
  2 killer bees
 an acid blob
  a gas spore
  2 manes
  a hobgoblin
  3 giant rats
  a cave spider
  3 gnomes
  5 geckos
  5 jackals
  2 foxes
  a kobold
  5 goblins
  a sewer rat
  5 lichens
  4 newts
69 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 9
   Level 1:
      A sink.
   Level 2:
      Some fountains.
      Stairs down to The Gnomish Mines.
   Level 3:
      An altar to Thoth, some sinks.
   Level 4:
   Level 5: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a hill orc.
   Level 6:
   Level 7:
      An armor shop, a fountain.
   Level 8:
   Level 9:
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |      BCKit       |
                  |      152 Au      |
                  | killed by a hill |
                  |       orc        |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BCKit the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 2805 points,
and 152 pieces of gold, after 4514 moves.
You were level 6 with a maximum of 35 hit points when you died.

