Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-12 00:04:55, ended 2026-03-12 00:13:05.

Badger004, neutral female human Wizard

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Badger004 the Conjurer    St:13 Dx:16 Co:15 In:16 Wi:3 Ch:9  Neutral
Dlvl:1  $:3  HP:36(36) Pw:28(29) AC:10 Exp:4 T:1725 

Latest messages:
 What do you want to drink? [f or ?*] f
 This tastes like slime mold juice.
 What do you want to read? [hj-lnquzAB or ?*] z
 As you read the scroll, it disappears.
 A lit field surrounds you!
 What do you want to read? [hj-lnquAB or ?*] n
 As you read the scroll, it disappears.
 Your hands begin to glow red.
 Call a scroll labeled NR 9: 0
 What do you want to read? [hj-lquAB or ?*] u
 As you read the scroll, it disappears.
 You feel very greedy, and sense gold!
 (For instructions type a '?')
 Unknown direction: 'r' (aborted).
 Done.
 What do you want to read? [hj-lqAB or ?*] B
 As you read the scroll, it disappears.
 Your cloak crumbles and turns to dust!
 You descend the stairs.
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 You find a hidden door.
 This door is locked.
 This door is locked.
 This door is locked.
 This door is locked.
 In what direction? j
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 WHAMMM!!!
 In what direction? 4
 As you kick the door, it crashes open!
 In what direction? 4
 You kick at empty space.
 You climb up the stairs.
 Where do you want to travel to?
 (For instructions type a '?')
 Beware, there will be no return!  Still climb? [yn] (n) n
 Unknown command 'y'.
 Unknown command ' '.
 Where do you want to travel to?
 (For instructions type a '?')
 Beware, there will be no return!  Still climb? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 3 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Scrolls
  A - a blessed scroll of confuse monster
  j - an uncursed scroll of enchant weapon
  q - a blessed scroll of identify
  h - an uncursed scroll of identify
 Spellbooks
  k - a blessed spellbook of force bolt
  l - a blessed spellbook of wizard lock
 Rings
  e - an uncursed ring of cold resistance
  d - an uncursed +2 ring of increase damage (on right hand)
 Wands
  p - a wand of magic missile (0:6)
  c - a wand of secret door detection (0:11)
 Tools
  m - an uncursed blindfold

Badger004 the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 female human Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 1.
 You entered the dungeon 1725 turns ago.
 It was the midnight hour.
 You had 82 experience points, 78 more were needed to attain level 5.

Basics:
 You had all 36 hit points.
 You had 28 out of 29 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 3 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/100).
 Your dexterity was 16 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 16 (limit:18).
 Your wisdom was 3 (peak:9, limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.
 You were not wearing any armor.

Final Attributes:
 You had sinned.
 You saw invisible.
 You were going to confuse monsters.
 You had a small damage bonus (+2).
 You were unlucky.
 You survived.

Vanquished creatures:
  a gnome lord
  a kitten
  a brown mold
  a green mold
  5 gnomes
  a gecko
  4 jackals
  a fox
  2 goblins
  4 sewer rats
  7 grid bugs
  3 lichens
  2 kobold zombies
  6 newts
39 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1: <- You left from here.
      An altar to Thoth, a fountain.
   Level 2:
      A scroll shop.
      Stairs down to The Gnomish Mines.
The Gnomish Mines:
   Level 3:

Goodbye Badger004 the Wizard...

You escaped from the dungeon with 481 points,
and 3 pieces of gold, after 1725 moves.
You were level 4 with a maximum of 36 hit points when you escaped.

