Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-23 17:11:36, ended 2026-03-23 17:17:36.

Badger004, chaotic female elven Wizard

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Badger004 the Evoker      St:11 Dx:18 Co:12 In:18 Wi:8 Ch:8  Chaotic
Dlvl:2  $:0  HP:0(11) Pw:7(7) AC:10 Exp:1 T:1281 

Latest messages:
 You hear someone counting money.
 The kitten drops a yellowish brown gem.
 The kitten picks up a violet gem.
 The kitten drops a violet gem.
 The kitten picks up a scroll labeled ASHPD SODALG.
 The kitten drops a scroll labeled ASHPD SODALG.
 The kitten picks up a yellowish brown gem.
 The kitten drops a yellowish brown gem.
 The kitten picks up a scroll labeled VERR YED HORRE.
 The kitten drops a scroll labeled VERR YED HORRE.
 The kitten picks up a yellowish brown gem.
 The kitten drops a yellowish brown gem.
 You hear bubbling water.
 The kitten picks up a scroll labeled ASHPD SODALG.
 The kitten drops a scroll labeled ASHPD SODALG.
 You stop waiting.
 You shudder for a moment.
 You return to elven form!
 Your movements are now unencumbered.
 The kitten picks up a scroll labeled ASHPD SODALG.
 The kitten drops a scroll labeled ASHPD SODALG.
 The kitten picks up a scroll labeled VERR YED HORRE.
 The kitten drops a scroll labeled VERR YED HORRE.
 The kitten picks up a scroll labeled VERR YED HORRE.
 The kitten drops a scroll labeled VERR YED HORRE.
 The kitten picks up a scroll labeled VERR YED HORRE.
 The kitten drops a scroll labeled VERR YED HORRE.
 The kitten picks up a scroll labeled VERR YED HORRE.
 The kitten drops a scroll labeled VERR YED HORRE.
 The kitten picks up a yellowish brown gem.
 The kitten drops a yellowish brown gem.
 The kitten picks up a violet gem.
 The kitten drops a violet gem.
 The kitten picks up a scroll labeled ASHPD SODALG.
 The kitten steps reluctantly over a blessed +1 quarterstaff.
 The kitten drops a scroll labeled ASHPD SODALG.
 The kitten picks up a scroll labeled ASHPD SODALG.
 The kitten drops a scroll labeled ASHPD SODALG.
 You hear the footsteps of a guard on patrol.
 The kitten picks up a plumed helmet.
 The kitten drops a plumed helmet.
 The kitten picks up a bamboo arrow.
 You stop waiting.
 Your new form doesn't seem healthy enough to survive.
 Pakka Pakka comes and takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Armor
  b - an uncursed +0 cloak of magic resistance
 Potions
  t - an uncursed potion of gain level
  f - a blessed potion of healing
  h - an uncursed potion of healing
  g - an uncursed potion of see invisible
 Rings
  e - an uncursed ring of polymorph (on right hand)
  d - an uncursed ring of stealth
 Wands
  c - a wand of opening (0:7)
 Tools
  r - an uncursed oilskin sack containing 4 items
  m - an uncursed bell

Contents of the oilskin sack:
  2 uncursed scrolls of light
  an uncursed spellbook of confuse monster
  a blessed spellbook of force bolt
  an uncursed potion of water

Badger004 the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1281 turns ago.
 You had 19 experience points, 1 more was needed to attain level 2.

Basics:
 You had 0 out of 11 hit points.
 You had all 7 energy points (spell power).
 Your armor class was 10.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18).
 Your dexterity was 18 (limit:18).
 Your constitution was 12 (limit:16).
 Your intelligence was 18 (limit:20).
 Your wisdom was 8 (limit:20).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were bare handed.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You were nominally aligned.
 You had infravision.
 You were polymorphing periodically.
 You are dead.

Vanquished creatures:
  5 jackals
  a fox
  3 goblins
  3 sewer rats
  3 grid bugs
  3 lichens
  2 kobold zombies
  4 newts
24 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      An altar to Anhur, a sink.
   Level 2: <- You were here.
      A general store.
      Final resting place for
         you, killed by an unsuccessful polymorph.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |    Badger004     |
                  |       0 Au       |
                  |   killed by an   |
                  |   unsuccessful   |
                  |    polymorph     |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye Badger004 the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 126 points,
and 0 pieces of gold, after 1281 moves.
You were level 1 with a maximum of 11 hit points when you died.

