Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-03-26 11:36:02, ended 2026-03-26 11:38:58.

Badger004, chaotic female elven Wizard

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Badger004 the Evoker      St:9 Dx:11 Co:14 In:19 Wi:16 Ch:7  Chaotic
Dlvl:2  $:0  HP:11(11) Pw:3(8) AC:9  Exp:1 T:625 

Latest messages:
 The door opens.
 You find a hidden passage.
 "Hello, Badger004!  Welcome to Angmagssalik's general store!"
 You see here 2 cream pies (for sale, 30 zorkmids).
 You feel agile!
 You must have been working on your reflexes.
 You see here an egg (for sale, 14 zorkmids).
 You see here a red spellbook (for sale, 200 zorkmids).
 You see here an egg (for sale, 14 zorkmids).
 You see here a scroll labeled TEMOV (for sale, 75 zorkmids).
 You see here a curved wand (for sale, 300 zorkmids).
 You see here a scroll labeled EIRIS SAZUN IDISI (for sale, 160 zorkmids).
 You see here a smoky potion (for sale, 375 zorkmids).
 You see here a yellow gem (for sale, 1400 zorkmids).
 You see here a food ration (for sale, 68 zorkmids).
 You see here a crude ring mail (for sale, 160 zorkmids).
 You see here a murky potion (for sale, 450 zorkmids).
 You see here an orange gem (for sale, 300 zorkmids).
 You see here 2 cream pies (for sale, 30 zorkmids).
 What do you want to zap? [c or ?*] c
 In what direction? 6
 You see here 2 cream pies (for sale, 30 zorkmids).
 You see here a red spellbook (for sale, 200 zorkmids).
 Really attack Angmagssalik? [yn] (n) y
 You miss Angmagssalik.
 Angmagssalik gets angry!
 Angmagssalik zaps a tin wand!
 Boing!
 You miss Angmagssalik.
 Angmagssalik zaps a wand of striking!
 Boing!
 Angmagssalik zaps a wand of striking!
 Boing!
 In what direction? 3
 The spell misses Angmagssalik.
 Angmagssalik zaps a wand of striking!
 Boing!
 You don't have enough energy to cast that spell.
 You miss Angmagssalik.
 Angmagssalik zaps a wand of striking!
 Boing!
 Angmagssalik zaps a wand of striking!
 Boing!
 Really quit? [yn] (n) y
 Angmagssalik takes all your possessions.
 Do you want to see what you had when you quit? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  q - an uncursed food ration
 Scrolls
  o - a cursed scroll of genocide
  j - an uncursed scroll of identify
  p - an uncursed scroll of identify
  k - an uncursed scroll of scare monster
  i - an uncursed scroll of stinking cloud
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of slow monster
 Potions
  g - an uncursed potion of fruit juice
  f - a blessed potion of restore ability
  h - an uncursed potion of see invisible
 Rings
  e - an uncursed +1 ring of increase damage (on right hand)
  d - an uncursed ring of teleportation
 Wands
  c - a wand of polymorph (0:0)
 Tools
  n - an uncursed tooled horn

Badger004 the Wizard's attributes:

Background:
 You were an Evoker, a level 1 female elven Wizard.
 You were chaotic, on a mission for Anhur
 who was opposed by Ptah (lawful) and Thoth (neutral).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 625 turns ago.
 You had 19 experience points, 1 more was needed to attain level 2.

Basics:
 You had all 11 hit points.
 You had 3 out of 8 energy points (spell power).
 Your armor class was 9.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (limit:18).
 Your dexterity was 11 (limit:18).
 Your constitution was 14 (limit:16).
 Your intelligence was 19 (limit:20).
 Your wisdom was 16 (limit:20).
 Your charisma was 7 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You had a small damage bonus (+1).
 You were warded.
 You survived.

Vanquished creatures:
  3 jackals
  3 goblins
  a sewer rat
  6 grid bugs
  4 newts
17 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You were illiterate.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
   Level 2: <- You were here.
      A general store.

Goodbye Badger004 the Wizard...

You quit in The Dungeons of Doom on dungeon level 2 with 126 points,
and 0 pieces of gold, after 625 moves.
You were level 1 with a maximum of 11 hit points when you quit.

