Unix NetHack Version 5.0.0-0 post-release - last build May 17 2026 04:57:42 (dc50c8380fa5e20985bfe3072449f57b8d9895ef,branch:main).

Game began 2026-05-17 14:06:11, ended 2026-05-17 16:33:40.

BaeHund, neutral female gnomish Healer

                                       ------
               -----                   |....|
               |.@.|                   |`.).|    ##########
               |...-#    #####         |..)..#####     ---.-------
               |...|####-----.-        ---)--#  ##     |.........|
               |...|   #-......###############   ##    |....<....|
               |...|    |.....|#         #        #####-.........|
               |...|    |.....|####      #             |.........|
               -----    -------############            |.........|
                             #### # ----.-.----        -----------
                                  ##..........|
                                    |.........|
                                    |......*..|
                                    |.........|
                                    |.........|
                                    -----------

BaeHund the Embalmer         St:13 Dx:14 Co:16 In:8 Wi:16 Ch:17  Neutral
Dlvl:5  $:117 HP:0(81) Pw:79(79) AC:2  Xp:8 T:8484  Satiated

Latest messages:
 The little dog seems quite friendly.
 You swap places with your little dog.
 You swap places with your little dog.
 You see here 11 crossbow bolts.
 The little dog drops a crossbow.
 You see here a crossbow.
 You see here 11 crossbow bolts.
 You hear some noises.
 What do you want to use or apply? [bcgosuH-L or ?*] o
 You produce a strange whistling sound.
 Your little dog shifts location.
 The little dog drops an arrow.
 You climb up the stairs.
 What do you want to use or apply? [bcgosuH-L or ?*] o
 You produce a strange whistling sound.
 Your little dog appears.
 The little dog bites the dwarf zombie.
 The dwarf zombie misses!
 You destroy the dwarf zombie!
 You descend the stairs.
 You see here 10 darts.
 Pick a monster, object or location.
 You see here 10 darts.
 You swap places with your little dog.
 You swap places with your little dog.
 You see here 17 gold pieces.
 $ - 17 gold pieces (117 in total).
 The little dog is hit by a rock!
 The little dog is killed!
 You find a hidden door.
 The door resists!
 The door opens.
 You find a hidden door.
 The door opens.
 The door opens.
 The rothe strikes at your displaced image and misses you!
 You hit the rothe.
 The rothe hits!
 The rothe bites!
 The rothe just misses!
 You kill the rothe!
 There is a rothe corpse here; eat it? [ynq] (n) y
 This rothe corpse tastes okay.
 You choke over your food.
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct and achievements? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins    ('$')
  $ - 117 gold pieces
 Weapons  (')')
  E - the blessed rustproof +1 Excalibur
 Armor    ('[')
  q - an uncursed +0 elven leather helm (being worn)
  X - a blessed +1 pair of leather gloves (being worn)
  t - an uncursed +0 pair of iron shoes (being worn)
  r - an uncursed burnt +0 cloak of displacement (being worn)
  k - an uncursed +0 studded leather armor (being worn)
 Comestibles  ('%')
  m - 3 uncursed meatballs
 Scrolls  ('?')
  D - an uncursed scroll of destroy armor
  M - a cursed scroll of destroy armor
  Y - an uncursed scroll of earth
  Q - a cursed scroll of gold detection
  i - an uncursed scroll of light
  P - a cursed scroll of light
  R - a cursed scroll of magic mapping
 Potions  ('!')
  B - an uncursed potion of acid
  h - an uncursed potion of object detection
  U - a cursed potion of restore ability
  V - a cursed potion of sleeping
  W - a potion of holy water
 Rings    ('=')
  z - an uncursed ring of free action
  F - an uncursed +2 ring of increase damage (on right hand)
  y - an uncursed ring of levitation
  Z - an uncursed ring of regeneration
 Wands    ('/')
  H - a cursed wand of cold (0:3)
  I - a wand of magic missile (0:1)
  J - a cursed wand of magic missile (0:3)
  L - a cursed wand of sleep (0:5)
  K - a wand of teleportation (0:3)
 Tools    ('(')
  b - an uncursed sack containing 4 items
  u - an uncursed credit card
  o - an uncursed magic whistle
  c - an uncursed stethoscope
  s - a blessed +0 unicorn horn (weapon in hands)
 Gems/Stones  ('*')
  g - a blessed touchstone

Contents of the sack:
  2019 gold pieces
  a blessed spellbook of extra healing
  a blessed spellbook of healing
  a blessed spellbook of stone to flesh

BaeHund the Healer's attributes:

Background:
 You were an Embalmer, a level 8 female gnomish Healer.
 You were neutral, on a mission for Hermes
 who was opposed by Athena (lawful) and Poseidon (chaotic).
 You were right-handed.
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 8484 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 2470 experience points, 90 more were needed to attain level 9.

Basics:
 You had 0 out of 81 hit points.
 You had all 79 energy points (spell power).
 Your armor class was 2.
 Your wallet contained 117 zorkmids, and
 you had 2019 more stashed away in your pack.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 8 (limit:19).
 Your wisdom was 16 (limit:18).
 Your charisma was 17 (limit:18).

Final Status:
 You were satiated.
 You were unencumbered.
 You were wielding a unicorn horn.
 You were skilled in unicorn horn.

Final Attributes:
 You were piously aligned.
 You were poison resistant.
 You had infravision.
 You were displaced.
 You had a small damage bonus (+2).
 You were warded.
 You are dead.

Miscellaneous:
 You encountered 2 bones levels.
 Total elapsed playing time was 2 hours, 22 minutes and 28 seconds.

Major events:
 Turn
    1: BaeHund the neutral female gnomish Healer entered the dungeon
  453: attained the rank of Empiric (level 3)
 1952: entered the Gnomish Mines
 2659: reached Mine Town
 2686: attained the rank of Embalmer (level 6)
 4992: found Excalibur on the floor
 8484: choked on a rothe corpse

Spells:
 Name                 Level Category     Fail Retention
 healing                1   healing        0%   56%-60%
 extra healing          3   healing        0%   56%-60%
 stone to flesh         3   healing        0%   56%-60%
 cause fear             3   enchantment   97%   51%-75%
 detect food            2   divination    70%   51%-75%
 detect monsters        1   divination     0%  76%-100%
 create monster         2   clerical      70%  76%-100%

Skills:
 Fighting Skills
   bare handed combat [Unskilled]
 Weapon Skills
   dagger             [Unskilled]
   knife              [Skilled]
   short sword        [Unskilled]
   saber              [Unskilled]
   club               [Unskilled]
   mace               [Unskilled]
   quarterstaff       [Unskilled]
   polearms           [Unskilled]
   spear              [Unskilled]
   trident            [Unskilled]
   sling              [Unskilled]
   dart               [Unskilled]
   shuriken           [Unskilled]
   unicorn horn       [Skilled]
 Spellcasting Skills
   healing spells     [Skilled]

Voluntary challenges:
 Character rerolling was not enabled.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.
Achievements:
 You entered a shop.
 You attained the rank of Empiric.
 You entered the Gnomish Mines.
 You entered Minetown.
 You attained the rank of Embalmer.
 You entered a temple.

 The Dungeons of Doom: levels 1 to 5
    Level 1:
       A fountain.
    Level 2:
       A ring shop, a fountain.
    Level 3:
    Level 4:
       A fountain.
       Stairs down to The Gnomish Mines.
    Level 5: <- You were here.
       Final resting place for
          you, choked on a rothe corpse.
 The Gnomish Mines: levels 5 to 12
    Level 5:
       A grave.
       Final resting place for
          wildkatz-Arc-Hum-Mal-Law, killed by a dwarf.
    Level 6:
    Level 7:
       Many shops, a temple and an altar to Hermes, some fountains.
    Level 8:
    Level 9:
    Level 10: "pickaxe by steps, slimes and gargoyle at mines end"
    Level 11:
       A grave.
       Final resting place for
          MonkMan11-Kni-Hum-Mal-Law, killed by falling down a mine shaft.
    Level 12:
       A fountain.


Vanquished creatures:
  2 ghosts
  a long worm
  2 small mimics
  a warhorse
  a wood golem
  a pyrolisk
  a freezing sphere
  a large cat
  3 tigers
  a dwarf ruler
  a tengu
 an ochre jelly
  4 green slimes
  a leather golem
  a Grey-elf
  2 watchmen
  a crocodile
  a leprechaun
 an orc-captain
 an iron piercer
  3 giant spiders
  a gnome ruler
  a brown pudding
  a rust monster
  a werewolf
  4 Green-elves
  a lizard
  a dwarf leader
  a white unicorn
  a dust vortex
  a raven
  a gnome mummy
  a snake
 an ape
  2 human zombies
  3 Woodland-elves
  6 fire ants
  a bugbear
  2 wood nymphs
  a water nymph
  a mountain nymph
  2 rock piercers
  2 ponies
  9 fog clouds
  2 yellow lights
  5 gnome leaders
  a kobold mummy
  a gray ooze
 11 giant ants
  2 little dogs
  a kitten
 10 dwarves
  5 homunculi
  2 kobold leaders
  2 kobold shamans
  3 hill orcs
  6 rothes
  a rabid rat
  a centipede
  2 giant bats
  3 monkeys
  a dwarf zombie
  4 iguanas
  6 killer bees
 an acid blob
  5 hobbits
  a large kobold
  2 hobgoblins
  a brown mold
 12 gnomes
  6 geckos
 19 jackals
  3 goblins
  5 sewer rats
  7 grid bugs
  a bat
  a lichen
  4 newts
213 creatures vanquished.

No species were genocided or became extinct.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |     BaeHund      |
                  |     2136 Au      |
                  |   choked on a    |
                  |   rothe corpse   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BaeHund the Healer...

You choked in The Dungeons of Doom on dungeon level 5 with 11004 points,
and 2136 pieces of gold, after 8484 moves.
You were level 8 with a maximum of 81 hit points when you choked.

