Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-05 23:45:47, ended 2026-01-06 01:03:32.

BeardyHaddock, neutral male gnomish Archeologist

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BeardyHadd the Investigator  St:15 Dx:13 Co:15 In:16 Wi:15 Ch:7  Neutral
Dlvl:6  $:564 HP:0(46) Pw:31(31) AC:8  Exp:6 T:6412 

Latest messages:
 You hit the dust vortex.
 You hit the dust vortex.
 You get expelled!
 You try to feel what is lying here on the floor.
 You feel here a ring.
 Y - a ring.
 Wait!  There's something there you can't see!
 It engulfs you!
 You hit the dust vortex.
 You get expelled!
 It engulfs you!
 You destroy the dust vortex!
 You can see again.
 You attack thin air.
 The door opens.
 What do you want to read? [lST or ?*] ?
 As you read the scroll, it disappears.
 Y - an uncursed +1 ring of increase damage.
 Choose an item; use ESC to decline.
 What do you want to wear? [c or ?*] ?
 What do you want to wear? [c or ?*] c
 You are now wearing a fedora.
 What do you want to wear? [*] ?
 Which ring-finger, Right or Left? [rl] r
 Y - an uncursed +1 ring of increase damage (on right hand).
 KABOOM!!  You see a door explode.
 The rope golem hits!
 The rope golem hits!
 You hit the rope golem.
 The rope golem hits!
 The rope golem hits!
 The rope golem grabs you!
 You hit the rope golem.
 You hit the rope golem.
 The rope golem hits!
 The rope golem hits!
 You are being choked.
 You miss the rope golem.
 The rope golem hits!
 The rope golem hits!
 You are being choked.
 You cannot escape from the rope golem!
 The rope golem hits!
 The rope golem hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 564 gold pieces
 Amulets
  q - a cursed amulet of change
 Weapons
  z - a blessed +1 arrow
  A - a +0 arrow
  C - a +0 dart (at the ready)
  y - a +0 elven dagger
  a - a +2 bullwhip (weapon in hand)
 Armor
  c - an uncursed +0 fedora (being worn)
  E - a cursed -1 pair of iron shoes (being worn)
  b - a cursed +0 leather jacket (being worn)
 Comestibles
  M - an uncursed apple
  i - 4 uncursed food rations
  W - an uncursed tripe ration
 Scrolls
  T - an uncursed scroll of identify
 Spellbooks
  l - an uncursed spellbook of stone to flesh
 Rings
  v - an uncursed ring of conflict
  Y - an uncursed +1 ring of increase damage (on right hand)
 Wands
  O - a wand of locking (0:5)
  n - a wand of secret door detection (0:12)
  j - a wand of striking (0:0)
 Tools
  h - an empty uncursed sack
  e - a +0 pick-axe (alternate weapon; not wielded)
  F - a +0 pick-axe
  f - a tinning kit (0:66)
 Gems/Stones
  w - 2 uncursed amethyst stones
  L - an uncursed opal
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were an Investigator, a level 6 male gnomish Archeologist.
 You were neutral, nominally on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 6412 turns ago.
 It was nighttime.
 There was a full moon in effect when your adventure ended.
 You had 567 experience points, 73 more were needed to attain level 7.

Basics:
 You had 0 out of 46 hit points.
 You had all 31 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 564 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 15 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 15 (peak:16, limit:18).
 Your charisma was 7 (limit:18).

Final Status:
 You were held by a rope golem.
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip and could have enhanced that.

Final Attributes:
 You were piously aligned.
 You had infravision.
 You were stealthy.
 You had a small damage bonus (+1).
 You were fast.
 You were lucky.
 You are dead.

Vanquished creatures:
  6 leprechauns
  a dust vortex
  2 rock piercers
  a rock mole
  a pony
  a fog cloud
  a yellow light
  2 shriekers
  a gnome lord
  a gray ooze
  2 elf zombies
  a straw golem
  2 floating eyes
  a kitten
  4 dwarves
  a kobold lord
  a kobold shaman
 11 hill orcs
  2 rothes
  2 giant bats
  a monkey
  5 orc zombies
  2 dwarf zombies
  2 wererats
  2 iguanas
 an acid blob
  2 gas spores
  3 hobbits
  9 manes
  2 hobgoblins
  4 giant rats
  a green mold
  a red mold
  a gnome
  a gnome zombie
  4 geckos
  6 jackals
  4 foxes
  a kobold
  a goblin
 10 sewer rats
  7 grid bugs
  a bat
  7 lichens
  2 kobold zombies
  9 newts
133 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
   Level 2:
      An altar, a fountain, a grave.
   Level 3:
      Stairs down to The Gnomish Mines.
   Level 4:
   Level 5:
   Level 6: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a rope golem.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      564 Au      |
                  | killed by a rope |
                  |      golem       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Dungeons of Doom on dungeon level 6 with 3116 points,
and 564 pieces of gold, after 6412 moves.
You were level 6 with a maximum of 46 hit points when you died.

