Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-07 00:01:18, ended 2026-01-07 00:10:18.

BeardyHaddock, neutral male gnomish Archeologist

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BeardyHadd the Digger      St:13 Dx:10 Co:12 In:18 Wi:14 Ch:8  Neutral
Dlvl:3  $:1244 HP:0(17) Pw:8(8) AC:9  Exp:2 T:1284 

Latest messages:
 THUD!
 In what direction? 4
 THUD!
 In what direction? 4
 THUD!
 In what direction? 4
 THUD!
 In what direction? 4
 THUD!
 In what direction? 4
 THUD!
 You break open the lock!
 You see here a broken large box.
 There is a broken large box here, loot it? [ynq] (q) y
 You carefully open the large box...
 The large box is empty.
 "Hello, BeardyHaddock!  Welcome to Konosja's liquor emporium!"
 "Will you please leave your pick-axe outside?"
 What do you want to drop? [$a-km-orsuw-y or ?*] ?
 You drop a +0 pick-axe.
 "Hello, BeardyHaddock!  Welcome again to Konosja's liquor emporium!"
 You see here a white potion (for sale, 267 zorkmids).
 You see here a swirly potion (for sale, 267 zorkmids).
 You see here a fizzy potion (for sale, 400 zorkmids).
 Wait!  That's a small mimic!
 The small mimic hits!
 You see here a swirly potion (for sale, 267 zorkmids).
 You see here a white potion (for sale, 267 zorkmids).
 You see here a pink potion (for sale, 533 zorkmids).
 You see here a white potion (for sale, 267 zorkmids).
 You see here a +0 pick-axe.
 e - a +0 pick-axe.
 You see here an empty broken large box.
 The door resists!
 The door resists!
 The door opens.
 The door resists!
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 The gecko bites!
 The gecko bites!
 The gecko bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 1244 gold pieces
 Weapons
  w - 8 blessed +0 arrows
  o - 6 +0 darts (at the ready)
  x - a +0 dagger
  a - a +2 bullwhip (weapon in hand)
  j - a cursed +0 short sword
 Armor
  c - an uncursed +0 fedora (being worn)
  b - an uncursed +0 leather jacket (being worn)
 Comestibles
  d - 2 uncursed food rations
  k - an uncursed food ration
  s - a cursed food ration
 Scrolls
  r - a cursed scroll of destroy armor
  y - an uncursed scroll of fire
 Potions
  m - a cursed potion of booze
 Tools
  h - an empty uncursed sack
  n - an uncursed bell
  i - a magic marker (0:86)
  e - a +0 pick-axe
  f - a tinning kit (0:96)
 Gems/Stones
  u - an uncursed amber stone
  g - an uncursed touchstone

BeardyHaddock the Archeologist's attributes:

Background:
 You were a Digger, a level 2 male gnomish Archeologist.
 You were neutral, nominally on a mission for Camaxtli
 who was opposed by Quetzalcoatl (lawful) and Huhetotl (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1284 turns ago.
 It was the midnight hour.
 You had 30 experience points, 10 more were needed to attain level 3.

Basics:
 You had 0 out of 17 hit points.
 You had all 8 energy points (spell power).
 Your armor class was 9.
 Your wallet contained 1244 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 13 (limit:18/50).
 Your dexterity was 10 (limit:18).
 Your constitution was 12 (limit:18).
 Your intelligence was 18 (limit:19).
 Your wisdom was 14 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a whip.
 You had basic skill with whip.

Final Attributes:
 You were fervently aligned.
 You had infravision.
 You were stealthy.
 You were fast.
 You are dead.

Vanquished creatures:
  3 coyotes
  a hobbit
  3 jackals
  2 foxes
  a kobold
  4 grid bugs
  3 lichens
  2 newts
19 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      A grave.
   Level 3: <- You were here.
      A potion shop.
      Final resting place for
         you, killed by a gecko.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |     1244 Au      |
                  |   killed by a    |
                  |      gecko       |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Archeologist...

You died in The Dungeons of Doom on dungeon level 3 with 1340 points,
and 1244 pieces of gold, after 1284 moves.
You were level 2 with a maximum of 17 hit points when you died.

