Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-16 21:33:56, ended 2026-01-16 21:58:19.

BeardyHaddock, neutral male gnomish Wizard

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BeardyHadd the Conjurer   St:12 Dx:12 Co:17 In:17 Wi:11 Ch:8  Neutral
Dlvl:3  $:34 HP:0(34) Pw:24(41) AC:10 Exp:4 T:2575  Fainted  Burdened Deaf

Latest messages:
 You are too hungry to cast that spell.
 You hit the large kobold!
 You faint from lack of food.
 The large kobold drinks a white potion!
 The large kobold looks completely healed.
 The large kobold hits!
 The large kobold hits!
 You regain consciousness.
 You hit the large kobold!
 You hit the large kobold!
 You kill the large kobold!
 You have a little trouble lifting a large kobold corpse.  Continue? [ynq] (q) y
 You have a little trouble lifting O - a large kobold corpse.
 Your movements are slowed slightly because of your load.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 The hobbit throws a dagger!
 You are hit by a dagger.
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 You regain consciousness.
 Unknown command ' '.
 What do you want to eat? [O or ?*] O
 Blecch!  Rotten food!
 The world spins and goes dark.
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 You are conscious again.
 You are too hungry to cast that spell.
 You faint from lack of food.
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 The hobbit hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 34 gold pieces
 Weapons
  z - 7 cursed +0 arrows
  E - a blessed +0 dagger
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  v - an uncursed +0 small shield
  b - an uncursed +0 cloak of magic resistance
  B - an uncursed +0 dwarvish cloak
 Comestibles
  O - an uncursed partly eaten large kobold corpse
 Scrolls
  N - a cursed scroll of destroy armor
  i - an uncursed scroll of identify
  t - a blessed scroll of light
  k - an uncursed scroll of light
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
 Potions
  f - an uncursed potion of blindness
  h - an uncursed potion of enlightenment
  g - a blessed potion of invisibility
  w - an uncursed potion of speed
 Rings
  d - an uncursed +1 ring of gain constitution (on right hand)
  e - an uncursed ring of regeneration (on left hand)
 Wands
  c - a wand of secret door detection (1:15)
 Tools
  p - a +0 grappling hook
  I - a +0 pick-axe (alternate weapon; not wielded)
 Gems/Stones
  F - an uncursed worthless piece of violet glass
  o - an uncursed worthless piece of white glass
  u - 4 uncursed worthless pieces of yellow glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 2575 turns ago.
 You had 156 experience points, 4 more were needed to attain level 5.

Basics:
 You had 0 out of 34 hit points.
 You had 24 out of 41 energy points (spell power).
 Your armor class was 10.
 Your wallet contained 34 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (base:13, limit:18/50).
 Your dexterity was 12 (limit:18).
 Your constitution was 17 (base:16, limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 8 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were burdened; movement was slightly slowed.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.
 You were not wearing any armor.

Final Attributes:
 You were fervently aligned.
 You had infravision.
 You regenerated.
 You are dead.

Vanquished creatures:
  2 shriekers
  2 kittens
  a dwarf
  a homunculus
  a kobold lord
  a giant bat
  a dwarf zombie
  a werejackal
  3 iguanas
 an acid blob
  a coyote
  a hobbit
  2 manes
  a large kobold
  5 giant rats
  4 cave spiders
  2 yellow molds
  a red mold
  a gnome
  2 garter snakes
  a gnome zombie
  2 geckos
  6 jackals
  a fox
  2 goblins
  3 sewer rats
  2 grid bugs
  a bat
  6 lichens
  2 newts
60 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      Stairs down to The Gnomish Mines.
   Level 3: <- You were here.
      Many fountains.
      Final resting place for
         you, killed by a hobbit, while fainted from lack of food.
The Gnomish Mines:
   Level 3:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      34 Au       |
                  |   killed by a    |
                  |      hobbit      |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 765 points,
and 34 pieces of gold, after 2575 moves.
You were level 4 with a maximum of 34 hit points when you died.

