Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-18 21:12:20, ended 2026-01-18 21:39:01.

BeardyHaddock, neutral male gnomish Wizard

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        --%|...|  |.|.|       ...--
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BeardyHadd the Conjurer   St:12 Dx:14 Co:13 In:19 Wi:9 Ch:10  Neutral
Dlvl:5  $:253 HP:0(40) Pw:10(45) AC:3  Exp:5 T:2442 

Latest messages:
 There are many objects here.
 U - a glass orb.
 o - an uncursed blindfold.
 M - a lock pick.
 n - a magic marker (0:73).
 L - a black gem.
 v - 2 green gems.
 s - a green gem.
 R - a violet gem.
 P - 2 white gems.
 Q - a yellow gem.
 You don't have anything to eat.
 What do you want to use or apply? [cnoMOU or ?*] ?
 You may look for an object or monster symbol.
 What do you look for? %
 You peer into the glass orb...
 You detect the presence of food.
 (For instructions type a '?')
 Done.
 You see here a dagger.
 Really attack the gnome? [yn] (n) n
 You begin bashing monsters with your bare hands.
 You hit the kobold shaman.
 What do you want to wield? [- a or ?*] ?
 a - a blessed +1 quarterstaff (weapon in hands).
 Unknown command ' '.
 You fail to cast the spell correctly.
 You kill the kobold shaman!
 You see here a tin opener.
 You have a little trouble lifting a tin opener.  Continue? [ynq] (q) n
 You don't have anything to eat.
 What do you want to use or apply? [cnoMOU or ?*] ?
 You put a black gem into the bag.
 You put a green gem into the bag.
 You put 2 green gems into the bag.
 You put a violet gem into the bag.
 You put 2 white gems into the bag.
 You put a yellow gem into the bag.
 Unknown command ' '.
 You see here a tin opener.
 X - a tin opener.
 You fall into a pit!
 You land on a set of sharp iron spikes!
 The spikes were poisoned!
 The poison was deadly...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 253 gold pieces
 Weapons
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  G - an uncursed +0 pair of water walking boots (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
  z - an uncursed +0 elven mithril-coat (being worn)
 Scrolls
  V - an uncursed scroll of charging
  I - an uncursed scroll of confuse monster
  W - a blessed scroll of create monster
  i - an uncursed scroll of create monster
  S - a blessed scroll of destroy armor
  k - an uncursed scroll of gold detection
  p - an uncursed scroll of identify
  j - an uncursed scroll of scare monster
 Spellbooks
  r - an uncursed spellbook of charm monster
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of healing
 Potions
  f - an uncursed potion of speed
 Rings
  d - an uncursed +1 ring of gain constitution (on right hand)
  e - an uncursed ring of teleport control (on left hand)
  C - an uncursed ring of warning
 Wands
  c - a wand of opening (0:5)
 Tools
  O - an uncursed bag of holding containing 10 items
  o - an uncursed blindfold
  U - a crystal ball (0:2)
  M - an uncursed lock pick
  n - a magic marker (0:73)
  X - an uncursed tin opener

Contents of the bag of holding:
  2 uncursed food rations
  an uncursed potion of booze
  an uncursed potion of full healing
  an uncursed potion of sleeping
  an uncursed jade stone
  2 uncursed opals
  an uncursed worthless piece of black glass
  2 uncursed worthless pieces of green glass
  an uncursed worthless piece of violet glass
  an uncursed worthless piece of yellow glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Gnomish Mines, on level 5.
 You entered the dungeon 2442 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 193 experience points, 127 more were needed to attain level 6.

Basics:
 You had 0 out of 40 hit points.
 You had 10 out of 45 energy points (spell power).
 Your armor class was 3.
 Your wallet contained 253 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 13 (base:12, limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 9 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were trapped in a spiked pit.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had infravision.
 You had teleport control.
 You could walk on water.
 You were guarded.
 You are dead.

Vanquished creatures:
  a kobold mummy
  a little dog
  a kitten
  a homunculus
  a kobold shaman
  2 hill orcs
  a wererat
 an iguana
 an acid blob
  a coyote
  3 hobbits
  2 large kobolds
  2 hobgoblins
  4 giant rats
  2 cave spiders
  a brown mold
  3 garter snakes
  4 geckos
  6 jackals
  6 sewer rats
  4 grid bugs
  7 lichens
  4 newts
59 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
      A shop.
   Level 3:
      Some fountains.
      Stairs down to The Gnomish Mines.
The Gnomish Mines: levels 4 to 5
   Level 4:
   Level 5: <- You were here.
      Final resting place for
         you, killed by a fall onto poison spikes.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      253 Au      |
                  | killed by a fall |
                  |   onto poison    |
                  |      spikes      |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Gnomish Mines on dungeon level 5 with 1200 points,
and 253 pieces of gold, after 2442 moves.
You were level 5 with a maximum of 40 hit points when you died.

