Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-19 18:13:40, ended 2026-01-19 18:37:41.

BeardyHaddock, neutral male gnomish Wizard

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BeardyHadd the Conjurer   St:9 Dx:11 Co:14 In:16 Wi:14 Ch:12  Neutral
Dlvl:4  $:142 HP:0(31) Pw:43(55) AC:7  Exp:5 T:3821  Fainted  Deaf

Latest messages:
 You feel better.
 In what direction? .
 You feel better.
 What do you want to eat? [G or ?*] G
 It is not so easy to open this tin.
 You succeed in opening the tin.
 It smells like floating eyes.
 Eat it? [yn] (n) y
 You consume rotten floating eye.
 You feel slightly confused.
 You can't seem to think straight.
 Wizard needs food, badly!
 You feel incredibly sick.
 You are about to vomit.
 Ouch!  You bump into a door.
 Ouch!  You bump into a door.
 Ouch!  You bump into a door.
 Ouch!  You bump into a door.
 You vomit!
 You feel a bit steadier now.
 You feel less confused now.
 You can move again.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You hit the brown mold.
 You are suddenly very cold!
 You hit the brown mold.
 You are too hungry to cast that spell.
 You kill the brown mold!
 You see here an egg.
 You faint from lack of food.
 The gnome lord throws a dart!
 You are hit by a dart.
 The gnome lord hits!
 The gnome lord hits!
 The gnome lord hits!
 The gnome lord hits!
 You regain consciousness.
 You are too hungry to cast that spell.
 You faint from lack of food.
 The gnome lord hits!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 142 gold pieces
 Weapons
  r - a +0 dwarvish mattock (alternate weapon; not wielded)
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  w - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Scrolls
  E - a cursed scroll of amnesia
  q - an uncursed scroll of food detection
  L - an uncursed scroll of gold detection
  i - an uncursed scroll of identify
  I - an uncursed scroll of stinking cloud
 Spellbooks
  l - an uncursed spellbook of clairvoyance
  k - a blessed spellbook of force bolt
  H - an uncursed spellbook of healing
 Potions
  h - an uncursed potion of confusion
  J - an uncursed potion of full healing
  g - a blessed potion of healing
  f - an uncursed potion of levitation
 Rings
  e - an uncursed +1 ring of protection (on right hand)
  d - an uncursed ring of warning (on left hand)
 Wands
  R - a wand of cancellation (0:7)
  c - a wand of speed monster (0:7)
 Tools
  s - a cursed tooled horn
  n - an uncursed blindfold
  x - an uncursed blindfold
  m - a magic marker (0:77)
 Gems/Stones
  p - a cursed jasper stone
  S - an uncursed worthless piece of black glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 5 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 3821 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 253 experience points, 67 more were needed to attain level 6.

Basics:
 You had 0 out of 31 hit points.
 You had 43 out of 55 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 142 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (base:10, limit:18/50).
 Your dexterity was 11 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 14 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were telepathic.
 You were warned.
 You had infravision.
 You had a small defense bonus (+1).
 You were guarded.
 You are dead.

Vanquished creatures:
  a rock piercer
  a kobold mummy
  a floating eye
  a kitten
  a hill orc
  3 rothes
  a rabid rat
  2 orc zombies
  a werejackal
 an iguana
 an acid blob
  2 coyotes
  4 hobbits
  a large kobold
  2 hobgoblins
  4 giant rats
  2 brown molds
  a yellow mold
  2 red molds
  3 geckos
 12 jackals
  a fox
  a kobold
  3 goblins
  2 sewer rats
  4 grid bugs
  a bat
  7 lichens
 10 newts
76 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
      A fountain.
   Level 2:
      An armor shop, a fountain.
   Level 3:
      A weapon shop, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4: <- You were here.
      A fountain.
      Final resting place for
         you, killed by a gnome lord, while fainted from lack of food.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      142 Au      |
                  |   killed by a    |
                  |    gnome lord    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 4 with 1290 points,
and 142 pieces of gold, after 3821 moves.
You were level 5 with a maximum of 31 hit points when you died.

