Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-19 22:19:55, ended 2026-01-20 00:44:22.

BeardyHaddock, neutral male gnomish Wizard

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BeardyHadd the Conjurer   St:10 Dx:14 Co:15 In:19 Wi:12 Ch:10  Neutral
Dlvl:5  $:640 HP:0(34) Pw:30(47) AC:7  Exp:4 T:2341  Satiated Blind

Latest messages:
 You see here 30 gold pieces.
 $ - 30 gold pieces.
 You see here a partly eaten food ration.
 There is a partly eaten food ration here; eat it? [ynq] (n) y
 You begin eating a partly eaten food ration.
 You finish eating the food ration.
 You see here a yellowish brown gem.
 k - a yellowish brown gem.
 You see here 2 food rations.
 t - 2 food rations.
 Something is engraved here on the headstone.
 You read: "This is not an important part of my life.".
 You feel strong!
 You must have been exercising diligently.
 The newt bites!
 The newt bites!
 The newt misses!
 The newt misses!
 The newt misses!
 The newt bites!
 The newt misses!
 The newt bites!
 The newt misses!
 The newt bites!
 The newt bites!
 The newt bites!
 You kill the newt!
 There is a staircase up here.
 You see here a newt corpse.
 There is a newt corpse here; eat it? [ynq] (n) y
 Blecch!  Rotten food!
 Everything suddenly goes dark.
 You feel a mild buzz.
 It bites!
 It bites!
 It bites!
 You attack thin air.
 It bites!
 It bites!
 You hit it.
 It bites!
 It bites!
 You miss it.
 It bites!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) y
 Do you want an account of creatures vanquished? [ynaq] (y) y
 Do you want to see your conduct? [ynq] (y) y
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 640 gold pieces
 Weapons
  h - a +0 elven dagger
  a - a blessed +3 quarterstaff (weapon in hands)
 Armor
  s - a cursed -1 helmet
  y - an uncursed +0 pair of iron shoes (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  t - 2 uncursed food rations
 Scrolls
  p - an uncursed scroll of earth
  i - an uncursed scroll of identify
  r - an uncursed scroll of light
 Spellbooks
  m - an uncursed spellbook of detect monsters
  n - an uncursed spellbook of detect treasure
  l - a blessed spellbook of force bolt
  f - an uncursed spellbook of knock
 Potions
  g - an uncursed potion of invisibility
  B - an uncursed potion of oil
 Rings
  e - an uncursed +1 ring of adornment (on right hand)
  q - an uncursed ring of protection from shape changers (on left hand)
  d - an uncursed ring of shock resistance
 Wands
  v - a wand of magic missile (0:6)
  c - a wand of secret door detection (0:9)
  j - a wand of sleep (0:7)
 Gems/Stones
  k - an uncursed amber stone
  o - 2 uncursed worthless pieces of black glass
  C - an uncursed worthless piece of violet glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 4 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 5.
 You entered the dungeon 2341 turns ago.
 It was the midnight hour.
 There was a new moon in effect when your adventure ended.
 You had 153 experience points, 7 more were needed to attain level 5.

Basics:
 You had 0 out of 34 hit points.
 You had 30 out of 47 energy points (spell power).
 Your armor class was 7.
 Your wallet contained 640 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 10 (limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 12 (limit:18).
 Your charisma was 10 (base:9, limit:18).

Final Status:
 You were temporarily blind.
 You were satiated.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You had infravision.
 You were more charismatic.
 You were warded.
 You were protected from shape changers.
 You are dead.

Vanquished creatures:
  a rock mole
  a pony
  a gnome lord
  2 floating eyes
  a dwarf
  a homunculus
  a kobold shaman
  a wererat
  4 hobbits
  2 large kobolds
  3 giant rats
  4 cave spiders
  a gnome
  a gnome zombie
  2 geckos
  3 jackals
  a fox
  a goblin
  3 sewer rats
  a grid bug
  2 lichens
  6 newts
43 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 5
   Level 1:
      An altar to Thoth, a fountain.
   Level 2:
      A fountain, a sink.
   Level 3:
      A general store, a fountain.
      Stairs down to The Gnomish Mines.
   Level 4:
      Some fountains.
   Level 5: <- You were here.
      An altar, a sink, some graves.
      Final resting place for
         you, killed by a giant bat.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      640 Au      |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 5 with 1398 points,
and 640 pieces of gold, after 2341 moves.
You were level 4 with a maximum of 34 hit points when you died.

