Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-20 17:11:51, ended 2026-01-20 17:24:33.

BeardyHaddock, neutral male gnomish Wizard

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                                 ##### +.B.|    |.........|
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BeardyHadd the Conjurer   St:9 Dx:13 Co:14 In:19 Wi:8 Ch:10  Neutral
Dlvl:3  $:49 HP:0(28) Pw:29(29) AC:8  Exp:3 T:1379  Fainted  Deaf

Latest messages:
 Your kitten grows up into a housecat.
 You swap places with your housecat.
 You are beginning to feel hungry.
 You see here an iron skull cap.
 You swap places with your housecat.
 The hobgoblin wields a long poleaxe!
 The hobgoblin wields a curved sword!
 In what direction? 1
 The spell hits the hobgoblin!
 You kill the hobgoblin!
 There are several objects here.
 You don't have anything to eat.
 A - a red gem.
 You swap places with your housecat.
 The housecat picks up a curved sword.
 Wizard needs food, badly!
 You climb up the stairs.
 You hear a slow drip.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 The goblin hits!
 You faint from lack of food.
 The housecat misses the goblin.
 The goblin hits!
 The housecat bites the goblin.
 The goblin is killed!
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 The giant bat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 49 gold pieces
 Amulets
  s - a blessed amulet of unchanging
 Weapons
  p - a +0 dagger
  t - a cursed -1 dagger
  v - a +0 dwarvish mattock
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  w - an uncursed +0 dwarvish iron helm
  r - an uncursed +0 orcish helm (being worn)
  x - a blessed +0 pair of iron shoes
  b - an uncursed +0 cloak of magic resistance (being worn)
  y - a cursed +0 dwarvish cloak
 Scrolls
  j - a blessed scroll of light
  i - an uncursed scroll of magic mapping
 Spellbooks
  l - an uncursed spellbook of confuse monster
  k - a blessed spellbook of force bolt
 Potions
  f - 2 uncursed potions of healing
  g - an uncursed potion of sickness
 Rings
  d - an uncursed ring of invisibility
  e - an uncursed ring of regeneration (on right hand)
 Wands
  c - a wand of magic missile (0:5)
 Tools
  z - an uncursed skeleton key
 Gems/Stones
  n - an uncursed opal
  A - an uncursed worthless piece of red glass
  o - 4 uncursed worthless pieces of yellow glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1379 turns ago.
 There was a new moon in effect when your adventure ended.
 You had 73 experience points, 7 more were needed to attain level 4.

Basics:
 You had 0 out of 28 hit points.
 You had all 29 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 49 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 9 (base:10, limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 8 (limit:18).
 Your charisma was 10 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were haltingly aligned.
 You were magic-protected.
 You had infravision.
 You aggravated monsters.
 You regenerated.
 You were warded.
 You are dead.

Vanquished creatures:
  a kitten
  2 dwarves
  a giant bat
  a hobbit
  a hobgoblin
  a green mold
  4 gnomes
  a gecko
  4 jackals
  3 foxes
  6 goblins
  4 lichens
  a kobold zombie
  2 newts
32 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
   Level 2:
   Level 3: <- You were here.
      Stairs down to The Gnomish Mines.
      Final resting place for
         you, killed by a giant bat, while fainted from lack of food.
The Gnomish Mines:
   Level 4:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      49 Au       |
                  |   killed by a    |
                  |    giant bat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 487 points,
and 49 pieces of gold, after 1379 moves.
You were level 3 with a maximum of 28 hit points when you died.

