Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-20 17:24:42, ended 2026-01-21 01:15:53.

BeardyHaddock, neutral male gnomish Wizard

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BeardyHadd the Thaumaturge  St:5 Dx:14 Co:15 In:19 Wi:11 Ch:10  Neutral
Dlvl:6  $:448 HP:0(52) Pw:19(70) AC:6  Exp:7 T:3838 

Latest messages:
 You hear a door open.
 You hear a door open.
 You find a hidden door.
 The door resists!
 The door resists!
 The door resists!
 The door opens.
 You hit the elf zombie!
 The elf zombie hits!
 In what direction? 4
 The spell hits the elf zombie!
 You destroy the elf zombie!
 In what direction? 6
 The spell hits the wood nymph!
 You kill the wood nymph!
 A looking glass shatters into a thousand pieces!
 Unknown command ' '.
 The rabid rat bites!
 You miss the rabid rat.
 The rabid rat bites!
 You miss the rabid rat.
 The rabid rat bites!
 You hit the rabid rat!
 The rabid rat bites!
 You miss the rabid rat.
 The rabid rat bites!
 In what direction? 6
 The spell hits the rabid rat!
 You kill the rabid rat!
 Welcome to experience level 7.
 You hear a slow drip.
 What do you want to zap? [cjC or ?*] <esc>
 Never mind.
 You hear a slow drip.
 The white unicorn just misses!
 The white unicorn kicks!
 The white unicorn butts!
 The white unicorn kicks!
 You miss the white unicorn.
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn butts!
 The white unicorn kicks!
 The white unicorn butts!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 448 gold pieces
 Weapons
  t - 11 +0 elven arrows
  w - a blessed +0 elven bow
  f - a +0 dagger
  a - a blessed +3 quarterstaff (weapon in hands)
 Armor
  v - an uncursed +0 orcish helm (being worn)
  g - a cursed +0 pair of leather gloves (being worn)
  s - a blessed +1 elven shield
  b - an uncursed +1 cloak of magic resistance (being worn)
 Comestibles
  u - an uncursed food ration
  i - 2 cursed food rations
  p - an uncursed tripe ration
  m - an uncursed tin of spinach
 Scrolls
  o - an uncursed scroll of identify
 Spellbooks
  l - a blessed spellbook of force bolt
 Potions
  h - an uncursed potion of speed
 Rings
  d - an uncursed +1 ring of adornment (on right hand)
  e - an uncursed ring of cold resistance (on left hand)
 Wands
  C - a wand of light (0:11)
  j - a wand of magic missile (0:1)
  c - a wand of striking (0:0)
 Tools
  z - a +0 pick-axe (alternate weapon; not wielded)
 Gems/Stones
  q - 2 uncursed worthless pieces of green glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Thaumaturge, a level 7 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 6.
 You entered the dungeon 3838 turns ago.
 It was nighttime.
 There was a new moon in effect when your adventure ended.
 You had 646 experience points, 634 more were needed to attain level 8.

Basics:
 You had 0 out of 52 hit points.
 You had 19 out of 70 energy points (spell power).
 Your armor class was 6.
 Your wallet contained 448 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 5 (peak:9, limit:18/50).
 Your dexterity was 14 (limit:18).
 Your constitution was 15 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 10 (base:9, limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were piously aligned.
 You were magic-protected.
 You were cold resistant.
 You had infravision.
 You were more charismatic.
 You were warded.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a ghost
  a leprechaun
  a dust vortex
  2 Woodland-elves
  a wood nymph
 10 Uruk-hai
  a fog cloud
  a gnome lord
  a gray ooze
 an elf zombie
  3 giant ants
  a floating eye
  2 kittens
  a dwarf
  a homunculus
  2 kobold lords
  5 hill orcs
  a rabid rat
  a centipede
  2 werejackals
  2 iguanas
  3 hobbits
  3 hobgoblins
  a giant rat
  2 cave spiders
  a green mold
  3 geckos
  4 jackals
  2 foxes
  3 kobolds
  2 goblins
  a sewer rat
  a grid bug
  8 lichens
  5 newts
80 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 6
   Level 1:
      A fountain.
   Level 2:
      A fountain.
   Level 3:
      An altar to Thoth.
   Level 4:
      A general store.
      Stairs down to The Gnomish Mines.
   Level 5:
      Many fountains.
      Oracle of Delphi.
      Final resting place for
         pots164-Kni-Hum-Mal-Law, killed by a homunculus, while sleeping.
   Level 6: <- You were here.
      Final resting place for
         you, killed by a white unicorn.
The Gnomish Mines:
   Level 5:

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      448 Au      |
                  |   killed by a    |
                  |  white unicorn   |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 6 with 3259 points,
and 448 pieces of gold, after 3838 moves.
You were level 7 with a maximum of 52 hit points when you died.

