Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-23 19:45:24, ended 2026-01-23 20:10:12.

BeardyHaddock, neutral male gnomish Wizard

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BeardyHadd the Werejackal  St:6 Dx:14 Co:15 In:19 Wi:14 Ch:11  Neutral
Dlvl:4  $:36 HP:11(11) Pw:5(23) AC:7  HD:2 T:2240  Hungry   Strained

Latest messages:
 The kitten picks up a green gem.
 The kitten drops a green gem.
 The kitten picks up a green gem.
 The kitten drops a green gem.
 The kitten picks up a green gem.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 There is a werejackal corpse here; eat it? [ynq] (n) y
 Ecch - that must have been poisonous!
 This werejackal corpse tastes terrible!
 You finish eating the werejackal corpse.
 The door opens.
 You find a rolling boulder trap.
 You are beginning to feel hungry.
 You find a hidden door.
 The door opens.
 You kill the newt!
 You see here a green gem.
 B - a green gem.
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 Unknown command ' '.
 There is an open door here.
 You see here a ring mail.
 In what direction? 8
 The spell misses the kitten.
 The kitten hisses!
 The kitten bites!
 In what direction? 7
 The spell hits the kitten!
 The kitten bites!
 In what direction? 7
 The spell misses the kitten.
 The kitten bites!
 In what direction? 7
 The spell hits the kitten!
 You kill the kitten!
 You turn into a werejackal!
 You shrink out of your cloak!
 You find you must drop your quarterstaff!
 Use the command #monster to summon help.
 You stagger under your heavy load.  Movement is very hard.
 Really quit? [yn] (n) y
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Coins
  $ - 36 gold pieces
 Weapons
  u - 9 +0 crossbow bolts
 Scrolls
  w - a blessed scroll of confuse monster
  i - an uncursed scroll of destroy armor
  k - an uncursed scroll of light
  n - an uncursed scroll of light
 Spellbooks
  m - an uncursed spellbook of cure sickness
  l - a blessed spellbook of force bolt
  o - an uncursed spellbook of haste self
 Potions
  g - an uncursed potion of blindness
  f - an uncursed potion of see invisible
 Rings
  q - an uncursed +1 ring of gain strength
  d - an uncursed ring of protection from shape changers (on right paw)
  e - an uncursed ring of teleport control (on left paw)
 Wands
  z - a wand of light (0:14)
  c - a wand of striking (0:6)
 Tools
  A - an uncursed lock pick
 Gems/Stones
  B - an uncursed jade stone
  v - 2 uncursed worthless pieces of yellow glass

BeardyHaddock the Wizard's attributes:

Background:
 You were in male werejackal form.
 You were actually a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 4.
 You entered the dungeon 2240 turns ago.

Basics:
 You had all 11 hit points.
 You had 5 out of 23 energy points (spell power).
 You had 2 hit dice.
 Your armor class was 7.
 Your wallet contained 36 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 6.
 Your dexterity was 14.
 Your constitution was 15.
 Your intelligence was 19.
 Your wisdom was 14.
 Your charisma was 11.

Final Status:
 You were transformed.
 You were hungry.
 You were strained; movement was very slowed.
 You were not wielding anything.
 You were unskilled in bare handed combat.
 You were not wearing any armor.

Final Attributes:
 You had sinned.
 You were poison resistant.
 You were level-drain resistant.
 You had teleport control.
 You regenerated.
 You were protected from shape changers.
 You were a werejackal in beast form.
 You were harmed by silver.
 You survived.

Vanquished creatures:
  a kitten
  a werejackal
  3 iguanas
  a gas spore
  a hobbit
  a giant rat
  a cave spider
  a garter snake
  3 jackals
  2 foxes
  3 goblins
  4 grid bugs
  4 lichens
  a kobold zombie
  6 newts
33 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You used no wishes.

The Dungeons of Doom: levels 1 to 4
   Level 1:
   Level 2:
      A fountain.
   Level 3:
      An altar.
   Level 4: <- You were here.

Goodbye BeardyHaddock the Wizard...

You quit in The Dungeons of Doom on dungeon level 4 with 494 points,
and 36 pieces of gold, after 2240 moves.
You were level 3 with a maximum of 23 hit points when you quit.

