Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-26 04:45:58, ended 2026-01-26 04:52:27.

BeardyHaddock, neutral male gnomish Wizard

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BeardyHadd the Conjurer   St:12 Dx:8 Co:16 In:17 Wi:10 Ch:12  Neutral
Dlvl:2  $:3474 HP:0(25) Pw:24(31) AC:8  Exp:3 T:632 

Latest messages:
 You see here a blue gem.
 w - a blue gem.
 You see here a fizzy potion.
 x - a fizzy potion.
 You see here a gray spellbook.
 y - a gray spellbook.
 You see here a tripe ration.
 o - a tripe ration.
 What do you want to read? [j-mp-ry or ?*] ?
 You begin to memorize the runes.
 You add the "cure blindness" spell to your repertoire.
 Something is written here in the dust.
 You read: "(|o??c ?cr  r? ?tc?y".
 Something is written here in the dust.
 You read: "?|c? c ?cr  r   ?c?y".
 Something is written here in the dust.
 You read: "? c? c ?cr  r   ?c?y".
 Something is written here in the dust.
 You read: "?  ? ?cr  r    c?y".
 The door opens.
 The jackal bites!
 The jackal bites!
 In what direction? 2
 The spell hits the jackal!
 You kill the jackal!
 You see here a jackal corpse.
 There is a jackal corpse here; eat it? [ynq] (n) y
 This jackal corpse tastes okay.
 You hear a door open.
 You hear the footsteps of a guard on patrol.
 You finish eating the jackal corpse.
 You kill the kobold!
 z - 5 darts.
 A - a conical hat.
 B - a wand of striking.
 The newt just misses!
 You kill the newt!
 You see here a curved wand.
 C - a curved wand.
 In what direction? 2
 The spell hits the jackal!
 You kill the jackal!
 What do you want to zap? [ctBC or ?*] ?
 The curved wand suddenly explodes!
 You die...
 Do you want your possessions identified? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 3474 gold pieces
 Weapons
  z - 5 cursed -1 darts
  a - a blessed +2 quarterstaff (weapon in hands)
 Armor
  A - a cursed +0 dunce cap
  s - an uncursed +0 orcish helm (being worn)
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  n - 2 uncursed food rations
  v - an uncursed melon
  o - 4 uncursed tripe rations
 Scrolls
  q - a cursed scroll of fire
  k - an uncursed scroll of magic mapping
  j - an uncursed scroll of remove curse
  r - an uncursed scroll of taming
  p - an uncursed scroll of teleportation
 Spellbooks
  y - a blessed spellbook of cure blindness
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of slow monster
 Potions
  g - an uncursed potion of gain energy
  x - an uncursed potion of hallucination
  h - an uncursed potion of paralysis
  f - a potion of holy water
 Rings
  d - an uncursed +2 ring of increase accuracy (on right hand)
  e - an uncursed ring of sustain ability (on left hand)
 Wands
  c - a wand of cold (0:1)
  B - a wand of striking (0:6)
  t - a wand of striking (0:0)
 Tools
  u - an uncursed skeleton key
 Gems/Stones
  w - an uncursed worthless piece of blue glass

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 632 turns ago.
 It was nighttime.
 You had 52 experience points, 28 more were needed to attain level 4.

Basics:
 You had 0 out of 25 hit points.
 You had 24 out of 31 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 3474 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 12 (limit:18/50).
 Your dexterity was 8 (limit:18).
 Your constitution was 16 (limit:18).
 Your intelligence was 17 (limit:19).
 Your wisdom was 10 (limit:18).
 Your charisma was 12 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You had sinned.
 You were magic-protected.
 You had infravision.
 You had a small bonus to hit (+2).
 You were warded.
 You had fixed abilities.
 You were unlucky.
 You are dead.

Vanquished creatures:
  a shopkeeper
  a kitten
  2 coyotes
  4 jackals
  a kobold
  2 goblins
  a grid bug
  a lichen
  4 newts
17 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      Some fountains.
   Level 2: <- You were here.
      An untended shop.
      Final resting place for
         you, killed by an exploding wand.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |     3474 Au      |
                  |   killed by an   |
                  |  exploding wand  |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 4061 points,
and 3474 pieces of gold, after 632 moves.
You were level 3 with a maximum of 25 hit points when you died.

