Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-30 17:57:29, ended 2026-01-30 18:05:36.

BeardyHaddock, neutral male gnomish Wizard

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                  |.......|
                  |.......|              -----                 -------------
                 #-.......|              |...|              ###.........(.$|
                  |.......-#             |....#####        ##  |.......$...|
                  |.......|#             |..<|    #  ######`   -------|-----
                 #........|#             |....########              ###
                 #---------#             -.---    ###            ####
                 ##        #           ####         #            #
                  #        #           #            #   ---------|-----
                  #        #           #            ##  |.............|
                  #        f           #             ###..............|
   ---------------#        @           #                |.............|
   |..............#        r#     ######                |.............|
   |.............|         #-------.--------            |.............|
   |..............##########|.....%........|            ---------------
   |.............|         #.......>.......|
   ---------------          |..............|
                            ----------------

BeardyHadd the Evoker     St:11 Dx:15 Co:14 In:16 Wi:13 Ch:13  Neutral
Dlvl:2  $:20 HP:0(15) Pw:23(23) AC:8  Exp:2 T:1101  Fainted  Deaf

Latest messages:
 t - 11 arrows.
 u - a lock pick.
 v - a towel.
 You hear some noises.
 You hear someone counting money.
 You see here 7 gold pieces.
 $ - 7 gold pieces.
 Wizard needs food, badly!
 The door resists!
 The door resists!
 The door opens.
 You hear someone counting money.
 You hear someone counting money.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 You regain consciousness.
 You can hear again.
 You faint from lack of food.
 You regain consciousness.
 You faint from lack of food.
 The newt bites!
 The newt bites!
 The newt bites!
 The newt bites!
 The newt bites!
 The newt bites!
 You regain consciousness.
 You kill the newt!
 You faint from lack of food.
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 The sewer rat bites!
 You die...
 Do you want your possessions identified? [ynq] (y) n
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) n

Inventory:
 Coins
  $ - 20 gold pieces
 Weapons
  t - 11 +0 arrows
  a - a blessed +1 quarterstaff (weapon in hands)
 Armor
  p - a cursed -2 helm of opposite alignment
  b - an uncursed +1 cloak of magic resistance (being worn)
 Scrolls
  h - 2 uncursed scrolls of identify
  n - a cursed scroll of identify
  r - an uncursed scroll of light
 Spellbooks
  j - a blessed spellbook of force bolt
  k - an uncursed spellbook of magic missile
 Potions
  g - an uncursed potion of sickness
  f - 2 uncursed potions of water
 Rings
  e - an uncursed +4 ring of gain strength (on right hand)
  d - an uncursed ring of polymorph control (on left hand)
 Wands
  c - a wand of speed monster (0:5)
 Tools
  u - a cursed lock pick
  l - a magic marker (0:49)
  v - a cursed towel
 Gems/Stones
  s - an uncursed chrysoberyl stone

BeardyHaddock the Wizard's attributes:

Background:
 You were an Evoker, a level 2 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 2.
 You entered the dungeon 1101 turns ago.
 You had 24 experience points, 16 more were needed to attain level 3.

Basics:
 You had 0 out of 15 hit points.
 You had all 23 energy points (spell power).
 Your armor class was 8.
 Your wallet contained 20 zorkmids.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (base:8, limit:18/50).
 Your dexterity was 15 (limit:18).
 Your constitution was 14 (limit:18).
 Your intelligence was 16 (limit:19).
 Your wisdom was 13 (limit:18).
 Your charisma was 13 (limit:18).

Final Status:
 You were deaf.
 You were fainted due to starvation.
 You were unencumbered.
 You were wielding a quarterstaff.
 You had basic skill with quarterstaff.

Final Attributes:
 You were fervently aligned.
 You were magic-protected.
 You had infravision.
 You were warded.
 You had polymorph control.
 You are dead.

Vanquished creatures:
  2 jackals
  2 foxes
  a kobold
  3 grid bugs
  3 lichens
  a kobold zombie
  3 newts
15 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You followed a strict vegan diet.
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 2
   Level 1:
      Many fountains.
   Level 2: <- You were here.
      Final resting place for
         you, killed by a sewer rat, while fainted from lack of food.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |      20 Au       |
                  |   killed by a    |
                  |    sewer rat     |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 2 with 174 points,
and 20 pieces of gold, after 1101 moves.
You were level 2 with a maximum of 15 hit points when you died.

