Unix NetHack Version 3.6.7-0 post-release - last build Wed Mar 19 16:31:48 2025 (87ff3781ca7812121e118fdde5f7177a47df5ba2,branch:master).

Game began 2026-01-30 18:05:44, ended 2026-01-30 19:39:27.

BeardyHaddock, neutral male gnomish Wizard

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BeardyHadd the Conjurer   St:11 Dx:13 Co:13 In:19 Wi:11 Ch:9  Neutral
Dlvl:3  $:0  HP:0(22) Pw:1(21) AC:8  Exp:3 T:1269 

Latest messages:
 You stop.  Your kitten is in the way!
 You swap places with your kitten.
 You hear the footsteps of a guard on patrol.
 You descend the stairs.
 In what direction? 4
 The statue shatters.
 You see here 9 rocks.
 Pick an object.
 You swap places with your kitten.
 You swap places with your kitten.
 You find a hidden door.
 You hear a jackal howling at the moon.
 You swap places with your kitten.
 The door opens.
 The door resists!
 The door opens.
 "Hello, BeardyHaddock!  Welcome to Ngebel's delicatessen!"
 You see here a tripe ration (for sale, 20 zorkmids).
 Wait!  That's a small mimic!
 The small mimic hits!
 You miss the small mimic.
 The small mimic hits!
 In what direction? 8
 The spell hits the small mimic!
 A dark potion shatters!
 You owe Ngebel 67 zorkmids for it!
 A brilliant blue potion shatters!
 You owe Ngebel 67 zorkmids for it!
 You miss the small mimic.
 The small mimic hits!
 You miss the small mimic.
 You hit the small mimic.
 You miss the small mimic.
 What do you want to zap? [c or ?*] ?
 Never mind.
 In what direction? 8
 The spell misses the small mimic.
 In what direction? 8
 The spell misses the small mimic.
 In what direction? 8
 The spell hits the small mimic!
 You miss the small mimic.
 The small mimic hits!
 You die...
 Ngebel takes all your possessions.
 Do you want to see what you had when you died? [ynq] (y) y
 Do you want to see your attributes? [ynq] (y) n
 Do you want an account of creatures vanquished? [ynaq] (y) n
 Do you want to see your conduct? [ynq] (y) n
 Do you want to see the dungeon overview? [ynq] (y) y

Inventory:
 Weapons
  a - a blessed +1 quarterstaff
  p - a +0 scimitar (weapon in hand)
 Armor
  s - an uncursed +0 orcish helm (being worn)
  v - a cursed -2 pair of gauntlets of fumbling
  b - an uncursed +0 cloak of magic resistance (being worn)
 Comestibles
  o - 2 uncursed cloves of garlic
  u - 2 uncursed food rations
  t - an uncursed sprig of wolfsbane
 Scrolls
  k - an uncursed scroll of food detection
  g - an uncursed scroll of identify
  j - an uncursed scroll of magic mapping
  i - an uncursed scroll of taming
 Spellbooks
  l - a blessed spellbook of force bolt
  m - an uncursed spellbook of magic missile
 Potions
  h - an uncursed potion of object detection
  f - an uncursed potion of water
 Rings
  e - an uncursed ring of stealth (on left hand)
  d - an uncursed ring of warning (on right hand)
 Wands
  c - a wand of secret door detection (0:12)
 Tools
  q - an empty uncursed sack
  n - an uncursed blindfold

BeardyHaddock the Wizard's attributes:

Background:
 You were a Conjurer, a level 3 male gnomish Wizard.
 You were neutral, nominally on a mission for Thoth
 who was opposed by Ptah (lawful) and Anhur (chaotic).
 You were in the Dungeons of Doom, on level 3.
 You entered the dungeon 1269 turns ago.
 You had 51 experience points, 29 more were needed to attain level 4.

Basics:
 You had 0 out of 22 hit points.
 You had 1 out of 21 energy points (spell power).
 Your armor class was 8.
 Your wallet was empty.
 Autopickup was off.

Final Characteristics:
 Your strength was 11 (limit:18/50).
 Your dexterity was 13 (limit:18).
 Your constitution was 13 (limit:18).
 Your intelligence was 19 (limit:19).
 Your wisdom was 11 (limit:18).
 Your charisma was 9 (limit:18).

Final Status:
 You were unencumbered.
 You were wielding a scimitar.
 You had no skill with scimitar.

Final Attributes:
 You were nominally aligned.
 You were magic-protected.
 You were warned.
 You had infravision.
 You were stealthy.
 You were warded.
 You are dead.

Vanquished creatures:
 an acid blob
  a large kobold
  a giant rat
  a gnome zombie
  2 geckos
  5 jackals
  4 goblins
  2 sewer rats
  4 grid bugs
  2 lichens
  5 newts
28 creatures vanquished.

No species were genocided or became extinct.

Voluntary challenges:
 You were an atheist.
 You never genocided any monsters.
 You never polymorphed an object.
 You never changed form.
 You used no wishes.

The Dungeons of Doom: levels 1 to 3
   Level 1:
      A fountain.
   Level 2:
      An armor shop, some fountains.
   Level 3: <- You were here.
      A delicatessen.
      Final resting place for
         you, killed by a small mimic.

Game over:
                       ----------
                      /          \
                     /    REST    \
                    /      IN      \
                   /     PEACE      \
                  /                  \
                  |  BeardyHaddock   |
                  |       0 Au       |
                  |   killed by a    |
                  |   small mimic    |
                  |                  |
                  |                  |
                  |       2026       |
                 *|     *  *  *      | *
        _________)/\\_//(\/(/\)/\//\/|_)_______

Goodbye BeardyHaddock the Wizard...

You died in The Dungeons of Doom on dungeon level 3 with 314 points,
and 0 pieces of gold, after 1269 moves.
You were level 3 with a maximum of 22 hit points when you died.

